how did i never notice the time was off? main.cpp split into take_care_of_bink.cpp, now videos can have arbitrary resolution.

This commit is contained in:
maksw committed 2025-12-20 15:58:28 +01:00
1 parent dfda091f9a
commit e65b6be64b
9 files changed
+540 -527

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@@ -1,9 +1,10 @@
@echo off
ml64 /c /nologo /Brepro helpers.asm
cl main.cpp /c /Brepro /GS- /GR- /Oi /EHs-c- /nologo /Zc:threadSafeInit- /I include || pause && exit /b
cl take_care_of_bink.cpp /c /Brepro /GS- /GR- /Oi /EHs-c- /nologo /Zc:threadSafeInit- /I include || pause && exit /b
cl user32.cpp /c /Brepro /GS- /GR- /Oi /EHs-c- /nologo /Zc:threadSafeInit- /I include || pause && exit /b
cl ole32.cpp /c /Brepro /GS- /GR- /Oi /EHs-c- /nologo /Zc:threadSafeInit- /I include || pause && exit /b
cl kernel32.cpp /Brepro /c /GS- /GR- /Oi /EHs-c- /nologo /Zc:threadSafeInit- /I include || pause && exit /b
cl winmm.cpp /c /Brepro /GS- /GR- /Oi /EHs-c- /nologo /Zc:threadSafeInit- /I include || pause && exit /b
link helpers.obj main.obj user32.obj ole32.obj kernel32.obj winmm.obj /Brepro /STACK:0x400000,0x100000 /NODEFAULTLIB /ENTRY:efi_main /NOLOGO /SUBSYSTEM:EFI_APPLICATION /OUT:BootX64.efi efilib.lib /MACHINE:X64 || pause && exit /b
link helpers.obj main.obj take_care_of_bink.obj user32.obj ole32.obj kernel32.obj winmm.obj /Brepro /STACK:0x400000,0x100000 /NODEFAULTLIB /ENTRY:efi_main /NOLOGO /SUBSYSTEM:EFI_APPLICATION /OUT:BootX64.efi efilib.lib /MACHINE:X64 || pause && exit /b
copy /B /Y BootX64.efi fatroot\EFI\Boot\
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@@ -224,43 +224,58 @@ DWORD WaitForSingleObject(HANDLE, DWORD) {
}
// --- Timing ---
static unsigned long long tsc_freq = 0;
static void init_tsc_freq() {
int cpuInfo[4] = {0};
__cpuid(cpuInfo, 0x15);
if (cpuInfo[0] && cpuInfo[1]) {
// leaf 0x15 gives: eax = denom, ebx = numer, ecx = crystal Hz
unsigned eax = cpuInfo[0]; // denom
unsigned ebx = cpuInfo[1]; // numer
unsigned ecx = cpuInfo[2]; // crystal freq Hz
if (ecx != 0) {
tsc_freq = (unsigned long long)ecx * ebx / eax;
return;
}
}
// fallback: CPUID 0x16 (nominal core frequency MHz)
__cpuid(cpuInfo, 0x16);
if (cpuInfo[0]) {
tsc_freq = (unsigned long long)cpuInfo[0] * 1000000ULL;
}
static inline unsigned long long read_tsc() {
_mm_lfence();
return __rdtsc();
}
BOOL QueryPerformanceCounter(LARGE_INTEGER *li) {
if (!tsc_freq) init_tsc_freq();
unsigned long long tsc = __rdtsc();
// convert to microseconds
li->QuadPart = (tsc * 1000000ULL) / tsc_freq;
BOOL g_QpcInitialized = FALSE;
LARGE_INTEGER g_QpcFrequency;
static constexpr unsigned long long MS_PER_SECOND = 1000;
static unsigned long long g_TicksPerMs = 0;
BOOL QueryPerformanceFrequency(LARGE_INTEGER* lpFrequency)
{
if (!lpFrequency)
return FALSE;
if (g_QpcInitialized)
{
*lpFrequency = g_QpcFrequency;
return TRUE;
}
// 1. Calibrate for 1 full second to get accurate Ticks Per Second
// gBS->Stall takes microseconds (1,000,000 us = 1 second)
unsigned long long tscStart = read_tsc();
gBS->Stall(1000000);
unsigned long long tscEnd = read_tsc();
unsigned long long ticksPerSecond = tscEnd - tscStart;
// 2. Set the "TicksPerMs" for our Counter to use later
g_TicksPerMs = ticksPerSecond / MS_PER_SECOND;
// 3. Set Frequency to 1000.
// This tells the engine: "One unit in QPC equals 1/1000th of a second (1ms)"
g_QpcFrequency.QuadPart = MS_PER_SECOND;
*lpFrequency = g_QpcFrequency;
g_QpcInitialized = TRUE;
return TRUE;
}
BOOL QueryPerformanceFrequency(LARGE_INTEGER *li) {
if (!tsc_freq) init_tsc_freq();
// frequency in Hz (ticks per second)
li->QuadPart = 1000000ULL; // since we convert to µs above
BOOL QueryPerformanceCounter(LARGE_INTEGER* lpPerformanceCount)
{
if (!lpPerformanceCount || g_TicksPerMs == 0)
return FALSE;
// Now QPC returns the number of milliseconds that have passed.
// Because Frequency is 1000, 1000 "counts" = 1 second. Perfectly synced.
lpPerformanceCount->QuadPart = read_tsc() / g_TicksPerMs;
return TRUE;
}
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@@ -1,207 +1,13 @@
#include <efi.h>
#include <efilib.h>
#include <x86_64\pe.h>
#include <immintrin.h>
#include <compiler_defines.h>
#include "bink.h"
#include "print.h"
#pragma region
// Macro to define function pointer and global variable
#define DECL_FN(ret, name, args, ptr) typedef ret (__cdecl *name##_t) args; name##_t p##name = NULL;
DECL_FN(void *, BinkLogoAddress, (void), )
DECL_FN(void, BinkSetError, (char const * err), *)
DECL_FN(char *, BinkGetError, (void), )
DECL_FN(HBINK, BinkOpen, (char const * name, U32 flags), *)
DECL_FN(HBINK, BinkOpenWithOptions, (char const * name, BINK_OPEN_OPTIONS const * boo, U32 flags), *)
DECL_FN(void, BinkGetFrameBuffersInfo, (HBINK bink, BINKFRAMEBUFFERS * fbset), *)
DECL_FN(void, BinkRegisterFrameBuffers, (HBINK bink, BINKFRAMEBUFFERS * fbset), *)
DECL_FN(S32, BinkDoFrame, (HBINK bnk), *)
DECL_FN(S32, BinkDoFramePlane, (HBINK bnk, U32 which_planes), *)
DECL_FN(void, BinkNextFrame, (HBINK bnk), *)
DECL_FN(S32, BinkWait, (HBINK bnk), *)
DECL_FN(void, BinkClose, (HBINK bnk), *)
DECL_FN(S32, BinkPause, (HBINK bnk, S32 pause), *)
DECL_FN(S32, BinkCopyToBuffer, (HBINK bnk, void* dest, S32 destpitch, U32 destheight, U32 destx, U32 desty, U32 flags), *)
DECL_FN(S32, BinkCopyToBufferRect, (HBINK bnk, void* dest, S32 destpitch, U32 destheight, U32 destx, U32 desty, U32 srcx, U32 srcy, U32 srcw, U32 srch, U32 flags), *)
DECL_FN(S32, BinkGetRects, (HBINK bnk, U32 flags), *)
DECL_FN(void, BinkGoto, (HBINK bnk, U32 frame, S32 flags), *)
DECL_FN(U32, BinkGetKeyFrame, (HBINK bnk, U32 frame, S32 flags), *)
DECL_FN(void, BinkFreeGlobals, (void), *)
DECL_FN(S32, BinkGetPlatformInfo, (S32 bink_platform_enum, void * output), *)
DECL_FN(void, BinkRegisterGPUDataBuffers, (HBINK bink, BINKGPUDATABUFFERS * gpu), *)
DECL_FN(S32, BinkGetGPUDataBuffersInfo, (HBINK bink, BINKGPUDATABUFFERS * gpu), *)
DECL_FN(S32, BinkSetVideoOnOff, (HBINK bnk, S32 onoff), *)
DECL_FN(S32, BinkSetSoundOnOff, (HBINK bnk, S32 onoff), *)
DECL_FN(void, BinkSetVolume, (HBINK bnk, U32 trackid, S32 volume), *)
DECL_FN(void, BinkSetPan, (HBINK bnk, U32 trackid, S32 pan), *)
DECL_FN(void, BinkSetSpeakerVolumes, (HBINK bnk, U32 trackid, U32 * speaker_indexes, S32 * volumes, U32 total), *)
DECL_FN(void, BinkService, (HBINK bink), *)
DECL_FN(S32, BinkShouldSkip, (HBINK bink), *)
DECL_FN(S32, BinkControlBackgroundIO, (HBINK bink, U32 control), *)
DECL_FN(void, BinkSetWillLoop, (HBINK bink, S32 onoff), *)
DECL_FN(S32, BinkStartAsyncThread, (S32 thread_num, void const * param), *)
DECL_FN(S32, BinkDoFrameAsync, (HBINK bink, U32 thread_one, U32 thread_two), *)
DECL_FN(S32, BinkDoFrameAsyncMulti, (HBINK bink, U32* threads, S32 thread_count), *)
DECL_FN(S32, BinkDoFrameAsyncWait, (HBINK bink, S32 us), *)
DECL_FN(S32, BinkRequestStopAsyncThread, (S32 thread_num), *)
DECL_FN(S32, BinkWaitStopAsyncThread, (S32 thread_num), *)
DECL_FN(HBINKTRACK, BinkOpenTrack, (HBINK bnk, U32 trackindex), *)
DECL_FN(void, BinkCloseTrack, (HBINKTRACK bnkt), *)
DECL_FN(U32, BinkGetTrackData, (HBINKTRACK bnkt, void * dest), *)
DECL_FN(U32, BinkGetTrackType, (HBINK bnk, U32 trackindex), *)
DECL_FN(U32, BinkGetTrackMaxSize, (HBINK bnk, U32 trackindex), *)
DECL_FN(U32, BinkGetTrackID, (HBINK bnk, U32 trackindex), *)
DECL_FN(void, BinkGetSummary, (HBINK bnk, BINKSUMMARY * sum), *)
DECL_FN(void, BinkGetRealtime, (HBINK bink, BINKREALTIME * run, U32 frames), *)
DECL_FN(void, BinkSetFileOffset, (U64 offset), *)
DECL_FN(void, BinkSetSoundTrack, (U32 total_tracks, U32 * tracks), *)
DECL_FN(void, BinkSetIO, (BINKIOOPEN io), *)
DECL_FN(void, BinkSetFrameRate, (U32 forcerate, U32 forceratediv), *)
DECL_FN(void, BinkSetSimulate, (U32 sim), *)
DECL_FN(void, BinkSetIOSize, (U32 iosize), *)
DECL_FN(S32, BinkSetSoundSystem, (BINKSNDSYSOPEN open, UINTa param), *)
DECL_FN(S32, BinkSetSoundSystem2, (BINKSNDSYSOPEN2 open, UINTa param1, UINTa param2), *)
DECL_FN(BINKSNDOPEN, BinkOpenDirectSound, (UINTa param), *)
DECL_FN(BINKSNDOPEN, BinkOpenWaveOut, (UINTa param), *)
DECL_FN(BINKSNDOPEN, BinkOpenXAudio2, (UINTa param), *)
DECL_FN(void, BinkSetMemory, (BINKMEMALLOC a, BINKMEMFREE f), *)
#pragma endregion
#pragma region
#include "take_care_of_bink.h"
EFI_GRAPHICS_OUTPUT_PROTOCOL* gop;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* framebuffer;
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION* mode_info;
struct BlockHeader {
uint32_t magic;
size_t size;
bool free;
BlockHeader* next;
};
constexpr uint32_t MAGIC_ALLOCATED = 0xCAFEBABE;
constexpr uint32_t MAGIC_FREED = 0xDEADBEEF;
static void* g_memoryPool = 0;
static size_t g_poolSize = 0;
static struct BlockHeader* g_freeList = 0;
#define AVX_ALIGN 32
#define ALIGN_UP(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
void InitAllocatorFromBuffer(void* buffer, size_t size) {
PRINT(L"Initializing custom allocator with buffer %p of size %ull\n", buffer, size);
if (!buffer || size <= sizeof(struct BlockHeader)) {
Print(L"Invalid buffer or size for allocator initialization\n");
gBS->Stall(5 * 1000000); // 5 seconds
gRT->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
}
g_memoryPool = buffer;
g_poolSize = size;
g_freeList = (struct BlockHeader*)buffer;
g_freeList->magic = MAGIC_ALLOCATED;
g_freeList->size = size - sizeof(struct BlockHeader);
g_freeList->free = true;
g_freeList->next = 0;
}
static bool IsPointerInPool(void* ptr) {
return ptr >= g_memoryPool &&
ptr < (void*)((uint8_t*)g_memoryPool + g_poolSize);
}
void* Malloc(size_t size) {
PRINT(L"Allocating memory of size %llu, ptr = ", size);
size = ALIGN_UP(size, AVX_ALIGN); // ensure AVX alignment
struct BlockHeader* best = 0;
struct BlockHeader* bestPrev = 0;
struct BlockHeader* prev = 0;
struct BlockHeader* current = g_freeList;
while (current) {
if (current->free && current->size >= size) {
if (!best || current->size < best->size) {
best = current;
bestPrev = prev;
}
}
prev = current;
current = current->next;
}
if (!best) {
PRINT(L"NULL\n");
return 0;
}
uintptr_t payloadAddr = (uintptr_t)(best + 1);
uintptr_t alignedAddr = ALIGN_UP(payloadAddr, AVX_ALIGN);
size_t padding = alignedAddr - payloadAddr;
size_t totalNeeded = size + padding;
if (best->size < totalNeeded) {
PRINT(L"NULL not enough space\n");
return 0; // not enough space
}
size_t remaining = best->size - totalNeeded;
if (remaining > sizeof(struct BlockHeader)) {
struct BlockHeader* newBlock = (struct BlockHeader*)((uint8_t*)(best + 1) + totalNeeded);
newBlock->magic = MAGIC_ALLOCATED;
newBlock->size = remaining - sizeof(struct BlockHeader);
newBlock->free = true;
newBlock->next = best->next;
best->next = newBlock;
}
best->magic = MAGIC_ALLOCATED;
best->free = false;
best->size = totalNeeded;
PRINT(L"%p\n", (void*)alignedAddr);
return (void*)alignedAddr;
}
void Free(void* ptr) {
PRINT(L"Freeing memory at %p\n", ptr);
if (!ptr || !IsPointerInPool(ptr)) return;
struct BlockHeader* block = (struct BlockHeader*)((uint8_t*)ptr - sizeof(struct BlockHeader));
while (block->magic != MAGIC_ALLOCATED && (uint8_t*)block > (uint8_t*)g_memoryPool) {
block = (struct BlockHeader*)((uint8_t*)block - 1); // backtrack if pointer was aligned forward
}
if (!IsPointerInPool(block) || block->magic != MAGIC_ALLOCATED) {
Print(L"Invalid pointer passed to Free: %p\n", ptr);
return;
}
block->magic = MAGIC_FREED;
block->free = true;
// Coalesce
struct BlockHeader* current = g_freeList;
while (current) {
if (current->free) {
struct BlockHeader* next = current->next;
while (next && next->free) {
current->size += sizeof(struct BlockHeader) + next->size;
current->next = next->next;
next = next->next;
}
}
current = current->next;
}
}
EFI_STATUS InitializeGop() {
EFI_STATUS Status;
@@ -214,7 +20,6 @@ EFI_STATUS InitializeGop() {
// 2. Get framebuffer information
mode_info = gop->Mode->Info;
framebuffer = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL*)gop->Mode->FrameBufferBase; // yeah yeah blah blah
return EFI_SUCCESS;
}
@@ -285,291 +90,6 @@ void* LoadFile(EFI_FILE_HANDLE volume, const wchar_t* filename) {
return file_buffer;
}
#pragma endregion
#pragma region
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5
#define IMAGE_ORDINAL_FLAG64 0x8000000000000000ULL
#pragma pack(push, 1)
typedef struct IMAGE_OPTIONAL_HEADER64 {
uint16_t Magic;
uint8_t MajorLinkerVersion;
uint8_t MinorLinkerVersion;
uint32_t SizeOfCode;
uint32_t SizeOfInitializedData;
uint32_t SizeOfUninitializedData;
uint32_t AddressOfEntryPoint;
uint32_t BaseOfCode;
uint64_t ImageBase;
uint32_t SectionAlignment;
uint32_t FileAlignment;
uint16_t MajorOperatingSystemVersion;
uint16_t MinorOperatingSystemVersion;
uint16_t MajorImageVersion;
uint16_t MinorImageVersion;
uint16_t MajorSubsystemVersion;
uint16_t MinorSubsystemVersion;
uint32_t Win32VersionValue;
uint32_t SizeOfImage;
uint32_t SizeOfHeaders;
uint32_t CheckSum;
uint16_t Subsystem;
uint16_t DllCharacteristics;
uint64_t SizeOfStackReserve;
uint64_t SizeOfStackCommit;
uint64_t SizeOfHeapReserve;
uint64_t SizeOfHeapCommit;
uint32_t LoaderFlags;
uint32_t NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} __attribute__((packed)) IMAGE_OPTIONAL_HEADER64;
typedef struct IMAGE_NT_HEADERS64 {
uint32_t Signature;
struct {
uint16_t Machine;
uint16_t NumberOfSections;
uint32_t TimeDateStamp;
uint32_t PointerToSymbolTable;
uint32_t NumberOfSymbols;
uint16_t SizeOfOptionalHeader;
uint16_t Characteristics;
} FileHeader;
IMAGE_OPTIONAL_HEADER64 OptionalHeader;
} __attribute__((packed)) IMAGE_NT_HEADERS64;
typedef struct _IMAGE_IMPORT_BY_NAME {
uint16_t Hint;
char Name[1];
} __attribute__((packed)) IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
typedef struct _IMAGE_THUNK_DATA64 {
union {
uint64_t ForwarderString;
uint64_t Function;
uint64_t Ordinal;
uint64_t AddressOfData;
} u1;
} __attribute__((packed)) IMAGE_THUNK_DATA64, *PIMAGE_THUNK_DATA64;
typedef struct _IMAGE_IMPORT_DESCRIPTOR {
union {
uint32_t Characteristics;
uint32_t OriginalFirstThunk;
} u1;
uint32_t TimeDateStamp;
uint32_t ForwarderChain;
uint32_t Name;
uint32_t FirstThunk;
} __attribute__((packed)) IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
typedef struct _IMAGE_EXPORT_DIRECTORY {
uint32_t Characteristics;
uint32_t TimeDateStamp;
uint16_t MajorVersion;
uint16_t MinorVersion;
uint32_t Name;
uint32_t Base;
uint32_t NumberOfFunctions;
uint32_t NumberOfNames;
uint32_t AddressOfFunctions;
uint32_t AddressOfNames;
uint32_t AddressOfNameOrdinals;
} __attribute__((packed)) IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
#pragma pack(pop)
int stricmp(const char *s1, const char *s2) { while (*s1 && ((*s1 | 0x20) == (*s2 | 0x20))) { s1++; s2++; } return *(const unsigned char*)s1 - *(const unsigned char*)s2; }
extern void* ResolveUser32(const char* functionName);
extern void* ResolveKernel32(const char* functionName);
extern void* ResolveOle32(const char* functionName);
extern void* ResolveWinMM(const char* functionName);
void* ResolveImport(const char* dllName, const char* functionName) {
// user32
if (stricmp(dllName, "user32.dll") == 0) {
return ResolveUser32(functionName);
} else if (stricmp(dllName, "kernel32.dll") == 0) {
return ResolveKernel32(functionName);
} else if (stricmp(dllName, "ole32.dll") == 0) {
return ResolveOle32(functionName);
} else if (stricmp(dllName, "winmm.dll") == 0) {
return ResolveWinMM(functionName);
}
// If the import is not a known dependency, print an error
Print(L"Unknown dll: %a\n", dllName);
return NULL;
}
void* GetExportByName(void* imageBase, const char* functionName) {
if (!imageBase || !functionName) return NULL;
uint8_t* base = (uint8_t*)imageBase;
IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)base;
IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(base + dos->e_lfanew);
// Get the export directory
IMAGE_DATA_DIRECTORY exportDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
if (exportDirEntry.Size == 0) {
return NULL; // No export directory
}
IMAGE_EXPORT_DIRECTORY* exportDir = (IMAGE_EXPORT_DIRECTORY*)(base + exportDirEntry.VirtualAddress);
// Get pointers to the key tables
uint32_t* names = (uint32_t*)(base + exportDir->AddressOfNames);
uint32_t* functions = (uint32_t*)(base + exportDir->AddressOfFunctions);
uint16_t* ordinals = (uint16_t*)(base + exportDir->AddressOfNameOrdinals);
// Search for the function by name
for (uint32_t i = 0; i < exportDir->NumberOfNames; i++) {
const char* currentName = (const char*)(base + names[i]);
if (stricmp(functionName, currentName) == 0) {
// Name found, get the ordinal
uint16_t ordinal = ordinals[i];
// Use the ordinal to find the function's RVA
uint32_t functionRva = functions[ordinal];
// Return the absolute address
return (void*)(base + functionRva);
}
}
return NULL; // Function not found
}
void* LoadPeImage(void* buffer) {
uint8_t* data = (uint8_t*)buffer;
IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)data;
if (dos->e_magic != IMAGE_DOS_SIGNATURE) {
Print(L"Invalid MZ header\n");
return NULL;
}
IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(data + dos->e_lfanew);
if (pe->Signature != IMAGE_NT_SIGNATURE) {
Print(L"Invalid PE header\n");
return NULL;
}
if (pe->OptionalHeader.Magic != IMAGE_NT_OPTIONAL_HDR64_MAGIC) {
Print(L"Not PE32+\n");
return NULL;
}
// Allocate memory for the full image
uint64_t imageSize = pe->OptionalHeader.SizeOfImage;
uint64_t imageBase = (uint64_t)Malloc(imageSize);
if (!imageBase) {
Print(L"Failed to allocate image memory\n");
return NULL;
}
ZeroMem((void*)imageBase, imageSize);
// Copy headers
CopyMem((void*)imageBase, data, pe->OptionalHeader.SizeOfHeaders);
// Copy each section
IMAGE_SECTION_HEADER* sections = (IMAGE_SECTION_HEADER*)((uint8_t*)&pe->OptionalHeader + pe->FileHeader.SizeOfOptionalHeader);
for (uint64_t i = 0; i < pe->FileHeader.NumberOfSections; i++) {
void* dest = (void*)(imageBase + sections[i].VirtualAddress);
void* src = (void*)(data + sections[i].PointerToRawData);
uint64_t size = sections[i].SizeOfRawData;
if (size > 0) {
CopyMem(dest, src, size);
}
}
// Relocation
uint64_t imageDelta = imageBase - pe->OptionalHeader.ImageBase;
if (imageDelta != 0 && pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_BASERELOC) {
IMAGE_DATA_DIRECTORY relocDir = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC];
if (relocDir.Size > 0) {
uint8_t* relocBase = (uint8_t*)(imageBase + relocDir.VirtualAddress);
uint8_t* relocEnd = relocBase + relocDir.Size;
while (relocBase < relocEnd) {
IMAGE_BASE_RELOCATION* rel = (IMAGE_BASE_RELOCATION*)relocBase;
if (rel->SizeOfBlock < sizeof(IMAGE_BASE_RELOCATION)) {
Print(L"Relocation block too small at %p\n", rel);
return NULL;
}
uint64_t entryCount = (rel->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(uint16_t);
uint16_t* relocs = (uint16_t*)(rel + 1);
for (uint64_t i = 0; i < entryCount; i++) {
uint16_t entry = relocs[i];
uint16_t type = entry >> 12;
uint16_t offset = entry & 0xFFF;
if (type == IMAGE_REL_BASED_DIR64) {
uint64_t* patchAddr = (uint64_t*)(imageBase + rel->VirtualAddress + offset);
// Check patchAddr is within image
if ((uintptr_t)patchAddr < imageBase || (uintptr_t)patchAddr >= imageBase + imageSize) {
Print(L"Relocation address out of bounds: %p\n", patchAddr);
return NULL;
}
*patchAddr += imageDelta;
} else if (type != 0) {
Print(L"Unknown relocation type %u at RVA %x\n", type, (unsigned)(rel->VirtualAddress + offset));
return NULL;
}
}
relocBase += rel->SizeOfBlock;
}
}
}
if (pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_IMPORT) {
IMAGE_DATA_DIRECTORY importDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
if (importDirEntry.Size > 0) {
IMAGE_IMPORT_DESCRIPTOR* importDesc = (IMAGE_IMPORT_DESCRIPTOR*)(imageBase + importDirEntry.VirtualAddress);
// Iterate over each DLL descriptor
while (importDesc->Name != 0) {
const char* dllName = (const char*)(imageBase + importDesc->Name);
IMAGE_THUNK_DATA64* thunkINT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->u1.OriginalFirstThunk);
IMAGE_THUNK_DATA64* thunkIAT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->FirstThunk);
// Iterate over each function in the DLL
while (thunkINT->u1.AddressOfData != 0) {
void* funcPtr = NULL;
if (thunkINT->u1.Ordinal & IMAGE_ORDINAL_FLAG64) {
// Import by ordinal - your ResolveImport doesn't support this
Print(L"Import by ordinal is not supported.\n");
return NULL;
} else {
// Import by name
IMAGE_IMPORT_BY_NAME* importByName = (IMAGE_IMPORT_BY_NAME*)(imageBase + thunkINT->u1.AddressOfData);
const char* funcName = importByName->Name;
funcPtr = ResolveImport(dllName, funcName);
if (!funcPtr) {
Print(L"Failed to resolve import: %a -> %a\n", dllName, importByName->Name);
return NULL;
}
}
// Write the resolved address into the IAT
thunkIAT->u1.Function = (uint64_t)funcPtr;
thunkINT++;
thunkIAT++;
}
importDesc++; // Move to the next DLL
}
}
}
// Return base
return (void*)imageBase;
}
bool LoadBinkDLL(EFI_FILE_HANDLE volume) {
void* binkFileBuffer = LoadFile(volume, L"bink2w64.dll");
if (!binkFileBuffer) {
@@ -647,7 +167,6 @@ bool LoadBinkDLL(EFI_FILE_HANDLE volume) {
#undef GRAB
return true;
}
#pragma endregion
void Blit_AVX2_NT(
EFI_GRAPHICS_OUTPUT_PROTOCOL *Gop,
@@ -780,15 +299,15 @@ EFI_STATUS efi_main(EFI_HANDLE ImageHandle, EFI_SYSTEM_TABLE* SystemTable) {
return 1;
}
Print(L"Bink function pointers initialized (propably)!\n");
Print(L"Bink function pointers initialized!\n");
//pBinkSetSoundSystem(pBinkOpenWaveOut, 0);
pBinkSetMemory((BINKMEMALLOC)Malloc, (BINKMEMFREE)Free); // debug allocators
pBinkSetMemory((BINKMEMALLOC)Malloc, (BINKMEMFREE)Free);
pBinkSetIO(0); // no io
Print(L"BinkSet* called\n");
void* video_file = LoadFile(volume, L"video.bk2");
void* video_file = LoadFile(volume, L"idk.bk2");
Print(L"Video file loaded into memory\n");
@@ -811,7 +330,6 @@ EFI_STATUS efi_main(EFI_HANDLE ImageHandle, EFI_SYSTEM_TABLE* SystemTable) {
Print(L"Framebuffer allocated!\n");
size_t skipped_frames = 0;
EFI_INPUT_KEY key;
bool paused = false;
@@ -847,7 +365,6 @@ EFI_STATUS efi_main(EFI_HANDLE ImageHandle, EFI_SYSTEM_TABLE* SystemTable) {
// Check if we should skip the frame
if (pBinkShouldSkip(bink)) {
pBinkNextFrame(bink);
skipped_frames++;
continue; // skip this frame
}
@@ -871,7 +388,7 @@ EFI_STATUS efi_main(EFI_HANDLE ImageHandle, EFI_SYSTEM_TABLE* SystemTable) {
0,
BINKSURFACE32 | BINKCOPYALL
);
if (code != 0 && code != 1) {
if (code != 0 && code != 1) { // who knows what they mean
Print(L"BinkCopyToBuffer failed!\n");
pBinkClose(bink);
Free(video_file);
@@ -884,13 +401,10 @@ EFI_STATUS efi_main(EFI_HANDLE ImageHandle, EFI_SYSTEM_TABLE* SystemTable) {
Blit_AVX2_NT(gop, framebuffer, width, height);
Print(L"\rframe %d done ", bink->FrameNum); // oh yeah it can go down now so we have to account for that
if (bink->FrameNum % 10 == 0)
Print(L"\rframe %d done ", bink->FrameNum);
}
Print(L"\nSkipped frames: %u\n", skipped_frames);
if (skipped_frames < 10)
Print(L"That's pretty damn good!\n");
pBinkClose(bink);
Free(video_file);
+413
View File
@@ -0,0 +1,413 @@
#include <efi.h>
#include <efilib.h>
#include <x86_64\pe.h>
#include "bink.h"
#include "print.h"
struct BlockHeader {
uint32_t magic;
size_t size;
bool free;
BlockHeader* next;
};
constexpr uint32_t MAGIC_ALLOCATED = 0xCAFEBABE;
constexpr uint32_t MAGIC_FREED = 0xDEADBEEF;
static void* g_memoryPool = 0;
static size_t g_poolSize = 0;
static struct BlockHeader* g_freeList = 0;
#define AVX_ALIGN 32
#define ALIGN_UP(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
void InitAllocatorFromBuffer(void* buffer, size_t size) {
PRINT(L"Initializing custom allocator with buffer %p of size %ull\n", buffer, size);
if (!buffer || size <= sizeof(struct BlockHeader)) {
Print(L"Invalid buffer or size for allocator initialization\n");
gBS->Stall(5 * 1000000); // 5 seconds
gRT->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
}
g_memoryPool = buffer;
g_poolSize = size;
g_freeList = (struct BlockHeader*)buffer;
g_freeList->magic = MAGIC_ALLOCATED;
g_freeList->size = size - sizeof(struct BlockHeader);
g_freeList->free = true;
g_freeList->next = 0;
}
static bool IsPointerInPool(void* ptr) {
return ptr >= g_memoryPool &&
ptr < (void*)((uint8_t*)g_memoryPool + g_poolSize);
}
void* Malloc(size_t size) {
PRINT(L"Allocating memory of size %llu, ptr = ", size);
size = ALIGN_UP(size, AVX_ALIGN); // ensure AVX alignment
struct BlockHeader* best = 0;
struct BlockHeader* bestPrev = 0;
struct BlockHeader* prev = 0;
struct BlockHeader* current = g_freeList;
while (current) {
if (current->free && current->size >= size) {
if (!best || current->size < best->size) {
best = current;
bestPrev = prev;
}
}
prev = current;
current = current->next;
}
if (!best) {
PRINT(L"NULL\n");
return 0;
}
uintptr_t payloadAddr = (uintptr_t)(best + 1);
uintptr_t alignedAddr = ALIGN_UP(payloadAddr, AVX_ALIGN);
size_t padding = alignedAddr - payloadAddr;
size_t totalNeeded = size + padding;
if (best->size < totalNeeded) {
PRINT(L"NULL not enough space\n");
return 0; // not enough space
}
size_t remaining = best->size - totalNeeded;
if (remaining > sizeof(struct BlockHeader)) {
struct BlockHeader* newBlock = (struct BlockHeader*)((uint8_t*)(best + 1) + totalNeeded);
newBlock->magic = MAGIC_ALLOCATED;
newBlock->size = remaining - sizeof(struct BlockHeader);
newBlock->free = true;
newBlock->next = best->next;
best->next = newBlock;
}
best->magic = MAGIC_ALLOCATED;
best->free = false;
best->size = totalNeeded;
PRINT(L"%p\n", (void*)alignedAddr);
return (void*)alignedAddr;
}
void Free(void* ptr) {
PRINT(L"Freeing memory at %p\n", ptr);
if (!ptr || !IsPointerInPool(ptr)) return;
struct BlockHeader* block = (struct BlockHeader*)((uint8_t*)ptr - sizeof(struct BlockHeader));
while (block->magic != MAGIC_ALLOCATED && (uint8_t*)block > (uint8_t*)g_memoryPool) {
block = (struct BlockHeader*)((uint8_t*)block - 1); // backtrack if pointer was aligned forward
}
if (!IsPointerInPool(block) || block->magic != MAGIC_ALLOCATED) {
Print(L"Invalid pointer passed to Free: %p\n", ptr);
return;
}
block->magic = MAGIC_FREED;
block->free = true;
// Coalesce
struct BlockHeader* current = g_freeList;
while (current) {
if (current->free) {
struct BlockHeader* next = current->next;
while (next && next->free) {
current->size += sizeof(struct BlockHeader) + next->size;
current->next = next->next;
next = next->next;
}
}
current = current->next;
}
}
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5
#define IMAGE_ORDINAL_FLAG64 0x8000000000000000ULL
#pragma pack(push, 1)
typedef struct IMAGE_OPTIONAL_HEADER64 {
uint16_t Magic;
uint8_t MajorLinkerVersion;
uint8_t MinorLinkerVersion;
uint32_t SizeOfCode;
uint32_t SizeOfInitializedData;
uint32_t SizeOfUninitializedData;
uint32_t AddressOfEntryPoint;
uint32_t BaseOfCode;
uint64_t ImageBase;
uint32_t SectionAlignment;
uint32_t FileAlignment;
uint16_t MajorOperatingSystemVersion;
uint16_t MinorOperatingSystemVersion;
uint16_t MajorImageVersion;
uint16_t MinorImageVersion;
uint16_t MajorSubsystemVersion;
uint16_t MinorSubsystemVersion;
uint32_t Win32VersionValue;
uint32_t SizeOfImage;
uint32_t SizeOfHeaders;
uint32_t CheckSum;
uint16_t Subsystem;
uint16_t DllCharacteristics;
uint64_t SizeOfStackReserve;
uint64_t SizeOfStackCommit;
uint64_t SizeOfHeapReserve;
uint64_t SizeOfHeapCommit;
uint32_t LoaderFlags;
uint32_t NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} __attribute__((packed)) IMAGE_OPTIONAL_HEADER64;
typedef struct IMAGE_NT_HEADERS64 {
uint32_t Signature;
struct {
uint16_t Machine;
uint16_t NumberOfSections;
uint32_t TimeDateStamp;
uint32_t PointerToSymbolTable;
uint32_t NumberOfSymbols;
uint16_t SizeOfOptionalHeader;
uint16_t Characteristics;
} FileHeader;
IMAGE_OPTIONAL_HEADER64 OptionalHeader;
} __attribute__((packed)) IMAGE_NT_HEADERS64;
typedef struct _IMAGE_IMPORT_BY_NAME {
uint16_t Hint;
char Name[1];
} __attribute__((packed)) IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
typedef struct _IMAGE_THUNK_DATA64 {
union {
uint64_t ForwarderString;
uint64_t Function;
uint64_t Ordinal;
uint64_t AddressOfData;
} u1;
} __attribute__((packed)) IMAGE_THUNK_DATA64, *PIMAGE_THUNK_DATA64;
typedef struct _IMAGE_IMPORT_DESCRIPTOR {
union {
uint32_t Characteristics;
uint32_t OriginalFirstThunk;
} u1;
uint32_t TimeDateStamp;
uint32_t ForwarderChain;
uint32_t Name;
uint32_t FirstThunk;
} __attribute__((packed)) IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
typedef struct _IMAGE_EXPORT_DIRECTORY {
uint32_t Characteristics;
uint32_t TimeDateStamp;
uint16_t MajorVersion;
uint16_t MinorVersion;
uint32_t Name;
uint32_t Base;
uint32_t NumberOfFunctions;
uint32_t NumberOfNames;
uint32_t AddressOfFunctions;
uint32_t AddressOfNames;
uint32_t AddressOfNameOrdinals;
} __attribute__((packed)) IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
#pragma pack(pop)
int stricmp(const char *s1, const char *s2) { while (*s1 && ((*s1 | 0x20) == (*s2 | 0x20))) { s1++; s2++; } return *(const unsigned char*)s1 - *(const unsigned char*)s2; }
extern void* ResolveUser32(const char* functionName);
extern void* ResolveKernel32(const char* functionName);
extern void* ResolveOle32(const char* functionName);
extern void* ResolveWinMM(const char* functionName);
void* ResolveImport(const char* dllName, const char* functionName) {
// user32
if (stricmp(dllName, "user32.dll") == 0) {
return ResolveUser32(functionName);
} else if (stricmp(dllName, "kernel32.dll") == 0) {
return ResolveKernel32(functionName);
} else if (stricmp(dllName, "ole32.dll") == 0) {
return ResolveOle32(functionName);
} else if (stricmp(dllName, "winmm.dll") == 0) {
return ResolveWinMM(functionName);
}
// If the import is not a known dependency, print an error
Print(L"Unknown dll: %a\n", dllName);
return NULL;
}
void* GetExportByName(void* imageBase, const char* functionName) {
if (!imageBase || !functionName) return NULL;
uint8_t* base = (uint8_t*)imageBase;
IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)base;
IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(base + dos->e_lfanew);
// Get the export directory
IMAGE_DATA_DIRECTORY exportDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
if (exportDirEntry.Size == 0) {
return NULL; // No export directory
}
IMAGE_EXPORT_DIRECTORY* exportDir = (IMAGE_EXPORT_DIRECTORY*)(base + exportDirEntry.VirtualAddress);
// Get pointers to the key tables
uint32_t* names = (uint32_t*)(base + exportDir->AddressOfNames);
uint32_t* functions = (uint32_t*)(base + exportDir->AddressOfFunctions);
uint16_t* ordinals = (uint16_t*)(base + exportDir->AddressOfNameOrdinals);
// Search for the function by name
for (uint32_t i = 0; i < exportDir->NumberOfNames; i++) {
const char* currentName = (const char*)(base + names[i]);
if (stricmp(functionName, currentName) == 0) {
// Name found, get the ordinal
uint16_t ordinal = ordinals[i];
// Use the ordinal to find the function's RVA
uint32_t functionRva = functions[ordinal];
// Return the absolute address
return (void*)(base + functionRva);
}
}
return NULL; // Function not found
}
void* LoadPeImage(void* buffer) {
uint8_t* data = (uint8_t*)buffer;
IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)data;
if (dos->e_magic != IMAGE_DOS_SIGNATURE) {
Print(L"Invalid MZ header\n");
return NULL;
}
IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(data + dos->e_lfanew);
if (pe->Signature != IMAGE_NT_SIGNATURE) {
Print(L"Invalid PE header\n");
return NULL;
}
if (pe->OptionalHeader.Magic != IMAGE_NT_OPTIONAL_HDR64_MAGIC) {
Print(L"Not PE32+\n");
return NULL;
}
// Allocate memory for the full image
uint64_t imageSize = pe->OptionalHeader.SizeOfImage;
uint64_t imageBase = (uint64_t)Malloc(imageSize);
if (!imageBase) {
Print(L"Failed to allocate image memory\n");
return NULL;
}
ZeroMem((void*)imageBase, imageSize);
// Copy headers
CopyMem((void*)imageBase, data, pe->OptionalHeader.SizeOfHeaders);
// Copy each section
IMAGE_SECTION_HEADER* sections = (IMAGE_SECTION_HEADER*)((uint8_t*)&pe->OptionalHeader + pe->FileHeader.SizeOfOptionalHeader);
for (uint64_t i = 0; i < pe->FileHeader.NumberOfSections; i++) {
void* dest = (void*)(imageBase + sections[i].VirtualAddress);
void* src = (void*)(data + sections[i].PointerToRawData);
uint64_t size = sections[i].SizeOfRawData;
if (size > 0) {
CopyMem(dest, src, size);
}
}
// Relocation
uint64_t imageDelta = imageBase - pe->OptionalHeader.ImageBase;
if (imageDelta != 0 && pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_BASERELOC) {
IMAGE_DATA_DIRECTORY relocDir = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC];
if (relocDir.Size > 0) {
uint8_t* relocBase = (uint8_t*)(imageBase + relocDir.VirtualAddress);
uint8_t* relocEnd = relocBase + relocDir.Size;
while (relocBase < relocEnd) {
IMAGE_BASE_RELOCATION* rel = (IMAGE_BASE_RELOCATION*)relocBase;
if (rel->SizeOfBlock < sizeof(IMAGE_BASE_RELOCATION)) {
Print(L"Relocation block too small at %p\n", rel);
return NULL;
}
uint64_t entryCount = (rel->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(uint16_t);
uint16_t* relocs = (uint16_t*)(rel + 1);
for (uint64_t i = 0; i < entryCount; i++) {
uint16_t entry = relocs[i];
uint16_t type = entry >> 12;
uint16_t offset = entry & 0xFFF;
if (type == IMAGE_REL_BASED_DIR64) {
uint64_t* patchAddr = (uint64_t*)(imageBase + rel->VirtualAddress + offset);
// Check patchAddr is within image
if ((uintptr_t)patchAddr < imageBase || (uintptr_t)patchAddr >= imageBase + imageSize) {
Print(L"Relocation address out of bounds: %p\n", patchAddr);
return NULL;
}
*patchAddr += imageDelta;
} else if (type != 0) {
Print(L"Unknown relocation type %u at RVA %x\n", type, (unsigned)(rel->VirtualAddress + offset));
return NULL;
}
}
relocBase += rel->SizeOfBlock;
}
}
}
if (pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_IMPORT) {
IMAGE_DATA_DIRECTORY importDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
if (importDirEntry.Size > 0) {
IMAGE_IMPORT_DESCRIPTOR* importDesc = (IMAGE_IMPORT_DESCRIPTOR*)(imageBase + importDirEntry.VirtualAddress);
// Iterate over each DLL descriptor
while (importDesc->Name != 0) {
const char* dllName = (const char*)(imageBase + importDesc->Name);
IMAGE_THUNK_DATA64* thunkINT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->u1.OriginalFirstThunk);
IMAGE_THUNK_DATA64* thunkIAT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->FirstThunk);
// Iterate over each function in the DLL
while (thunkINT->u1.AddressOfData != 0) {
void* funcPtr = NULL;
if (thunkINT->u1.Ordinal & IMAGE_ORDINAL_FLAG64) {
// Import by ordinal - your ResolveImport doesn't support this
Print(L"Import by ordinal is not supported.\n");
return NULL;
} else {
// Import by name
IMAGE_IMPORT_BY_NAME* importByName = (IMAGE_IMPORT_BY_NAME*)(imageBase + thunkINT->u1.AddressOfData);
const char* funcName = importByName->Name;
funcPtr = ResolveImport(dllName, funcName);
if (!funcPtr) {
Print(L"Failed to resolve import: %a -> %a\n", dllName, importByName->Name);
return NULL;
}
}
// Write the resolved address into the IAT
thunkIAT->u1.Function = (uint64_t)funcPtr;
thunkINT++;
thunkIAT++;
}
importDesc++; // Move to the next DLL
}
}
}
// Return base
return (void*)imageBase;
}
+71
View File
@@ -0,0 +1,71 @@
#pragma once
#include "bink.h"
void InitAllocatorFromBuffer(void* buffer, size_t size);
void* Malloc(size_t size);
void Free(void* ptr);
void* LoadPeImage(void* peBuffer);
void* GetExportByName(void* imageBase, const char* functionName);
#define DECL_FN(ret, name, args, ptr) typedef ret (__cdecl *name##_t) args; extern name##_t p##name = NULL;
DECL_FN(void *, BinkLogoAddress, (void), )
DECL_FN(void, BinkSetError, (char const * err), *)
DECL_FN(char *, BinkGetError, (void), )
DECL_FN(HBINK, BinkOpen, (char const * name, U32 flags), *)
DECL_FN(HBINK, BinkOpenWithOptions, (char const * name, BINK_OPEN_OPTIONS const * boo, U32 flags), *)
DECL_FN(void, BinkGetFrameBuffersInfo, (HBINK bink, BINKFRAMEBUFFERS * fbset), *)
DECL_FN(void, BinkRegisterFrameBuffers, (HBINK bink, BINKFRAMEBUFFERS * fbset), *)
DECL_FN(S32, BinkDoFrame, (HBINK bnk), *)
DECL_FN(S32, BinkDoFramePlane, (HBINK bnk, U32 which_planes), *)
DECL_FN(void, BinkNextFrame, (HBINK bnk), *)
DECL_FN(S32, BinkWait, (HBINK bnk), *)
DECL_FN(void, BinkClose, (HBINK bnk), *)
DECL_FN(S32, BinkPause, (HBINK bnk, S32 pause), *)
DECL_FN(S32, BinkCopyToBuffer, (HBINK bnk, void* dest, S32 destpitch, U32 destheight, U32 destx, U32 desty, U32 flags), *)
DECL_FN(S32, BinkCopyToBufferRect, (HBINK bnk, void* dest, S32 destpitch, U32 destheight, U32 destx, U32 desty, U32 srcx, U32 srcy, U32 srcw, U32 srch, U32 flags), *)
DECL_FN(S32, BinkGetRects, (HBINK bnk, U32 flags), *)
DECL_FN(void, BinkGoto, (HBINK bnk, U32 frame, S32 flags), *)
DECL_FN(U32, BinkGetKeyFrame, (HBINK bnk, U32 frame, S32 flags), *)
DECL_FN(void, BinkFreeGlobals, (void), *)
DECL_FN(S32, BinkGetPlatformInfo, (S32 bink_platform_enum, void * output), *)
DECL_FN(void, BinkRegisterGPUDataBuffers, (HBINK bink, BINKGPUDATABUFFERS * gpu), *)
DECL_FN(S32, BinkGetGPUDataBuffersInfo, (HBINK bink, BINKGPUDATABUFFERS * gpu), *)
DECL_FN(S32, BinkSetVideoOnOff, (HBINK bnk, S32 onoff), *)
DECL_FN(S32, BinkSetSoundOnOff, (HBINK bnk, S32 onoff), *)
DECL_FN(void, BinkSetVolume, (HBINK bnk, U32 trackid, S32 volume), *)
DECL_FN(void, BinkSetPan, (HBINK bnk, U32 trackid, S32 pan), *)
DECL_FN(void, BinkSetSpeakerVolumes, (HBINK bnk, U32 trackid, U32 * speaker_indexes, S32 * volumes, U32 total), *)
DECL_FN(void, BinkService, (HBINK bink), *)
DECL_FN(S32, BinkShouldSkip, (HBINK bink), *)
DECL_FN(S32, BinkControlBackgroundIO, (HBINK bink, U32 control), *)
DECL_FN(void, BinkSetWillLoop, (HBINK bink, S32 onoff), *)
DECL_FN(S32, BinkStartAsyncThread, (S32 thread_num, void const * param), *)
DECL_FN(S32, BinkDoFrameAsync, (HBINK bink, U32 thread_one, U32 thread_two), *)
DECL_FN(S32, BinkDoFrameAsyncMulti, (HBINK bink, U32* threads, S32 thread_count), *)
DECL_FN(S32, BinkDoFrameAsyncWait, (HBINK bink, S32 us), *)
DECL_FN(S32, BinkRequestStopAsyncThread, (S32 thread_num), *)
DECL_FN(S32, BinkWaitStopAsyncThread, (S32 thread_num), *)
DECL_FN(HBINKTRACK, BinkOpenTrack, (HBINK bnk, U32 trackindex), *)
DECL_FN(void, BinkCloseTrack, (HBINKTRACK bnkt), *)
DECL_FN(U32, BinkGetTrackData, (HBINKTRACK bnkt, void * dest), *)
DECL_FN(U32, BinkGetTrackType, (HBINK bnk, U32 trackindex), *)
DECL_FN(U32, BinkGetTrackMaxSize, (HBINK bnk, U32 trackindex), *)
DECL_FN(U32, BinkGetTrackID, (HBINK bnk, U32 trackindex), *)
DECL_FN(void, BinkGetSummary, (HBINK bnk, BINKSUMMARY * sum), *)
DECL_FN(void, BinkGetRealtime, (HBINK bink, BINKREALTIME * run, U32 frames), *)
DECL_FN(void, BinkSetFileOffset, (U64 offset), *)
DECL_FN(void, BinkSetSoundTrack, (U32 total_tracks, U32 * tracks), *)
DECL_FN(void, BinkSetIO, (BINKIOOPEN io), *)
DECL_FN(void, BinkSetFrameRate, (U32 forcerate, U32 forceratediv), *)
DECL_FN(void, BinkSetSimulate, (U32 sim), *)
DECL_FN(void, BinkSetIOSize, (U32 iosize), *)
DECL_FN(S32, BinkSetSoundSystem, (BINKSNDSYSOPEN open, UINTa param), *)
DECL_FN(S32, BinkSetSoundSystem2, (BINKSNDSYSOPEN2 open, UINTa param1, UINTa param2), *)
DECL_FN(BINKSNDOPEN, BinkOpenDirectSound, (UINTa param), *)
DECL_FN(BINKSNDOPEN, BinkOpenWaveOut, (UINTa param), *)
DECL_FN(BINKSNDOPEN, BinkOpenXAudio2, (UINTa param), *)
DECL_FN(void, BinkSetMemory, (BINKMEMALLOC a, BINKMEMFREE f), *)
#undef DECL_FN
-1
View File
@@ -9,7 +9,6 @@ typedef DWORD (*timeGetTime_t)();
timeGetTime_t ptimeGetTime = nullptr;
DWORD timeGetTime() {
PRINT(L"timeGetTime called\n");
EFI_TIME t;
if (EFI_SUCCESS == gRT->GetTime(&t, nullptr)) {
// convert to milliseconds since midnight