memory savings

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maksw committed 2026-05-14 14:57:00 +02:00
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// kmain.c - kernel entry point
#include <stdint.h>
#include <string.h>
#include <intrin.h>
#include <boot_info.h>
#include <mm_phys.h>
#include <mm_virt.h>
#include <ob_object.h>
#include <ke_process.h>
#include <ke_thread.h>
#include <ke_sched.h>
#include <ke_idt.h>
#include <ke_irq.h>
#include <ke_syscall.h>
#include <ke_debug.h>
#include <ke_util.h>
#include <ldr_image.h>
#include <hal_api.h>
#include <io_file.h>
#include <ini_parser.h>
typedef struct {
BOOT_INFO* bootInfo;
const HAL_API* hal;
} SYSTEM_INIT_ARGS;
typedef KSTATUS (*DRIVER_ENTRY_FN)(const HAL_API *);
// HAL pointer cached at boot so kernel threads can reach it without
// threading a parameter through every call chain.
static const HAL_API* gKmainHal;
// ---------------------------------------------------------------------------
// Phase Helper: Resolve Imports for core modules
// ---------------------------------------------------------------------------
static void ResolveSystemImports(BOOT_INFO* bootInfo) {
// Only resolve imports for kernel.exe and hal.dll (typically indices 0 and 1).
// The bootloader maps these, but drivers are now passed as raw physical files.
uint32_t coreModuleCount = (bootInfo->ModuleCount > 2) ? 2 : bootInfo->ModuleCount;
for (uint32_t i = 0; i < coreModuleCount; i++) {
if (bootInfo->Modules[i].VirtBase != 0) {
LdrResolveImports(bootInfo->Modules[i].VirtBase);
}
}
}
// ---------------------------------------------------------------------------
// Phase Helper: Initialize dynamically loaded .sys drivers
// ---------------------------------------------------------------------------
static void DriversIniCb(const char* section, const char* key,
const char* val, void* ud) {
(void)val;
if (!strcmp(section, "runtime")) {
char*** pArray = (char***)ud;
size_t len = strlen(key) + 1;
char* keyCopy = MmAllocatePool(len);
if (keyCopy) {
memcpy(keyCopy, key, len);
arr_push(*pArray, keyCopy);
}
}
}
static void InitializeDrivers(BOOT_INFO* bootInfo, const HAL_API* hal) {
DbgPrint("InitializeDrivers: Initializing drivers...\n");
// boot drivers (provided by the bootloader)
for (uint32_t i = 0; i < bootInfo->ModuleCount; i++) {
BOOT_MODULE* mod = &bootInfo->Modules[i];
// Skip modules that are already mapped (Kernel/HAL)
// or have no physical data (invalid)
if (mod->VirtBase != 0 || mod->PhysBase == 0) continue;
DbgPrint("InitializeDrivers: Loading boot driver %s\n", mod->Name);
// Calculate virtual address of the raw file in the physical window
void* rawPeBuffer = (void*)(bootInfo->PhysicalMapBase + mod->PhysBase);
// Map the PE image into kernel space
uintptr_t mappedBase = 0;
KSTATUS st = LdrLoadImage(rawPeBuffer, mod->ImageSize, &mappedBase, false);
if (!KSUCCESS(st)) {
DbgPrint("ERROR: Failed to map driver %s (0x%X)\n", mod->Name, st);
continue;
}
// Update the struct so other modules can find it
mod->VirtBase = mappedBase;
// Resolve imports (can now see Kernel, HAL, and previous drivers)
if (!KSUCCESS(LdrResolveImports(mappedBase))) {
DbgPrint("ERROR: Failed to resolve imports for %s\n", mod->Name);
continue;
}
// Register with the global module list so subsequent drivers can import from this one
LdrRegisterModule(mod->Name, mod->VirtBase);
// Execute Entry Point
DRIVER_ENTRY_FN entry = (DRIVER_ENTRY_FN)LdrGetEntryPoint(mappedBase);
if (entry) {
KSTATUS ds = entry(hal);
if (!KSUCCESS(ds)) {
DbgPrint("WARNING: Driver %s returned failure status 0x%X\n", mod->Name, ds);
}
}
}
// runtime drivers
KSTATUS s;
FILE_OBJECT* f;
s = IoOpenFile("drivers\\drivers.ini", &f);
if (s != STATUS_SUCCESS) {
KePanic("InitializeDrivers: Failed to open drivers.ini (status %d)\n", s);
}
uint64_t size = IoGetFileSize(f) + 1;
char* mem = MmAllocatePool(size);
size_t got;
if (!KSUCCESS(IoReadFile(f, mem, size, &got))) {
IoCloseFile(f);
KePanic("InitializeDrivers: Failed to read drivers.ini\n");
}
mem[got] = '\0';
IoCloseFile(f);
char** runtimeKeys = NULL;
IniParse(mem, DriversIniCb, &runtimeKeys);
for (uint32_t i = 0; i < arr_len(runtimeKeys); i++) {
DbgPrint("Found runtime driver: %s\n", runtimeKeys[i]);
// Load the driver
size_t len = strlen(runtimeKeys[i]);
char* path = MmAllocatePool(len + 10);
if (!path) {
DbgPrint("KernelMain: Failed to allocate memory for driver path. How?\n");
continue;
}
// memcpy maneuvers
memcpy(path, "drivers\\", 8);
memcpy(path + 8, runtimeKeys[i], len + 1);
s = IoOpenFile(path, &f);
if (s != STATUS_SUCCESS) {
DbgPrint("InitializeDrivers: Failed to open runtime driver: %s (%s)\n", runtimeKeys[i], path);
continue; // Skip this driver but keep going with others
}
MmFreePool(path);
uint64_t drvSize = IoGetFileSize(f);
void* drvMem = MmAllocatePool(drvSize);
if (!KSUCCESS(IoReadFile(f, drvMem, drvSize, &got))) {
DbgPrint("InitializeDrivers: Failed to read runtime driver: %s\n", runtimeKeys[i]);
IoCloseFile(f);
continue;
}
IoCloseFile(f);
uintptr_t mappedBase = 0;
if (!KSUCCESS(LdrLoadImage(drvMem, drvSize, &mappedBase, false))) { // Load into kernel space
DbgPrint("InitializeDrivers: Failed to load runtime driver: %s\n", runtimeKeys[i]);
MmFreePool(drvMem);
continue;
}
MmFreePool(drvMem);
if (!KSUCCESS(LdrResolveImports(mappedBase))) {
DbgPrint("InitializeDrivers: Failed to resolve imports for runtime driver: %s\n", runtimeKeys[i]);
continue;
}
DRIVER_ENTRY_FN entry = (DRIVER_ENTRY_FN)(LdrGetEntryPoint(mappedBase));
KSTATUS ds = entry(hal);
if (!KSUCCESS(ds)) {
DbgPrint("InitializeDrivers: Driver %s failed to init!\n", runtimeKeys[i]);
}
}
// Free the individual strings allocated via strdup in the callback
if (runtimeKeys) {
for (uint32_t i = 0; i < arr_len(runtimeKeys); i++) {
if (runtimeKeys[i]) {
MmFreePool(runtimeKeys[i]);
}
}
// Free the dynamic array structure itself
arr_free(runtimeKeys);
}
// Free the file buffer
MmFreePool(mem);
}
// ---------------------------------------------------------------------------
// Phase Helper: Load and launch a process from the filesystem.
// Returns the new PROCESS* with one reference owned by the caller.
// Returns NULL on failure.
// ---------------------------------------------------------------------------
static PROCESS* LaunchUserProcess(const char* filePath, const char* args) {
KSTATUS s;
FILE_OBJECT* f;
// Read the executable file into a raw buffer.
s = IoOpenFile(filePath, &f);
DbgPrint("LaunchUserProcess: IoOpenFile: %d\n", s);
if (s != STATUS_SUCCESS) {
DbgPrint("Failed to load file: \"%s\"!\n", filePath);
return 0;
}
uint64_t size = IoGetFileSize(f);
DbgPrint("LaunchUserProcess: IoGetFileSize: %llu\n", size);
void* mem = MmAllocateUserMemory(size);
DbgPrint("LaunchUserProcess: MmAllocateUserMemory: 0x%llX\n", mem);
if (!mem) {
IoCloseFile(f);
return 0;
}
size_t got = 0;
s = IoReadFile(f, mem, size, &got);
DbgPrint("LaunchUserProcess: IoReadFile: %d\n", s);
IoCloseFile(f);
if (!KSUCCESS(s)) {
MmFreeUserMemory(mem, size);
return 0;
}
// Create the process object.
PROCESS* proc;
THREAD* thread;
s = KeCreateProcess(filePath, &proc);
if (!KSUCCESS(s)) {
DbgPrint("Failed to create process. System halted.\n");
MmFreeUserMemory(mem, size);
return 0;
}
DbgPrint("Created process (PID %u) with command line: %s\n", proc->ProcessId, filePath);
if (args && args[0])
strncpy(proc->Cmdline, args, sizeof(proc->Cmdline) - 1);
else
strncpy(proc->Cmdline, filePath, sizeof(proc->Cmdline) - 1);
proc->Cmdline[sizeof(proc->Cmdline) - 1] = '\0';
// proc->Cmdline is kernel pool (ffffc000...) - not readable at CPL=3.
// Copy into user memory before handing the pointer to the initial thread.
size_t cmdlineLen = strlen(proc->Cmdline) + 1;
char* userCmdline = (char*)MmAllocateUserMemory(cmdlineLen);
if (!userCmdline) {
DbgPrint("LaunchUserProcess: Failed to allocate user cmdline buffer.\n");
MmFreeUserMemory(mem, size);
ObDereferenceObject(&proc->Header);
return 0;
}
memcpy(userCmdline, proc->Cmdline, cmdlineLen);
proc->UserCmdlineBase = (uintptr_t)userCmdline;
proc->UserCmdlineSize = cmdlineLen;
// Parse the raw PE file and map it into executable memory.
uintptr_t imageBase = 0;
s = LdrLoadImage(mem, size, &imageBase, true);
MmFreeUserMemory(mem, size);
if (!KSUCCESS(s)) {
DbgPrint("LaunchUserProcess: LdrLoadImage failed with status: %d\n", s);
ObDereferenceObject(&proc->Header);
return 0;
}
s = LdrResolveImportsForProcess(proc, imageBase);
if (!KSUCCESS(s)) {
DbgPrint("LaunchUserProcess: Failed to resolve EXE imports for %s (status %d)\n", filePath, s);
MmFreeUserMemory((void*)imageBase, LdrGetImageSize(imageBase));
ObDereferenceObject(&proc->Header);
return 0;
}
uintptr_t entryPoint = LdrGetEntryPoint(imageBase);
DbgPrint("LaunchUserProcess: PE Image mapped! Base 0x%llx, Entry 0x%llX\n", imageBase, entryPoint);
// Create the main thread, pointing it to the PE Entry Point.
s = KeCreateThread(proc, (uintptr_t)entryPoint, (uintptr_t)userCmdline, PriorityNormal, &thread);
if (!KSUCCESS(s)) {
DbgPrint("LaunchUserProcess: Failed to create thread. Status: %d\n", s);
MmFreeUserMemory((void*)imageBase, LdrGetImageSize(imageBase));
ObDereferenceObject(&proc->Header);
return 0;
}
proc->ImageBase = imageBase;
proc->ImageSize = LdrGetImageSize(imageBase);
DbgPrint("LaunchUserProcess: Thread created and queued!\n");
// Caller owns the reference returned by KeCreateProcess.
return proc;
}
static void PrintProcessList() {
LIST_ENTRY* listHead = KeGetProcessList();
LIST_ENTRY* current;
DbgPrint("\nPID | Name | Threads | ExitCode\n");
DbgPrint("---------------------------------------------\n");
for (current = listHead->Fwd; current != listHead; current = current->Fwd) {
// Translate the list entry back to the PROCESS structure
PROCESS* proc = CONTAINING_RECORD(current, PROCESS, GlobalLink);
DbgPrint("%-5u | %-16s | %-7u | %d\n",
proc->ProcessId,
proc->Name,
proc->ThreadCount,
proc->ExitCode);
}
}
void SystemInitThread(void* arg) {
SYSTEM_INIT_ARGS* args = (SYSTEM_INIT_ARGS*)arg;
DbgPrint("SystemInitThread: Thread started. Igniting the system...\n");
InitializeDrivers(args->bootInfo, args->hal);
ResolveSystemImports(args->bootInfo);
args->hal->Screen.Clear(0x000000);
// Print memory status now that the system is fully alive
DbgPrint("Memory Status:\n");
DbgPrint(" -> Free (PMM): %.2f MB\n", (float)MmFreeFrameCount() * PAGE_SIZE / (1024.0f * 1024.0f));
DbgPrint(" -> Kernel Pool: %.2f MB\n", (float)MmGetKernelPoolUsage() / (1024.0f * 1024.0f));
DbgPrint(" -> User Heap: %.2f MB\n", (float)MmGetUserHeapUsage() / (1024.0f * 1024.0f));
// Launch User-Mode init.exe and restart it until it exits cleanly.
while (true) {
PROCESS* shellProc = LaunchUserProcess("system/init.exe", args->bootInfo->CommandLine);
if (!shellProc) {
DbgPrint("SystemInitThread: Failed to start system/init.exe; retrying.\n");
KeYield();
continue;
}
KeWaitForEvent(shellProc->ExitEvent);
int exitCode = shellProc->ExitCode;
DbgPrint("SystemInitThread: init.exe exited with code %d.\n", exitCode);
ObDereferenceObject(&shellProc->Header);
if (exitCode == 0) break;
DbgPrint("SystemInitThread: Restarting init.exe.\n");
}
DbgPrint("SystemInitThread: init.exe completed successfully; shutting down.\n");
gKmainHal->Power.Shutdown();
MmFreePool(args);
}
// ---------------------------------------------------------------------------
// Main Kernel Entry
// ---------------------------------------------------------------------------
extern void KernelMain(BOOT_INFO* bootInfo) {
//
// Physical & Virtual Memory initialization
//
if (!MmInitializePhysical(&bootInfo->MemoryMap, bootInfo->PhysicalMapBase)) {
_disable(); while (true) __halt(); // there's nothing we can do
}
PHYSICAL_ADDRESS pml4 = (PHYSICAL_ADDRESS)__readcr3();
MmInitializeVirtual(pml4, 4 * 1024 * 1024 /* 4 MB initial pool */);
//
// CPU Architecture setup (GDT/IDT/Faults)
//
KeInitializeGdt();
KeInitializeIdt();
//
// Register boot modules (Allows LdrGetExport to work for drivers and the HAL)
// Note: Kept to a single call here to avoid the duplicate in your original code.
//
LdrRegisterModulesFromBootInfo(bootInfo);
//
// HAL Initialization
//
HAL_INIT_PARAMS halParams = {
.PhysicalWindowBase = bootInfo->PhysicalMapBase,
.FramebufferBase = bootInfo->FramebufferBase,
.FramebufferWidth = bootInfo->FramebufferWidth,
.FramebufferHeight = bootInfo->FramebufferHeight,
.FramebufferStride = bootInfo->FramebufferStride,
.RsdpPhysical = bootInfo->RsdpPhysical,
.DebugEnabled = bootInfo->DebugEnabled
};
KSTATUS s = HalInitialize(&halParams);
if (!KSUCCESS(s)) {
_disable(); while (true) __halt(); // there's nothing we can do.
}
const HAL_API* hal = HalGetApi();
gKmainHal = hal;
KeInitDebug(hal->Screen.PrintChar, bootInfo->DebugEnabled); // Enable debug
KeIrqInitialize(hal);
KeIrqRegister(hal->Timer.IrqNumber, hal->Timer.Isr);
KeIrqRegister(hal->Keyboard.IrqNumber, hal->Keyboard.Isr);
KeIrqRegister(hal->Mouse.IrqNumber, hal->Mouse.Isr);
HalRegisterScheduler(KeSchedulerTick);
KeSyscallSetHal(hal);
//
// Dynamic Linking & Driver Execution
//
ResolveSystemImports(bootInfo);
//InitializeDrivers(bootInfo, hal);
//
// Scheduler Prep & Status Update
//
KeInitializeScheduler();
// Pack the arguments for the init thread
SYSTEM_INIT_ARGS* initArgs = MmAllocatePool(sizeof(SYSTEM_INIT_ARGS));
initArgs->bootInfo = bootInfo;
initArgs->hal = hal;
// Spawn the Initialization Thread
THREAD* initThread = (THREAD*)0;
KSTATUS st = KeCreateKernelThread((uintptr_t)SystemInitThread,
(uintptr_t)initArgs,
PriorityNormal, &initThread);
if (!KSUCCESS(st)) {
KePanic("KernelMain: Failed to create SystemInitThread (status 0x%x)\n", st);
}
DbgPrint("KernelMain: Handing over to scheduler...\n");
// Ignite the system!
_enable();
// The Idle Loop: The CPU rests here whenever all other threads are waiting on events.
while (true) {
__halt();
}
}
// kmain.c - kernel entry point
#include <stdint.h>
#include <string.h>
#include <intrin.h>
#include <boot_info.h>
#include <mm_phys.h>
#include <mm_virt.h>
#include <ob_object.h>
#include <ke_process.h>
#include <ke_thread.h>
#include <ke_sched.h>
#include <ke_idt.h>
#include <ke_irq.h>
#include <ke_syscall.h>
#include <ke_debug.h>
#include <ke_util.h>
#include <ldr_image.h>
#include <hal_api.h>
#include <io_file.h>
#include <ini_parser.h>
typedef struct {
BOOT_INFO* bootInfo;
const HAL_API* hal;
} SYSTEM_INIT_ARGS;
typedef KSTATUS (*DRIVER_ENTRY_FN)(const HAL_API *);
// HAL pointer cached at boot so kernel threads can reach it without
// threading a parameter through every call chain.
static const HAL_API* gKmainHal;
static int PageInBootloaderRegion(const BOOT_INFO* bootInfo, PHYSICAL_ADDRESS page) {
for (uint32_t i = 0; i < bootInfo->MemoryMap.RegionCount; i++) {
const MEMORY_REGION* r = &bootInfo->MemoryMap.Regions[i];
if (r->Type != MemoryBootloader) continue;
uintptr_t start = r->Base & PAGE_MASK;
uintptr_t end = (r->Base + r->Length + PAGE_SIZE - 1) & PAGE_MASK;
if ((uintptr_t)page >= start && (uintptr_t)page < end) {
return 1;
}
}
return 0;
}
static void ReclaimBootloaderMemory(const BOOT_INFO* bootInfo) {
// Reclaim only the raw buffers backing boot-loaded .sys modules.
// The kernel/HAL images, page tables, and bootloader code remain live.
for (uint32_t i = 2; i < bootInfo->ModuleCount; i++) {
const BOOT_MODULE* mod = &bootInfo->Modules[i];
if (!mod->PhysBase || !mod->ImageSize) continue;
uintptr_t base = (uintptr_t)(mod->PhysBase & PAGE_MASK);
uintptr_t end = (uintptr_t)((mod->PhysBase + mod->ImageSize + PAGE_SIZE - 1) & PAGE_MASK);
for (uintptr_t page = base; page < end; page += PAGE_SIZE) {
if (!PageInBootloaderRegion(bootInfo, (PHYSICAL_ADDRESS)page)) continue;
MmFreeFrame((PHYSICAL_ADDRESS)page);
}
}
}
// ---------------------------------------------------------------------------
// Phase Helper: Resolve Imports for core modules
// ---------------------------------------------------------------------------
static void ResolveSystemImports(BOOT_INFO* bootInfo) {
// Only resolve imports for kernel.exe and hal.dll (typically indices 0 and 1).
// The bootloader maps these, but drivers are now passed as raw physical files.
uint32_t coreModuleCount = (bootInfo->ModuleCount > 2) ? 2 : bootInfo->ModuleCount;
for (uint32_t i = 0; i < coreModuleCount; i++) {
if (bootInfo->Modules[i].VirtBase != 0) {
LdrResolveImports(bootInfo->Modules[i].VirtBase);
}
}
}
// ---------------------------------------------------------------------------
// Phase Helper: Initialize dynamically loaded .sys drivers
// ---------------------------------------------------------------------------
static void DriversIniCb(const char* section, const char* key,
const char* val, void* ud) {
(void)val;
if (!strcmp(section, "runtime")) {
char*** pArray = (char***)ud;
size_t len = strlen(key) + 1;
char* keyCopy = MmAllocatePool(len);
if (keyCopy) {
memcpy(keyCopy, key, len);
arr_push(*pArray, keyCopy);
}
}
}
static void InitializeDrivers(BOOT_INFO* bootInfo, const HAL_API* hal) {
DbgPrint("InitializeDrivers: Initializing drivers...\n");
// boot drivers (provided by the bootloader)
for (uint32_t i = 0; i < bootInfo->ModuleCount; i++) {
BOOT_MODULE* mod = &bootInfo->Modules[i];
// Skip modules that are already mapped (Kernel/HAL)
// or have no physical data (invalid)
if (mod->VirtBase != 0 || mod->PhysBase == 0) continue;
DbgPrint("InitializeDrivers: Loading boot driver %s\n", mod->Name);
// Calculate virtual address of the raw file in the physical window
void* rawPeBuffer = (void*)(bootInfo->PhysicalMapBase + mod->PhysBase);
// Map the PE image into kernel space
uintptr_t mappedBase = 0;
KSTATUS st = LdrLoadImage(rawPeBuffer, mod->ImageSize, &mappedBase, false);
if (!KSUCCESS(st)) {
DbgPrint("ERROR: Failed to map driver %s (0x%X)\n", mod->Name, st);
continue;
}
// Update the struct so other modules can find it
mod->VirtBase = mappedBase;
// Resolve imports (can now see Kernel, HAL, and previous drivers)
if (!KSUCCESS(LdrResolveImports(mappedBase))) {
DbgPrint("ERROR: Failed to resolve imports for %s\n", mod->Name);
continue;
}
// Register with the global module list so subsequent drivers can import from this one
LdrRegisterModule(mod->Name, mod->VirtBase);
// Execute Entry Point
DRIVER_ENTRY_FN entry = (DRIVER_ENTRY_FN)LdrGetEntryPoint(mappedBase);
if (entry) {
KSTATUS ds = entry(hal);
if (!KSUCCESS(ds)) {
DbgPrint("WARNING: Driver %s returned failure status 0x%X\n", mod->Name, ds);
}
}
}
// runtime drivers
KSTATUS s;
FILE_OBJECT* f;
s = IoOpenFile("drivers\\drivers.ini", &f);
if (s != STATUS_SUCCESS) {
KePanic("InitializeDrivers: Failed to open drivers.ini (status %d)\n", s);
}
uint64_t size = IoGetFileSize(f) + 1;
char* mem = MmAllocatePool(size);
size_t got;
if (!KSUCCESS(IoReadFile(f, mem, size, &got))) {
IoCloseFile(f);
KePanic("InitializeDrivers: Failed to read drivers.ini\n");
}
mem[got] = '\0';
IoCloseFile(f);
char** runtimeKeys = NULL;
IniParse(mem, DriversIniCb, &runtimeKeys);
for (uint32_t i = 0; i < arr_len(runtimeKeys); i++) {
DbgPrint("Found runtime driver: %s\n", runtimeKeys[i]);
// Load the driver
size_t len = strlen(runtimeKeys[i]);
char* path = MmAllocatePool(len + 10);
if (!path) {
DbgPrint("KernelMain: Failed to allocate memory for driver path. How?\n");
continue;
}
// memcpy maneuvers
memcpy(path, "drivers\\", 8);
memcpy(path + 8, runtimeKeys[i], len + 1);
s = IoOpenFile(path, &f);
if (s != STATUS_SUCCESS) {
DbgPrint("InitializeDrivers: Failed to open runtime driver: %s (%s)\n", runtimeKeys[i], path);
continue; // Skip this driver but keep going with others
}
MmFreePool(path);
uint64_t drvSize = IoGetFileSize(f);
void* drvMem = MmAllocatePool(drvSize);
if (!KSUCCESS(IoReadFile(f, drvMem, drvSize, &got))) {
DbgPrint("InitializeDrivers: Failed to read runtime driver: %s\n", runtimeKeys[i]);
IoCloseFile(f);
continue;
}
IoCloseFile(f);
uintptr_t mappedBase = 0;
if (!KSUCCESS(LdrLoadImage(drvMem, drvSize, &mappedBase, false))) { // Load into kernel space
DbgPrint("InitializeDrivers: Failed to load runtime driver: %s\n", runtimeKeys[i]);
MmFreePool(drvMem);
continue;
}
MmFreePool(drvMem);
if (!KSUCCESS(LdrResolveImports(mappedBase))) {
DbgPrint("InitializeDrivers: Failed to resolve imports for runtime driver: %s\n", runtimeKeys[i]);
continue;
}
DRIVER_ENTRY_FN entry = (DRIVER_ENTRY_FN)(LdrGetEntryPoint(mappedBase));
KSTATUS ds = entry(hal);
if (!KSUCCESS(ds)) {
DbgPrint("InitializeDrivers: Driver %s failed to init!\n", runtimeKeys[i]);
}
}
// Free the individual strings allocated via strdup in the callback
if (runtimeKeys) {
for (uint32_t i = 0; i < arr_len(runtimeKeys); i++) {
if (runtimeKeys[i]) {
MmFreePool(runtimeKeys[i]);
}
}
// Free the dynamic array structure itself
arr_free(runtimeKeys);
}
// Free the file buffer
MmFreePool(mem);
}
// ---------------------------------------------------------------------------
// Phase Helper: Load and launch a process from the filesystem.
// Returns the new PROCESS* with one reference owned by the caller.
// Returns NULL on failure.
// ---------------------------------------------------------------------------
static PROCESS* LaunchUserProcess(const char* filePath, const char* args) {
KSTATUS s;
FILE_OBJECT* f;
// Read the executable file into a raw buffer.
s = IoOpenFile(filePath, &f);
DbgPrint("LaunchUserProcess: IoOpenFile: %d\n", s);
if (s != STATUS_SUCCESS) {
DbgPrint("Failed to load file: \"%s\"!\n", filePath);
return 0;
}
uint64_t size = IoGetFileSize(f);
DbgPrint("LaunchUserProcess: IoGetFileSize: %llu\n", size);
void* mem = MmAllocateUserMemory(size);
DbgPrint("LaunchUserProcess: MmAllocateUserMemory: 0x%llX\n", mem);
if (!mem) {
IoCloseFile(f);
return 0;
}
size_t got = 0;
s = IoReadFile(f, mem, size, &got);
DbgPrint("LaunchUserProcess: IoReadFile: %d\n", s);
IoCloseFile(f);
if (!KSUCCESS(s)) {
MmFreeUserMemory(mem, size);
return 0;
}
// Create the process object.
PROCESS* proc;
THREAD* thread;
s = KeCreateProcess(filePath, &proc);
if (!KSUCCESS(s)) {
DbgPrint("Failed to create process. System halted.\n");
MmFreeUserMemory(mem, size);
return 0;
}
DbgPrint("Created process (PID %u) with command line: %s\n", proc->ProcessId, filePath);
if (args && args[0])
strncpy(proc->Cmdline, args, sizeof(proc->Cmdline) - 1);
else
strncpy(proc->Cmdline, filePath, sizeof(proc->Cmdline) - 1);
proc->Cmdline[sizeof(proc->Cmdline) - 1] = '\0';
// proc->Cmdline is kernel pool (ffffc000...) - not readable at CPL=3.
// Copy into user memory before handing the pointer to the initial thread.
size_t cmdlineLen = strlen(proc->Cmdline) + 1;
char* userCmdline = (char*)MmAllocateUserMemory(cmdlineLen);
if (!userCmdline) {
DbgPrint("LaunchUserProcess: Failed to allocate user cmdline buffer.\n");
MmFreeUserMemory(mem, size);
ObDereferenceObject(&proc->Header);
return 0;
}
memcpy(userCmdline, proc->Cmdline, cmdlineLen);
proc->UserCmdlineBase = (uintptr_t)userCmdline;
proc->UserCmdlineSize = cmdlineLen;
// Parse the raw PE file and map it into executable memory.
uintptr_t imageBase = 0;
s = LdrLoadImage(mem, size, &imageBase, true);
MmFreeUserMemory(mem, size);
if (!KSUCCESS(s)) {
DbgPrint("LaunchUserProcess: LdrLoadImage failed with status: %d\n", s);
ObDereferenceObject(&proc->Header);
return 0;
}
s = LdrResolveImportsForProcess(proc, imageBase);
if (!KSUCCESS(s)) {
DbgPrint("LaunchUserProcess: Failed to resolve EXE imports for %s (status %d)\n", filePath, s);
MmFreeUserMemory((void*)imageBase, LdrGetImageSize(imageBase));
ObDereferenceObject(&proc->Header);
return 0;
}
uintptr_t entryPoint = LdrGetEntryPoint(imageBase);
DbgPrint("LaunchUserProcess: PE Image mapped! Base 0x%llx, Entry 0x%llX\n", imageBase, entryPoint);
// Create the main thread, pointing it to the PE Entry Point.
s = KeCreateThread(proc, (uintptr_t)entryPoint, (uintptr_t)userCmdline, PriorityNormal, &thread);
if (!KSUCCESS(s)) {
DbgPrint("LaunchUserProcess: Failed to create thread. Status: %d\n", s);
MmFreeUserMemory((void*)imageBase, LdrGetImageSize(imageBase));
ObDereferenceObject(&proc->Header);
return 0;
}
proc->ImageBase = imageBase;
proc->ImageSize = LdrGetImageSize(imageBase);
DbgPrint("LaunchUserProcess: Thread created and queued!\n");
// Caller owns the reference returned by KeCreateProcess.
return proc;
}
static void PrintProcessList() {
LIST_ENTRY* listHead = KeGetProcessList();
LIST_ENTRY* current;
DbgPrint("\nPID | Name | Threads | ExitCode\n");
DbgPrint("---------------------------------------------\n");
for (current = listHead->Fwd; current != listHead; current = current->Fwd) {
// Translate the list entry back to the PROCESS structure
PROCESS* proc = CONTAINING_RECORD(current, PROCESS, GlobalLink);
DbgPrint("%-5u | %-16s | %-7u | %d\n",
proc->ProcessId,
proc->Name,
proc->ThreadCount,
proc->ExitCode);
}
}
void SystemInitThread(void* arg) {
SYSTEM_INIT_ARGS* args = (SYSTEM_INIT_ARGS*)arg;
DbgPrint("SystemInitThread: Thread started. Igniting the system...\n");
InitializeDrivers(args->bootInfo, args->hal);
ResolveSystemImports(args->bootInfo);
ReclaimBootloaderMemory(args->bootInfo);
args->hal->Screen.Clear(0x000000);
// Print memory status now that the system is fully alive
DbgPrint("Memory Status:\n");
DbgPrint(" -> Free (PMM): %.2f MB\n", (float)MmFreeFrameCount() * PAGE_SIZE / (1024.0f * 1024.0f));
DbgPrint(" -> Kernel Pool: %.2f MB\n", (float)MmGetKernelPoolUsage() / (1024.0f * 1024.0f));
DbgPrint(" -> User Heap: %.2f MB\n", (float)MmGetUserHeapUsage() / (1024.0f * 1024.0f));
// Launch User-Mode init.exe and restart it until it exits cleanly.
while (true) {
PROCESS* shellProc = LaunchUserProcess("system/init.exe", args->bootInfo->CommandLine);
if (!shellProc) {
DbgPrint("SystemInitThread: Failed to start system/init.exe; retrying.\n");
KeYield();
continue;
}
KeWaitForEvent(shellProc->ExitEvent);
int exitCode = shellProc->ExitCode;
DbgPrint("SystemInitThread: init.exe exited with code %d.\n", exitCode);
ObDereferenceObject(&shellProc->Header);
if (exitCode == 0) break;
DbgPrint("SystemInitThread: Restarting init.exe.\n");
}
DbgPrint("SystemInitThread: init.exe completed successfully; shutting down.\n");
gKmainHal->Power.Shutdown();
MmFreePool(args);
}
// ---------------------------------------------------------------------------
// Main Kernel Entry
// ---------------------------------------------------------------------------
extern void KernelMain(BOOT_INFO* bootInfo) {
//
// Physical & Virtual Memory initialization
//
if (!MmInitializePhysical(&bootInfo->MemoryMap, bootInfo->PhysicalMapBase)) {
_disable(); while (true) __halt(); // there's nothing we can do
}
PHYSICAL_ADDRESS pml4 = (PHYSICAL_ADDRESS)__readcr3();
MmInitializeVirtual(pml4, 4 * 1024 * 1024 /* 4 MB initial pool */);
//
// CPU Architecture setup (GDT/IDT/Faults)
//
KeInitializeGdt();
KeInitializeIdt();
//
// Register boot modules (Allows LdrGetExport to work for drivers and the HAL)
// Note: Kept to a single call here to avoid the duplicate in your original code.
//
LdrRegisterModulesFromBootInfo(bootInfo);
//
// HAL Initialization
//
HAL_INIT_PARAMS halParams = {
.PhysicalWindowBase = bootInfo->PhysicalMapBase,
.FramebufferBase = bootInfo->FramebufferBase,
.FramebufferWidth = bootInfo->FramebufferWidth,
.FramebufferHeight = bootInfo->FramebufferHeight,
.FramebufferStride = bootInfo->FramebufferStride,
.RsdpPhysical = bootInfo->RsdpPhysical,
.DebugEnabled = bootInfo->DebugEnabled
};
KSTATUS s = HalInitialize(&halParams);
if (!KSUCCESS(s)) {
_disable(); while (true) __halt(); // there's nothing we can do.
}
const HAL_API* hal = HalGetApi();
gKmainHal = hal;
KeInitDebug(hal->Screen.PrintChar, bootInfo->DebugEnabled); // Enable debug
KeIrqInitialize(hal);
KeIrqRegister(hal->Timer.IrqNumber, hal->Timer.Isr);
KeIrqRegister(hal->Keyboard.IrqNumber, hal->Keyboard.Isr);
KeIrqRegister(hal->Mouse.IrqNumber, hal->Mouse.Isr);
HalRegisterScheduler(KeSchedulerTick);
KeSyscallSetHal(hal);
//
// Dynamic Linking & Driver Execution
//
ResolveSystemImports(bootInfo);
//InitializeDrivers(bootInfo, hal);
//
// Scheduler Prep & Status Update
//
KeInitializeScheduler();
// Pack the arguments for the init thread
SYSTEM_INIT_ARGS* initArgs = MmAllocatePool(sizeof(SYSTEM_INIT_ARGS));
initArgs->bootInfo = bootInfo;
initArgs->hal = hal;
// Spawn the Initialization Thread
THREAD* initThread = (THREAD*)0;
KSTATUS st = KeCreateKernelThread((uintptr_t)SystemInitThread,
(uintptr_t)initArgs,
PriorityNormal, &initThread);
if (!KSUCCESS(st)) {
KePanic("KernelMain: Failed to create SystemInitThread (status 0x%x)\n", st);
}
DbgPrint("KernelMain: Handing over to scheduler...\n");
// Ignite the system!
_enable();
// The Idle Loop: The CPU rests here whenever all other threads are waiting on events.
while (true) {
__halt();
}
}
+175 -177
View File
@@ -1,177 +1,175 @@
// mm_phys.c - physical memory manager
//
// The free-frame stack is a flat array of PHYSICAL_ADDRESS values carved out of
// the first suitable usable region before any allocation is served. All access
// to physical memory goes through the direct physical window established by the
// bootloader at PhysicalWindowBase (always 0xFFFF880000000000).
//
// Lock: a single spinlock guards Push/Pop. O(1) for both operations.
#include <mm_phys.h>
#include <ke_spinlock.h>
// ---------------------------------------------------------------------------
// Physical-to-virtual translation via the direct map window.
// ---------------------------------------------------------------------------
static uint64_t gPhysBase = 0; // set by MmInitializePhysical
static inline void* PhysToVirt(PHYSICAL_ADDRESS phys) {
return (void *)(phys + gPhysBase);
}
// ---------------------------------------------------------------------------
// Frame stack
// ---------------------------------------------------------------------------
typedef struct {
PHYSICAL_ADDRESS* Stack; // pointer into physical window
size_t Top; // index of next free slot (stack grows up)
size_t Capacity;
size_t Total; // total frames ever pushed
SPINLOCK Lock;
} FRAME_STACK;
static FRAME_STACK gFrameStack;
// Push a physical frame address onto the stack.
static void PushFrame(PHYSICAL_ADDRESS frame) {
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top < gFrameStack.Capacity) {
gFrameStack.Stack[gFrameStack.Top++] = frame;
}
KeReleaseSpinlock(&gFrameStack.Lock, flags);
}
// ---------------------------------------------------------------------------
// Initialisation
// ---------------------------------------------------------------------------
bool MmInitializePhysical(const MEMORY_MAP* map, uint64_t physicalWindowBase) {
gPhysBase = physicalWindowBase;
// --- Phase 0: Count total usable frames so we can size the stack
// dynamically instead of capping at a hardcoded 1 GB. ---
uint64_t totalUsableBytes = 0;
for (uint32_t i = 0; i < map->RegionCount; i++) {
if (map->Regions[i].Type == MemoryUsable)
totalUsableBytes += map->Regions[i].Length;
}
const size_t maxFrames = (size_t)(totalUsableBytes / PAGE_SIZE);
const size_t stackBytes = maxFrames * sizeof(PHYSICAL_ADDRESS);
// --- Phase 1: Find a usable region large enough to hold the stack. ---
PHYSICAL_ADDRESS stackPhys = 0;
for (uint32_t i = 0; i < map->RegionCount; i++) {
const MEMORY_REGION* r = &map->Regions[i];
if (r->Type == MemoryUsable && r->Length >= stackBytes + PAGE_SIZE) {
stackPhys = r->Base;
break;
}
}
if (!stackPhys) {
return false;
}
gFrameStack.Stack = (PHYSICAL_ADDRESS *)PhysToVirt(stackPhys);
gFrameStack.Top = 0;
gFrameStack.Capacity = maxFrames;
gFrameStack.Total = 0;
gFrameStack.Lock = (SPINLOCK)SPINLOCK_INIT;
// --- Phase 2: Push all free 4 KB frames, skipping the stack pages. ---
const PHYSICAL_ADDRESS stackEnd =
stackPhys + ((stackBytes + PAGE_SIZE - 1) & PAGE_MASK);
for (uint32_t i = 0; i < map->RegionCount; i++) {
const MEMORY_REGION* r = &map->Regions[i];
if (r->Type != MemoryUsable) continue;
PHYSICAL_ADDRESS base = r->Base;
PHYSICAL_ADDRESS end = r->Base + r->Length;
for (PHYSICAL_ADDRESS frame = base; frame < end; frame += PAGE_SIZE) {
if (frame >= stackPhys && frame < stackEnd) continue;
if (gFrameStack.Top < gFrameStack.Capacity) {
gFrameStack.Stack[gFrameStack.Top++] = frame;
gFrameStack.Total++;
}
}
}
return true;
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
PHYSICAL_ADDRESS MmAllocateFrame(void) {
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top == 0) {
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return (PHYSICAL_ADDRESS)0;
}
PHYSICAL_ADDRESS frame = gFrameStack.Stack[--gFrameStack.Top];
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return frame;
}
void MmFreeFrame(PHYSICAL_ADDRESS frame) {
if (!frame || (frame & (PAGE_SIZE - 1))) return;
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top < gFrameStack.Capacity)
gFrameStack.Stack[gFrameStack.Top++] = frame;
// else: stack full - leak rather than corrupt
KeReleaseSpinlock(&gFrameStack.Lock, flags);
}
__declspec(dllexport) PHYSICAL_ADDRESS MmAllocateContiguous(size_t count) {
if (!count) return (PHYSICAL_ADDRESS)0;
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top < count) {
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return (PHYSICAL_ADDRESS)0;
}
// Frames are pushed in ascending address order by MmInitializePhysical,
// so physically consecutive pages sit at consecutive stack indices.
// Scan from bottom upward for a run of 'count' adjacent frames.
size_t run = (size_t)-1;
for (size_t i = 0; i + count <= gFrameStack.Top; i++) {
int ok = 1;
for (size_t j = 1; j < count; j++) {
if (gFrameStack.Stack[i + j] != gFrameStack.Stack[i] + j * PAGE_SIZE) {
ok = 0;
// Skip past this broken run; the next candidate can't start
// before the frame that broke the sequence.
i += j - 1; // outer loop adds 1 more
break;
}
}
if (ok) { run = i; break; }
}
if (run == (size_t)-1) {
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return (PHYSICAL_ADDRESS)0;
}
PHYSICAL_ADDRESS base = gFrameStack.Stack[run];
// Splice out the 'count' entries by sliding the tail down.
size_t tail = gFrameStack.Top - run - count;
for (size_t i = 0; i < tail; i++)
gFrameStack.Stack[run + i] = gFrameStack.Stack[run + count + i];
gFrameStack.Top -= count;
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return base;
}
size_t MmFreeFrameCount(void) {
return gFrameStack.Top;
}
size_t MmTotalFrameCount(void) {
return gFrameStack.Total;
}
// mm_phys.c - physical memory manager
//
// The free-frame stack is a flat array of PHYSICAL_ADDRESS values carved out of
// the first suitable usable region before any allocation is served. All access
// to physical memory goes through the direct physical window established by the
// bootloader at PhysicalWindowBase (always 0xFFFF880000000000).
//
// Lock: a single spinlock guards Push/Pop. O(1) for both operations.
#include <mm_phys.h>
#include <ke_spinlock.h>
// ---------------------------------------------------------------------------
// Physical-to-virtual translation via the direct map window.
// ---------------------------------------------------------------------------
static uint64_t gPhysBase = 0; // set by MmInitializePhysical
static inline void* PhysToVirt(PHYSICAL_ADDRESS phys) {
return (void *)(phys + gPhysBase);
}
// ---------------------------------------------------------------------------
// Frame stack
// ---------------------------------------------------------------------------
typedef struct {
PHYSICAL_ADDRESS* Stack; // pointer into physical window
size_t Top; // index of next free slot (stack grows up)
size_t Capacity;
size_t Total; // total frames ever pushed
SPINLOCK Lock;
} FRAME_STACK;
static FRAME_STACK gFrameStack;
// Push a physical frame address onto the stack.
static void PushFrame(PHYSICAL_ADDRESS frame) {
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top < gFrameStack.Capacity) {
gFrameStack.Stack[gFrameStack.Top++] = frame;
gFrameStack.Total++;
}
KeReleaseSpinlock(&gFrameStack.Lock, flags);
}
// ---------------------------------------------------------------------------
// Initialisation
// ---------------------------------------------------------------------------
bool MmInitializePhysical(const MEMORY_MAP* map, uint64_t physicalWindowBase) {
gPhysBase = physicalWindowBase;
// --- Phase 0: Count total usable frames so we can size the stack
// dynamically instead of capping at a hardcoded 1 GB. ---
uint64_t totalUsableBytes = 0;
for (uint32_t i = 0; i < map->RegionCount; i++) {
if (map->Regions[i].Type == MemoryUsable)
totalUsableBytes += map->Regions[i].Length;
}
const size_t maxFrames = (size_t)(totalUsableBytes / PAGE_SIZE);
const size_t stackBytes = maxFrames * sizeof(PHYSICAL_ADDRESS);
// --- Phase 1: Find a usable region large enough to hold the stack. ---
PHYSICAL_ADDRESS stackPhys = 0;
for (uint32_t i = 0; i < map->RegionCount; i++) {
const MEMORY_REGION* r = &map->Regions[i];
if (r->Type == MemoryUsable && r->Length >= stackBytes + PAGE_SIZE) {
stackPhys = r->Base;
break;
}
}
if (!stackPhys) {
return false;
}
gFrameStack.Stack = (PHYSICAL_ADDRESS *)PhysToVirt(stackPhys);
gFrameStack.Top = 0;
gFrameStack.Capacity = maxFrames;
gFrameStack.Total = 0;
gFrameStack.Lock = (SPINLOCK)SPINLOCK_INIT;
// --- Phase 2: Push all free 4 KB frames, skipping the stack pages. ---
const PHYSICAL_ADDRESS stackEnd =
stackPhys + ((stackBytes + PAGE_SIZE - 1) & PAGE_MASK);
for (uint32_t i = 0; i < map->RegionCount; i++) {
const MEMORY_REGION* r = &map->Regions[i];
if (r->Type != MemoryUsable) continue;
PHYSICAL_ADDRESS base = r->Base;
PHYSICAL_ADDRESS end = r->Base + r->Length;
for (PHYSICAL_ADDRESS frame = base; frame < end; frame += PAGE_SIZE) {
if (frame >= stackPhys && frame < stackEnd) continue;
PushFrame(frame);
}
}
return true;
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
PHYSICAL_ADDRESS MmAllocateFrame(void) {
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top == 0) {
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return (PHYSICAL_ADDRESS)0;
}
PHYSICAL_ADDRESS frame = gFrameStack.Stack[--gFrameStack.Top];
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return frame;
}
void MmFreeFrame(PHYSICAL_ADDRESS frame) {
if (!frame || (frame & (PAGE_SIZE - 1))) return;
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top < gFrameStack.Capacity)
gFrameStack.Stack[gFrameStack.Top++] = frame;
// else: stack full - leak rather than corrupt
KeReleaseSpinlock(&gFrameStack.Lock, flags);
}
__declspec(dllexport) PHYSICAL_ADDRESS MmAllocateContiguous(size_t count) {
if (!count) return (PHYSICAL_ADDRESS)0;
uintptr_t flags = KeAcquireSpinlock(&gFrameStack.Lock);
if (gFrameStack.Top < count) {
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return (PHYSICAL_ADDRESS)0;
}
// Frames are pushed in ascending address order by MmInitializePhysical,
// so physically consecutive pages sit at consecutive stack indices.
// Scan from bottom upward for a run of 'count' adjacent frames.
size_t run = (size_t)-1;
for (size_t i = 0; i + count <= gFrameStack.Top; i++) {
int ok = 1;
for (size_t j = 1; j < count; j++) {
if (gFrameStack.Stack[i + j] != gFrameStack.Stack[i] + j * PAGE_SIZE) {
ok = 0;
// Skip past this broken run; the next candidate can't start
// before the frame that broke the sequence.
i += j - 1; // outer loop adds 1 more
break;
}
}
if (ok) { run = i; break; }
}
if (run == (size_t)-1) {
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return (PHYSICAL_ADDRESS)0;
}
PHYSICAL_ADDRESS base = gFrameStack.Stack[run];
// Splice out the 'count' entries by sliding the tail down.
size_t tail = gFrameStack.Top - run - count;
for (size_t i = 0; i < tail; i++)
gFrameStack.Stack[run + i] = gFrameStack.Stack[run + count + i];
gFrameStack.Top -= count;
KeReleaseSpinlock(&gFrameStack.Lock, flags);
return base;
}
size_t MmFreeFrameCount(void) {
return gFrameStack.Top;
}
size_t MmTotalFrameCount(void) {
return gFrameStack.Total;
}
+488 -455
View File
@@ -1,455 +1,488 @@
// mm_virt.c - virtual memory manager
//
// Page tables:
// One PML4 shared by all processes.
// Upper half (bit 47 set) has U/S = 0 - ring-3 access always faults.
// Lower half pages are PAGE_USER.
//
// Kernel pool:
// A boundary-tag (header + footer) free-list allocator starting at POOL_BASE.
// Pages are committed on demand from the PMM.
//
// User heap:
// A single best-fit free list in the lower half.
// Backed on demand from the PMM. No per-process heaps.
#include <stddef.h>
#include <string.h>
#include <mm_virt.h>
#include <ke_spinlock.h>
// ---------------------------------------------------------------------------
// Helpers - physical window access
// ---------------------------------------------------------------------------
static uint64_t gPhysBase = PHYS_MAP_BASE;
static inline void* PhysToVirt(PHYSICAL_ADDRESS p) {
return (void *)(p + gPhysBase);
}
static inline uint64_t* PtePtr(PHYSICAL_ADDRESS tablePhys, unsigned idx) {
return (uint64_t *)PhysToVirt(tablePhys) + idx;
}
// ---------------------------------------------------------------------------
// PML4 / page-table helpers
// ---------------------------------------------------------------------------
static PHYSICAL_ADDRESS gPml4Phys = 0;
// Extract the page-table index for each level from a virtual address.
#define PML4_IDX(va) (((va) >> 39) & 0x1FF)
#define PDPT_IDX(va) (((va) >> 30) & 0x1FF)
#define PDT_IDX(va) (((va) >> 21) & 0x1FF)
#define PT_IDX(va) (((va) >> 12) & 0x1FF)
// Ensure a page-table entry at 'parentPhys[index]' points to a child table.
// Allocates and zeros a new frame if the entry is not present.
// Returns the physical address of the child table, or 0 on OOM.
static PHYSICAL_ADDRESS EnsureTable(PHYSICAL_ADDRESS parentPhys,
unsigned index, uint64_t extraFlags) {
uint64_t* entry = PtePtr(parentPhys, index);
if (*entry & PAGE_PRESENT) {
*entry |= extraFlags;
return* entry & ~0xFFFULL;
}
PHYSICAL_ADDRESS childPhys = MmAllocateFrame();
if (!childPhys) return 0;
memset(PhysToVirt(childPhys), 0, PAGE_SIZE);
*entry = childPhys | PAGE_PRESENT | PAGE_WRITE | extraFlags;
return childPhys;
}
// ---------------------------------------------------------------------------
// Public mapping
// ---------------------------------------------------------------------------
__declspec(dllexport) KSTATUS MmMapPage(uintptr_t virt, PHYSICAL_ADDRESS phys, uint64_t flags) {
unsigned userFlag = (flags & PAGE_USER) ? PAGE_USER : 0;
PHYSICAL_ADDRESS pdpt = EnsureTable(gPml4Phys, PML4_IDX(virt), userFlag);
if (!pdpt) return STATUS_NO_MEMORY;
PHYSICAL_ADDRESS pdt = EnsureTable(pdpt, PDPT_IDX(virt), userFlag);
if (!pdt) return STATUS_NO_MEMORY;
PHYSICAL_ADDRESS pt = EnsureTable(pdt, PDT_IDX(virt), userFlag);
if (!pt) return STATUS_NO_MEMORY;
uint64_t* pte = PtePtr(pt, PT_IDX(virt));
*pte = phys | flags;
__invlpg((void *)virt);
return STATUS_SUCCESS;
}
__declspec(dllexport) KSTATUS MmUnmapPage(uintptr_t virt) {
uint64_t* e4 = PtePtr(gPml4Phys, PML4_IDX(virt));
if (!(*e4 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e3 = PtePtr(*e4 & ~0xFFFULL, PDPT_IDX(virt));
if (!(*e3 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e2 = PtePtr(*e3 & ~0xFFFULL, PDT_IDX(virt));
if (!(*e2 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* pte = PtePtr(*e2 & ~0xFFFULL, PT_IDX(virt));
*pte = 0;
__invlpg((void *)virt);
return STATUS_SUCCESS;
}
__declspec(dllexport) KSTATUS MmSetPageProtect(uintptr_t virt, size_t size, uint64_t flags) {
if (!size) return STATUS_SUCCESS;
// Round down to page boundary, round size up.
uintptr_t base = virt & PAGE_MASK;
uintptr_t end = (virt + size + PAGE_SIZE - 1) & PAGE_MASK;
for (uintptr_t va = base; va < end; va += PAGE_SIZE) {
uint64_t* e4 = PtePtr(gPml4Phys, PML4_IDX(va));
if (!(*e4 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e3 = PtePtr(*e4 & ~0xFFFULL, PDPT_IDX(va));
if (!(*e3 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e2 = PtePtr(*e3 & ~0xFFFULL, PDT_IDX(va));
if (!(*e2 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* pte = PtePtr(*e2 & ~0xFFFULL, PT_IDX(va));
if (!(*pte & PAGE_PRESENT)) return STATUS_NOT_FOUND;
// Preserve the physical address, replace everything else.
PHYSICAL_ADDRESS phys = *pte & ~0xFFFULL & ~PAGE_NX;
*pte = phys | flags;
__invlpg((void *)va);
}
return STATUS_SUCCESS;
}
__declspec(dllexport) PHYSICAL_ADDRESS MmGetPhysicalAddress(uintptr_t virt) {
if (!gPml4Phys) return 0; // Not initialized
uint64_t pml4_idx = (virt >> 39) & 0x1FF;
uint64_t pdpt_idx = (virt >> 30) & 0x1FF;
uint64_t pd_idx = (virt >> 21) & 0x1FF;
uint64_t pt_idx = (virt >> 12) & 0x1FF;
uint64_t* pml4 = PhysToVirt(gPml4Phys);
if (!(pml4[pml4_idx] & PAGE_PRESENT)) return 0;
uint64_t* pdpt = PhysToVirt(pml4[pml4_idx] & ~0xFFFULL);
if (!(pdpt[pdpt_idx] & PAGE_PRESENT)) return 0;
// Check for 1GB huge pages (bit 7 - PS)
if (pdpt[pdpt_idx] & 0x80) {
return (pdpt[pdpt_idx] & 0x000FFFFFC0000000ULL) + (virt & 0x3FFFFFFF);
}
uint64_t* pd = PhysToVirt(pdpt[pdpt_idx] & ~0xFFFULL);
if (!(pd[pd_idx] & PAGE_PRESENT)) return 0;
// Check for 2MB huge pages (bit 7 - PS)
if (pd[pd_idx] & 0x80) {
return (pd[pd_idx] & 0x000FFFFFFFE00000ULL) + (virt & 0x1FFFFF);
}
uint64_t* pt = PhysToVirt(pd[pd_idx] & ~0xFFFULL);
if (!(pt[pt_idx] & PAGE_PRESENT)) return 0;
// Extract the physical frame and add the offset within the page
return (pt[pt_idx] & ~0xFFFULL) + (virt & 0xFFF);
}
// ---------------------------------------------------------------------------
// Boundary-tag allocator (used for both pool and user heap)
// ---------------------------------------------------------------------------
// Each allocation has a BLOCK_HDR immediately before the user data, and a
// BLOCK_FTR immediately after. Both carry the block size and a 'free' flag.
// This allows O(1) coalescing of adjacent free blocks.
#define BLOCK_MAGIC 0xB10CB10CUL
typedef struct BLOCK_HDR {
uint32_t Magic;
uint32_t Free; // 1 = free, 0 = used
size_t Size; // usable bytes (excludes header + footer)
struct BLOCK_HDR* PrevFree;
struct BLOCK_HDR* NextFree;
} BLOCK_HDR;
typedef struct BLOCK_FTR {
size_t Size;
uint32_t Free;
uint32_t Magic;
} BLOCK_FTR;
#define HDR_SIZE (sizeof(BLOCK_HDR))
#define FTR_SIZE (sizeof(BLOCK_FTR))
#define OVERHEAD (HDR_SIZE + FTR_SIZE)
#define MIN_BLOCK (OVERHEAD + sizeof(void*))
static inline BLOCK_FTR* HdrToFtr(BLOCK_HDR* h) {
return (BLOCK_FTR *)((char *)h + HDR_SIZE + h->Size);
}
static inline BLOCK_HDR* FtrToHdr(BLOCK_FTR* f) {
return (BLOCK_HDR *)((char *)f - HDR_SIZE - f->Size);
}
static inline BLOCK_HDR* NextBlock(BLOCK_HDR* h) {
return (BLOCK_HDR *)((char *)h + HDR_SIZE + h->Size + FTR_SIZE);
}
static inline BLOCK_FTR* PrevFtr(BLOCK_HDR* h) {
return (BLOCK_FTR *)((char *)h - FTR_SIZE);
}
typedef struct HEAP {
BLOCK_HDR* FreeList; // doubly-linked list of free blocks
uintptr_t Start; // virtual base of the arena
uintptr_t Brk; // current committed end (page-aligned)
uintptr_t Limit; // hard upper bound
uint64_t MapFlags; // PAGE_* flags for new committed pages
SPINLOCK Lock;
} HEAP;
// Extend heap by at least 'need' bytes (rounded up to page boundary).
static int HeapGrow(HEAP* h, size_t need) {
size_t grow = (need + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1);
if (h->Brk + grow > h->Limit) return 0;
for (uintptr_t va = h->Brk; va < h->Brk + grow; va += PAGE_SIZE) {
PHYSICAL_ADDRESS frame = MmAllocateFrame();
if (!frame) return 0;
if (!KSUCCESS(MmMapPage(va, frame, h->MapFlags))) {
MmFreeFrame(frame);
return 0;
}
memset((void *)va, 0, PAGE_SIZE);
}
// Make the new pages a single free block.
BLOCK_HDR* blk = (BLOCK_HDR *)h->Brk;
blk->Magic = BLOCK_MAGIC;
blk->Free = 1;
blk->Size = grow - OVERHEAD;
blk->PrevFree = (BLOCK_HDR *)0;
blk->NextFree = h->FreeList;
if (h->FreeList) h->FreeList->PrevFree = blk;
h->FreeList = blk;
HdrToFtr(blk)->Magic = BLOCK_MAGIC;
HdrToFtr(blk)->Free = 1;
HdrToFtr(blk)->Size = blk->Size;
h->Brk += grow;
return 1;
}
// Unlink a free block from the free list.
static void FreeListRemove(HEAP* h, BLOCK_HDR* blk) {
if (blk->PrevFree) blk->PrevFree->NextFree = blk->NextFree;
else h->FreeList = blk->NextFree;
if (blk->NextFree) blk->NextFree->PrevFree = blk->PrevFree;
blk->PrevFree = blk->NextFree = (BLOCK_HDR *)0;
}
static void* HeapAlloc(HEAP* h, size_t size) {
if (!size) return (void *)0;
size = (size + 7) & ~7ULL; // 8-byte align
uintptr_t flags = KeAcquireSpinlock(&h->Lock);
// Best-fit search.
BLOCK_HDR* best = (BLOCK_HDR *)0;
for (BLOCK_HDR* cur = h->FreeList; cur; cur = cur->NextFree) {
if (cur->Size >= size) {
if (!best || cur->Size < best->Size) best = cur;
if (best->Size == size) break;
}
}
if (!best) {
if (!HeapGrow(h, size + OVERHEAD)) {
KeReleaseSpinlock(&h->Lock, flags);
return (void *)0;
}
// Re-search; HeapGrow inserted at the front.
best = h->FreeList;
while (best && best->Size < size) best = best->NextFree;
if (!best) {
KeReleaseSpinlock(&h->Lock, flags);
return (void *)0;
}
}
FreeListRemove(h, best);
// Split the block if the remainder is big enough.
if (best->Size >= size + OVERHEAD + sizeof(void*)) {
BLOCK_HDR* rem = (BLOCK_HDR *)((char *)best + HDR_SIZE + size + FTR_SIZE);
rem->Magic = BLOCK_MAGIC;
rem->Free = 1;
rem->Size = best->Size - size - OVERHEAD;
rem->PrevFree = (BLOCK_HDR *)0;
rem->NextFree = h->FreeList;
if (h->FreeList) h->FreeList->PrevFree = rem;
h->FreeList = rem;
HdrToFtr(rem)->Magic = BLOCK_MAGIC;
HdrToFtr(rem)->Free = 1;
HdrToFtr(rem)->Size = rem->Size;
best->Size = size;
}
best->Free = 0;
HdrToFtr(best)->Free = 0;
HdrToFtr(best)->Magic = BLOCK_MAGIC;
HdrToFtr(best)->Size = best->Size;
KeReleaseSpinlock(&h->Lock, flags);
return (char *)best + HDR_SIZE;
}
static void HeapFree(HEAP* h, void* ptr) {
if (!ptr) return;
BLOCK_HDR* blk = (BLOCK_HDR *)((char *)ptr - HDR_SIZE);
if (blk->Magic != BLOCK_MAGIC || blk->Free) return; // double-free / corrupt
uintptr_t flags = KeAcquireSpinlock(&h->Lock);
blk->Free = 1;
// Coalesce with next block if it is free.
BLOCK_HDR* next = NextBlock(blk);
if ((uintptr_t)next < h->Brk && next->Magic == BLOCK_MAGIC && next->Free) {
FreeListRemove(h, next);
blk->Size += OVERHEAD + next->Size;
HdrToFtr(blk)->Size = blk->Size;
HdrToFtr(blk)->Magic = BLOCK_MAGIC;
HdrToFtr(blk)->Free = 1;
}
// Coalesce with previous block if it is free.
if ((uintptr_t)blk > h->Start) {
BLOCK_FTR* prevFtr = PrevFtr(blk);
if (prevFtr->Magic == BLOCK_MAGIC && prevFtr->Free) {
BLOCK_HDR* prev = FtrToHdr(prevFtr);
FreeListRemove(h, prev);
prev->Size += OVERHEAD + blk->Size;
HdrToFtr(prev)->Size = prev->Size;
HdrToFtr(prev)->Magic = BLOCK_MAGIC;
HdrToFtr(prev)->Free = 1;
blk = prev;
}
}
// Insert at head of free list.
blk->PrevFree = (BLOCK_HDR *)0;
blk->NextFree = h->FreeList;
if (h->FreeList) h->FreeList->PrevFree = blk;
h->FreeList = blk;
HdrToFtr(blk)->Free = 1;
HdrToFtr(blk)->Magic = BLOCK_MAGIC;
KeReleaseSpinlock(&h->Lock, flags);
}
static void* HeapRealloc(HEAP* h, void* ptr, size_t new_size) {
// If ptr is NULL, realloc acts like malloc
if (!ptr) {
return HeapAlloc(h, new_size);
}
// If size is 0, realloc acts like free
if (new_size == 0) {
HeapFree(h, ptr);
return (void*)0;
}
// Retrieve the header of the existing block
BLOCK_HDR* blk = (BLOCK_HDR *)((char *)ptr - HDR_SIZE);
// Sanity checks to prevent operating on corrupted or already-freed pointers
if (blk->Magic != BLOCK_MAGIC || blk->Free) {
return (void*)0;
}
// Align the requested size (matches HeapAlloc 8-byte alignment)
size_t aligned_size = (new_size + 7) & ~7ULL;
// If the current block is already big enough, we can reuse it in-place.
// (Note: To save space, you could optionally split the block here if
// the new size is significantly smaller, similar to HeapAlloc's logic).
if (blk->Size >= aligned_size) {
return ptr;
}
// The block is too small. Allocate a new, larger block.
void* new_ptr = HeapAlloc(h, aligned_size);
if (!new_ptr) {
return (void*)0; // Out of memory, original block is left untouched
}
// Copy the old data to the new block.
// We only copy up to the old block's usable size.
memcpy(new_ptr, ptr, blk->Size);
// Free the old block
HeapFree(h, ptr);
return new_ptr;
}
// ---------------------------------------------------------------------------
// Kernel pool
// ---------------------------------------------------------------------------
static HEAP gPoolHeap;
// ---------------------------------------------------------------------------
// User heap
// ---------------------------------------------------------------------------
static HEAP gUserHeap;
// ---------------------------------------------------------------------------
// Module init
// ---------------------------------------------------------------------------
void MmInitializeVirtual(PHYSICAL_ADDRESS bootPml4Phys, size_t poolSize) {
gPml4Phys = bootPml4Phys;
// Kernel pool heap.
gPoolHeap.FreeList = (BLOCK_HDR *)0;
gPoolHeap.Start = POOL_BASE;
gPoolHeap.Brk = POOL_BASE;
gPoolHeap.Limit = POOL_LIMIT;
gPoolHeap.MapFlags = PAGE_PRESENT | PAGE_WRITE | PAGE_NX;
gPoolHeap.Lock = (SPINLOCK)SPINLOCK_INIT;
// Pre-commit the requested pool size.
if (poolSize) {
poolSize = (poolSize + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1);
HeapGrow(&gPoolHeap, poolSize);
}
// User heap.
gUserHeap.FreeList = (BLOCK_HDR *)0;
gUserHeap.Start = USER_BASE;
gUserHeap.Brk = USER_BASE;
gUserHeap.Limit = USER_LIMIT;
gUserHeap.MapFlags = PAGE_PRESENT | PAGE_WRITE | PAGE_USER;
gUserHeap.Lock = (SPINLOCK)SPINLOCK_INIT;
}
void MmActivate(void) {
__writecr3(gPml4Phys);
}
// ---------------------------------------------------------------------------
// Public pool API
// ---------------------------------------------------------------------------
__declspec(dllexport) void* MmAllocatePool(size_t size) { return HeapAlloc(&gPoolHeap, size); }
__declspec(dllexport) void MmFreePool(void* ptr) { HeapFree(&gPoolHeap, ptr); }
__declspec(dllexport) void* MmReallocatePool(void* ptr, size_t newSize) { return HeapRealloc(&gPoolHeap, ptr, newSize); }
// ---------------------------------------------------------------------------
// Public user heap API
// ---------------------------------------------------------------------------
__declspec(dllexport) void* MmAllocateUserMemory(size_t size) { return HeapAlloc(&gUserHeap, size); }
__declspec(dllexport) void MmFreeUserMemory(void* ptr, size_t size) { (void)size; HeapFree(&gUserHeap, ptr); }
__declspec(dllexport) void* MmReallocateUserMemory(void* ptr, size_t newSize) { return HeapRealloc(&gUserHeap, ptr, newSize); }
size_t MmGetKernelPoolUsage(void) {
// Returns bytes committed to the kernel pool
return (size_t)(gPoolHeap.Brk - gPoolHeap.Start);
}
size_t MmGetUserHeapUsage(void) {
// Returns bytes committed to the user heap
return (size_t)(gUserHeap.Brk - gUserHeap.Start);
}
// mm_virt.c - virtual memory manager
//
// Page tables:
// One PML4 shared by all processes.
// Upper half (bit 47 set) has U/S = 0 - ring-3 access always faults.
// Lower half pages are PAGE_USER.
//
// Kernel pool:
// A boundary-tag (header + footer) free-list allocator starting at POOL_BASE.
// Pages are committed on demand from the PMM.
//
// User heap:
// A single best-fit free list in the lower half.
// Backed on demand from the PMM. No per-process heaps.
#include <stddef.h>
#include <string.h>
#include <mm_virt.h>
#include <ke_spinlock.h>
// ---------------------------------------------------------------------------
// Helpers - physical window access
// ---------------------------------------------------------------------------
static uint64_t gPhysBase = PHYS_MAP_BASE;
static inline void* PhysToVirt(PHYSICAL_ADDRESS p) {
return (void *)(p + gPhysBase);
}
static inline uint64_t* PtePtr(PHYSICAL_ADDRESS tablePhys, unsigned idx) {
return (uint64_t *)PhysToVirt(tablePhys) + idx;
}
// ---------------------------------------------------------------------------
// PML4 / page-table helpers
// ---------------------------------------------------------------------------
static PHYSICAL_ADDRESS gPml4Phys = 0;
// Extract the page-table index for each level from a virtual address.
#define PML4_IDX(va) (((va) >> 39) & 0x1FF)
#define PDPT_IDX(va) (((va) >> 30) & 0x1FF)
#define PDT_IDX(va) (((va) >> 21) & 0x1FF)
#define PT_IDX(va) (((va) >> 12) & 0x1FF)
// Ensure a page-table entry at 'parentPhys[index]' points to a child table.
// Allocates and zeros a new frame if the entry is not present.
// Returns the physical address of the child table, or 0 on OOM.
static PHYSICAL_ADDRESS EnsureTable(PHYSICAL_ADDRESS parentPhys,
unsigned index, uint64_t extraFlags) {
uint64_t* entry = PtePtr(parentPhys, index);
if (*entry & PAGE_PRESENT) {
*entry |= extraFlags;
return* entry & ~0xFFFULL;
}
PHYSICAL_ADDRESS childPhys = MmAllocateFrame();
if (!childPhys) return 0;
memset(PhysToVirt(childPhys), 0, PAGE_SIZE);
*entry = childPhys | PAGE_PRESENT | PAGE_WRITE | extraFlags;
return childPhys;
}
// ---------------------------------------------------------------------------
// Public mapping
// ---------------------------------------------------------------------------
__declspec(dllexport) KSTATUS MmMapPage(uintptr_t virt, PHYSICAL_ADDRESS phys, uint64_t flags) {
unsigned userFlag = (flags & PAGE_USER) ? PAGE_USER : 0;
PHYSICAL_ADDRESS pdpt = EnsureTable(gPml4Phys, PML4_IDX(virt), userFlag);
if (!pdpt) return STATUS_NO_MEMORY;
PHYSICAL_ADDRESS pdt = EnsureTable(pdpt, PDPT_IDX(virt), userFlag);
if (!pdt) return STATUS_NO_MEMORY;
PHYSICAL_ADDRESS pt = EnsureTable(pdt, PDT_IDX(virt), userFlag);
if (!pt) return STATUS_NO_MEMORY;
uint64_t* pte = PtePtr(pt, PT_IDX(virt));
*pte = phys | flags;
__invlpg((void *)virt);
return STATUS_SUCCESS;
}
__declspec(dllexport) KSTATUS MmUnmapPage(uintptr_t virt) {
uint64_t* e4 = PtePtr(gPml4Phys, PML4_IDX(virt));
if (!(*e4 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e3 = PtePtr(*e4 & ~0xFFFULL, PDPT_IDX(virt));
if (!(*e3 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e2 = PtePtr(*e3 & ~0xFFFULL, PDT_IDX(virt));
if (!(*e2 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* pte = PtePtr(*e2 & ~0xFFFULL, PT_IDX(virt));
*pte = 0;
__invlpg((void *)virt);
return STATUS_SUCCESS;
}
__declspec(dllexport) KSTATUS MmSetPageProtect(uintptr_t virt, size_t size, uint64_t flags) {
if (!size) return STATUS_SUCCESS;
// Round down to page boundary, round size up.
uintptr_t base = virt & PAGE_MASK;
uintptr_t end = (virt + size + PAGE_SIZE - 1) & PAGE_MASK;
for (uintptr_t va = base; va < end; va += PAGE_SIZE) {
uint64_t* e4 = PtePtr(gPml4Phys, PML4_IDX(va));
if (!(*e4 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e3 = PtePtr(*e4 & ~0xFFFULL, PDPT_IDX(va));
if (!(*e3 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* e2 = PtePtr(*e3 & ~0xFFFULL, PDT_IDX(va));
if (!(*e2 & PAGE_PRESENT)) return STATUS_NOT_FOUND;
uint64_t* pte = PtePtr(*e2 & ~0xFFFULL, PT_IDX(va));
if (!(*pte & PAGE_PRESENT)) return STATUS_NOT_FOUND;
// Preserve the physical address, replace everything else.
PHYSICAL_ADDRESS phys = *pte & ~0xFFFULL & ~PAGE_NX;
*pte = phys | flags;
__invlpg((void *)va);
}
return STATUS_SUCCESS;
}
__declspec(dllexport) PHYSICAL_ADDRESS MmGetPhysicalAddress(uintptr_t virt) {
if (!gPml4Phys) return 0; // Not initialized
uint64_t pml4_idx = (virt >> 39) & 0x1FF;
uint64_t pdpt_idx = (virt >> 30) & 0x1FF;
uint64_t pd_idx = (virt >> 21) & 0x1FF;
uint64_t pt_idx = (virt >> 12) & 0x1FF;
uint64_t* pml4 = PhysToVirt(gPml4Phys);
if (!(pml4[pml4_idx] & PAGE_PRESENT)) return 0;
uint64_t* pdpt = PhysToVirt(pml4[pml4_idx] & ~0xFFFULL);
if (!(pdpt[pdpt_idx] & PAGE_PRESENT)) return 0;
// Check for 1GB huge pages (bit 7 - PS)
if (pdpt[pdpt_idx] & 0x80) {
return (pdpt[pdpt_idx] & 0x000FFFFFC0000000ULL) + (virt & 0x3FFFFFFF);
}
uint64_t* pd = PhysToVirt(pdpt[pdpt_idx] & ~0xFFFULL);
if (!(pd[pd_idx] & PAGE_PRESENT)) return 0;
// Check for 2MB huge pages (bit 7 - PS)
if (pd[pd_idx] & 0x80) {
return (pd[pd_idx] & 0x000FFFFFFFE00000ULL) + (virt & 0x1FFFFF);
}
uint64_t* pt = PhysToVirt(pd[pd_idx] & ~0xFFFULL);
if (!(pt[pt_idx] & PAGE_PRESENT)) return 0;
// Extract the physical frame and add the offset within the page
return (pt[pt_idx] & ~0xFFFULL) + (virt & 0xFFF);
}
// ---------------------------------------------------------------------------
// Boundary-tag allocator (used for both pool and user heap)
// ---------------------------------------------------------------------------
// Each allocation has a BLOCK_HDR immediately before the user data, and a
// BLOCK_FTR immediately after. Both carry the block size and a 'free' flag.
// This allows O(1) coalescing of adjacent free blocks.
#define BLOCK_MAGIC 0xB10CB10CUL
typedef struct BLOCK_HDR {
uint32_t Magic;
uint32_t Free; // 1 = free, 0 = used
size_t Size; // usable bytes (excludes header + footer)
struct BLOCK_HDR* PrevFree;
struct BLOCK_HDR* NextFree;
} BLOCK_HDR;
typedef struct BLOCK_FTR {
size_t Size;
uint32_t Free;
uint32_t Magic;
} BLOCK_FTR;
#define HDR_SIZE (sizeof(BLOCK_HDR))
#define FTR_SIZE (sizeof(BLOCK_FTR))
#define OVERHEAD (HDR_SIZE + FTR_SIZE)
#define MIN_BLOCK (OVERHEAD + sizeof(void*))
static inline BLOCK_FTR* HdrToFtr(BLOCK_HDR* h) {
return (BLOCK_FTR *)((char *)h + HDR_SIZE + h->Size);
}
static inline BLOCK_HDR* FtrToHdr(BLOCK_FTR* f) {
return (BLOCK_HDR *)((char *)f - HDR_SIZE - f->Size);
}
static inline BLOCK_HDR* NextBlock(BLOCK_HDR* h) {
return (BLOCK_HDR *)((char *)h + HDR_SIZE + h->Size + FTR_SIZE);
}
static inline BLOCK_FTR* PrevFtr(BLOCK_HDR* h) {
return (BLOCK_FTR *)((char *)h - FTR_SIZE);
}
typedef struct HEAP {
BLOCK_HDR* FreeList; // doubly-linked list of free blocks
uintptr_t Start; // virtual base of the arena
uintptr_t Brk; // current committed end (page-aligned)
uintptr_t Limit; // hard upper bound
uint64_t MapFlags; // PAGE_* flags for new committed pages
SPINLOCK Lock;
} HEAP;
// Extend heap by at least 'need' bytes (rounded up to page boundary).
static int HeapGrow(HEAP* h, size_t need) {
size_t grow = (need + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1);
if (h->Brk + grow > h->Limit) return 0;
for (uintptr_t va = h->Brk; va < h->Brk + grow; va += PAGE_SIZE) {
PHYSICAL_ADDRESS frame = MmAllocateFrame();
if (!frame) return 0;
if (!KSUCCESS(MmMapPage(va, frame, h->MapFlags))) {
MmFreeFrame(frame);
return 0;
}
memset((void *)va, 0, PAGE_SIZE);
}
// Make the new pages a single free block.
BLOCK_HDR* blk = (BLOCK_HDR *)h->Brk;
blk->Magic = BLOCK_MAGIC;
blk->Free = 1;
blk->Size = grow - OVERHEAD;
blk->PrevFree = (BLOCK_HDR *)0;
blk->NextFree = h->FreeList;
if (h->FreeList) h->FreeList->PrevFree = blk;
h->FreeList = blk;
HdrToFtr(blk)->Magic = BLOCK_MAGIC;
HdrToFtr(blk)->Free = 1;
HdrToFtr(blk)->Size = blk->Size;
h->Brk += grow;
return 1;
}
// Unlink a free block from the free list.
static void FreeListRemove(HEAP* h, BLOCK_HDR* blk) {
if (blk->PrevFree) blk->PrevFree->NextFree = blk->NextFree;
else h->FreeList = blk->NextFree;
if (blk->NextFree) blk->NextFree->PrevFree = blk->PrevFree;
blk->PrevFree = blk->NextFree = (BLOCK_HDR *)0;
}
static void HeapTryDecommitTail(HEAP* h, BLOCK_HDR* blk) {
if (!blk || blk->Free == 0) return;
while (h->Brk > h->Start) {
uintptr_t blockEnd = (uintptr_t)blk + HDR_SIZE + blk->Size + FTR_SIZE;
if (blockEnd != h->Brk) break;
// Keep at least one page for the block header/footer and a small payload.
if (blk->Size < PAGE_SIZE + sizeof(void*)) break;
uintptr_t pageStart = h->Brk - PAGE_SIZE;
if (pageStart <= (uintptr_t)blk) break; // would unmap the page containing the header
PHYSICAL_ADDRESS phys = MmGetPhysicalAddress(pageStart);
if (!phys) break;
if (!KSUCCESS(MmUnmapPage(pageStart))) {
break;
}
MmFreeFrame(phys);
h->Brk -= PAGE_SIZE;
blk->Size -= PAGE_SIZE;
}
if (blk->Free) {
HdrToFtr(blk)->Size = blk->Size;
HdrToFtr(blk)->Magic = BLOCK_MAGIC;
HdrToFtr(blk)->Free = 1;
}
}
static void* HeapAlloc(HEAP* h, size_t size) {
if (!size) return (void *)0;
size = (size + 7) & ~7ULL; // 8-byte align
uintptr_t flags = KeAcquireSpinlock(&h->Lock);
// Best-fit search.
BLOCK_HDR* best = (BLOCK_HDR *)0;
for (BLOCK_HDR* cur = h->FreeList; cur; cur = cur->NextFree) {
if (cur->Size >= size) {
if (!best || cur->Size < best->Size) best = cur;
if (best->Size == size) break;
}
}
if (!best) {
if (!HeapGrow(h, size + OVERHEAD)) {
KeReleaseSpinlock(&h->Lock, flags);
return (void *)0;
}
// Re-search; HeapGrow inserted at the front.
best = h->FreeList;
while (best && best->Size < size) best = best->NextFree;
if (!best) {
KeReleaseSpinlock(&h->Lock, flags);
return (void *)0;
}
}
FreeListRemove(h, best);
// Split the block if the remainder is big enough.
if (best->Size >= size + OVERHEAD + sizeof(void*)) {
BLOCK_HDR* rem = (BLOCK_HDR *)((char *)best + HDR_SIZE + size + FTR_SIZE);
rem->Magic = BLOCK_MAGIC;
rem->Free = 1;
rem->Size = best->Size - size - OVERHEAD;
rem->PrevFree = (BLOCK_HDR *)0;
rem->NextFree = h->FreeList;
if (h->FreeList) h->FreeList->PrevFree = rem;
h->FreeList = rem;
HdrToFtr(rem)->Magic = BLOCK_MAGIC;
HdrToFtr(rem)->Free = 1;
HdrToFtr(rem)->Size = rem->Size;
best->Size = size;
}
best->Free = 0;
HdrToFtr(best)->Free = 0;
HdrToFtr(best)->Magic = BLOCK_MAGIC;
HdrToFtr(best)->Size = best->Size;
KeReleaseSpinlock(&h->Lock, flags);
return (char *)best + HDR_SIZE;
}
static void HeapFree(HEAP* h, void* ptr) {
if (!ptr) return;
BLOCK_HDR* blk = (BLOCK_HDR *)((char *)ptr - HDR_SIZE);
if (blk->Magic != BLOCK_MAGIC || blk->Free) return; // double-free / corrupt
uintptr_t flags = KeAcquireSpinlock(&h->Lock);
blk->Free = 1;
// Coalesce with next block if it is free.
BLOCK_HDR* next = NextBlock(blk);
if ((uintptr_t)next < h->Brk && next->Magic == BLOCK_MAGIC && next->Free) {
FreeListRemove(h, next);
blk->Size += OVERHEAD + next->Size;
HdrToFtr(blk)->Size = blk->Size;
HdrToFtr(blk)->Magic = BLOCK_MAGIC;
HdrToFtr(blk)->Free = 1;
}
// Coalesce with previous block if it is free.
if ((uintptr_t)blk > h->Start) {
BLOCK_FTR* prevFtr = PrevFtr(blk);
if (prevFtr->Magic == BLOCK_MAGIC && prevFtr->Free) {
BLOCK_HDR* prev = FtrToHdr(prevFtr);
FreeListRemove(h, prev);
prev->Size += OVERHEAD + blk->Size;
HdrToFtr(prev)->Size = prev->Size;
HdrToFtr(prev)->Magic = BLOCK_MAGIC;
HdrToFtr(prev)->Free = 1;
blk = prev;
}
}
// Insert at head of free list.
blk->PrevFree = (BLOCK_HDR *)0;
blk->NextFree = h->FreeList;
if (h->FreeList) h->FreeList->PrevFree = blk;
h->FreeList = blk;
HdrToFtr(blk)->Free = 1;
HdrToFtr(blk)->Magic = BLOCK_MAGIC;
HeapTryDecommitTail(h, blk);
KeReleaseSpinlock(&h->Lock, flags);
}
static void* HeapRealloc(HEAP* h, void* ptr, size_t new_size) {
// If ptr is NULL, realloc acts like malloc
if (!ptr) {
return HeapAlloc(h, new_size);
}
// If size is 0, realloc acts like free
if (new_size == 0) {
HeapFree(h, ptr);
return (void*)0;
}
// Retrieve the header of the existing block
BLOCK_HDR* blk = (BLOCK_HDR *)((char *)ptr - HDR_SIZE);
// Sanity checks to prevent operating on corrupted or already-freed pointers
if (blk->Magic != BLOCK_MAGIC || blk->Free) {
return (void*)0;
}
// Align the requested size (matches HeapAlloc 8-byte alignment)
size_t aligned_size = (new_size + 7) & ~7ULL;
// If the current block is already big enough, we can reuse it in-place.
// (Note: To save space, you could optionally split the block here if
// the new size is significantly smaller, similar to HeapAlloc's logic).
if (blk->Size >= aligned_size) {
return ptr;
}
// The block is too small. Allocate a new, larger block.
void* new_ptr = HeapAlloc(h, aligned_size);
if (!new_ptr) {
return (void*)0; // Out of memory, original block is left untouched
}
// Copy the old data to the new block.
// We only copy up to the old block's usable size.
memcpy(new_ptr, ptr, blk->Size);
// Free the old block
HeapFree(h, ptr);
return new_ptr;
}
// ---------------------------------------------------------------------------
// Kernel pool
// ---------------------------------------------------------------------------
static HEAP gPoolHeap;
// ---------------------------------------------------------------------------
// User heap
// ---------------------------------------------------------------------------
static HEAP gUserHeap;
// ---------------------------------------------------------------------------
// Module init
// ---------------------------------------------------------------------------
void MmInitializeVirtual(PHYSICAL_ADDRESS bootPml4Phys, size_t poolSize) {
gPml4Phys = bootPml4Phys;
// Kernel pool heap.
gPoolHeap.FreeList = (BLOCK_HDR *)0;
gPoolHeap.Start = POOL_BASE;
gPoolHeap.Brk = POOL_BASE;
gPoolHeap.Limit = POOL_LIMIT;
gPoolHeap.MapFlags = PAGE_PRESENT | PAGE_WRITE | PAGE_NX;
gPoolHeap.Lock = (SPINLOCK)SPINLOCK_INIT;
// Pre-commit the requested pool size.
if (poolSize) {
poolSize = (poolSize + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1);
HeapGrow(&gPoolHeap, poolSize);
}
// User heap.
gUserHeap.FreeList = (BLOCK_HDR *)0;
gUserHeap.Start = USER_BASE;
gUserHeap.Brk = USER_BASE;
gUserHeap.Limit = USER_LIMIT;
gUserHeap.MapFlags = PAGE_PRESENT | PAGE_WRITE | PAGE_USER;
gUserHeap.Lock = (SPINLOCK)SPINLOCK_INIT;
}
void MmActivate(void) {
__writecr3(gPml4Phys);
}
// ---------------------------------------------------------------------------
// Public pool API
// ---------------------------------------------------------------------------
__declspec(dllexport) void* MmAllocatePool(size_t size) { return HeapAlloc(&gPoolHeap, size); }
__declspec(dllexport) void MmFreePool(void* ptr) { HeapFree(&gPoolHeap, ptr); }
__declspec(dllexport) void* MmReallocatePool(void* ptr, size_t newSize) { return HeapRealloc(&gPoolHeap, ptr, newSize); }
// ---------------------------------------------------------------------------
// Public user heap API
// ---------------------------------------------------------------------------
__declspec(dllexport) void* MmAllocateUserMemory(size_t size) { return HeapAlloc(&gUserHeap, size); }
__declspec(dllexport) void MmFreeUserMemory(void* ptr, size_t size) { (void)size; HeapFree(&gUserHeap, ptr); }
__declspec(dllexport) void* MmReallocateUserMemory(void* ptr, size_t newSize) { return HeapRealloc(&gUserHeap, ptr, newSize); }
size_t MmGetKernelPoolUsage(void) {
// Returns bytes committed to the kernel pool
return (size_t)(gPoolHeap.Brk - gPoolHeap.Start);
}
size_t MmGetUserHeapUsage(void) {
// Returns bytes committed to the user heap
return (size_t)(gUserHeap.Brk - gUserHeap.Start);
}
+1 -1
View File
@@ -106,7 +106,7 @@ int main(const char* cmdline) {
BinkNextFrame(b);
}
WriteConsoleA(h, "shell: goodbye\n", 15, 0, 0);
WriteConsoleA(h, "video: goodbye\n", 15, 0, 0);
ExitProcess(0);
}
-1
View File
@@ -78,7 +78,6 @@ The Win32 personality supports programs that expect drive letters, familiar proc
- open the VS x64 build tools as administrator
- change into this directory
- run `mkimage.bat`
- run `build.bat`
- use one of `run.bat` (IDE), `rund.bat` (IDE, debug), `runa.bat` (AHCI), or `runad.bat` (AHCI, debug)