Files
bink/take_care_of_bink.cpp
T

414 lines
15 KiB
C++

#include <efi.h>
#include <efilib.h>
#include <x86_64\pe.h>
#include "bink.h"
#include "print.h"
struct BlockHeader {
uint32_t magic;
size_t size;
bool free;
BlockHeader* next;
};
constexpr uint32_t MAGIC_ALLOCATED = 0xCAFEBABE;
constexpr uint32_t MAGIC_FREED = 0xDEADBEEF;
static void* g_memoryPool = 0;
static size_t g_poolSize = 0;
static struct BlockHeader* g_freeList = 0;
#define AVX_ALIGN 32
#define ALIGN_UP(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
void InitAllocatorFromBuffer(void* buffer, size_t size) {
PRINT(L"Initializing custom allocator with buffer %p of size %ull\n", buffer, size);
if (!buffer || size <= sizeof(struct BlockHeader)) {
Print(L"Invalid buffer or size for allocator initialization\n");
gBS->Stall(5 * 1000000); // 5 seconds
gRT->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
}
g_memoryPool = buffer;
g_poolSize = size;
g_freeList = (struct BlockHeader*)buffer;
g_freeList->magic = MAGIC_ALLOCATED;
g_freeList->size = size - sizeof(struct BlockHeader);
g_freeList->free = true;
g_freeList->next = 0;
}
static bool IsPointerInPool(void* ptr) {
return ptr >= g_memoryPool &&
ptr < (void*)((uint8_t*)g_memoryPool + g_poolSize);
}
void* Malloc(size_t size) {
PRINT(L"Allocating memory of size %llu, ptr = ", size);
size = ALIGN_UP(size, AVX_ALIGN); // ensure AVX alignment
struct BlockHeader* best = 0;
struct BlockHeader* bestPrev = 0;
struct BlockHeader* prev = 0;
struct BlockHeader* current = g_freeList;
while (current) {
if (current->free && current->size >= size) {
if (!best || current->size < best->size) {
best = current;
bestPrev = prev;
}
}
prev = current;
current = current->next;
}
if (!best) {
PRINT(L"NULL\n");
return 0;
}
uintptr_t payloadAddr = (uintptr_t)(best + 1);
uintptr_t alignedAddr = ALIGN_UP(payloadAddr, AVX_ALIGN);
size_t padding = alignedAddr - payloadAddr;
size_t totalNeeded = size + padding;
if (best->size < totalNeeded) {
PRINT(L"NULL not enough space\n");
return 0; // not enough space
}
size_t remaining = best->size - totalNeeded;
if (remaining > sizeof(struct BlockHeader)) {
struct BlockHeader* newBlock = (struct BlockHeader*)((uint8_t*)(best + 1) + totalNeeded);
newBlock->magic = MAGIC_ALLOCATED;
newBlock->size = remaining - sizeof(struct BlockHeader);
newBlock->free = true;
newBlock->next = best->next;
best->next = newBlock;
}
best->magic = MAGIC_ALLOCATED;
best->free = false;
best->size = totalNeeded;
PRINT(L"%p\n", (void*)alignedAddr);
return (void*)alignedAddr;
}
void Free(void* ptr) {
PRINT(L"Freeing memory at %p\n", ptr);
if (!ptr || !IsPointerInPool(ptr)) return;
struct BlockHeader* block = (struct BlockHeader*)((uint8_t*)ptr - sizeof(struct BlockHeader));
while (block->magic != MAGIC_ALLOCATED && (uint8_t*)block > (uint8_t*)g_memoryPool) {
block = (struct BlockHeader*)((uint8_t*)block - 1); // backtrack if pointer was aligned forward
}
if (!IsPointerInPool(block) || block->magic != MAGIC_ALLOCATED) {
Print(L"Invalid pointer passed to Free: %p\n", ptr);
return;
}
block->magic = MAGIC_FREED;
block->free = true;
// Coalesce
struct BlockHeader* current = g_freeList;
while (current) {
if (current->free) {
struct BlockHeader* next = current->next;
while (next && next->free) {
current->size += sizeof(struct BlockHeader) + next->size;
current->next = next->next;
next = next->next;
}
}
current = current->next;
}
}
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5
#define IMAGE_ORDINAL_FLAG64 0x8000000000000000ULL
#pragma pack(push, 1)
typedef struct IMAGE_OPTIONAL_HEADER64 {
uint16_t Magic;
uint8_t MajorLinkerVersion;
uint8_t MinorLinkerVersion;
uint32_t SizeOfCode;
uint32_t SizeOfInitializedData;
uint32_t SizeOfUninitializedData;
uint32_t AddressOfEntryPoint;
uint32_t BaseOfCode;
uint64_t ImageBase;
uint32_t SectionAlignment;
uint32_t FileAlignment;
uint16_t MajorOperatingSystemVersion;
uint16_t MinorOperatingSystemVersion;
uint16_t MajorImageVersion;
uint16_t MinorImageVersion;
uint16_t MajorSubsystemVersion;
uint16_t MinorSubsystemVersion;
uint32_t Win32VersionValue;
uint32_t SizeOfImage;
uint32_t SizeOfHeaders;
uint32_t CheckSum;
uint16_t Subsystem;
uint16_t DllCharacteristics;
uint64_t SizeOfStackReserve;
uint64_t SizeOfStackCommit;
uint64_t SizeOfHeapReserve;
uint64_t SizeOfHeapCommit;
uint32_t LoaderFlags;
uint32_t NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} __attribute__((packed)) IMAGE_OPTIONAL_HEADER64;
typedef struct IMAGE_NT_HEADERS64 {
uint32_t Signature;
struct {
uint16_t Machine;
uint16_t NumberOfSections;
uint32_t TimeDateStamp;
uint32_t PointerToSymbolTable;
uint32_t NumberOfSymbols;
uint16_t SizeOfOptionalHeader;
uint16_t Characteristics;
} FileHeader;
IMAGE_OPTIONAL_HEADER64 OptionalHeader;
} __attribute__((packed)) IMAGE_NT_HEADERS64;
typedef struct _IMAGE_IMPORT_BY_NAME {
uint16_t Hint;
char Name[1];
} __attribute__((packed)) IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
typedef struct _IMAGE_THUNK_DATA64 {
union {
uint64_t ForwarderString;
uint64_t Function;
uint64_t Ordinal;
uint64_t AddressOfData;
} u1;
} __attribute__((packed)) IMAGE_THUNK_DATA64, *PIMAGE_THUNK_DATA64;
typedef struct _IMAGE_IMPORT_DESCRIPTOR {
union {
uint32_t Characteristics;
uint32_t OriginalFirstThunk;
} u1;
uint32_t TimeDateStamp;
uint32_t ForwarderChain;
uint32_t Name;
uint32_t FirstThunk;
} __attribute__((packed)) IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
typedef struct _IMAGE_EXPORT_DIRECTORY {
uint32_t Characteristics;
uint32_t TimeDateStamp;
uint16_t MajorVersion;
uint16_t MinorVersion;
uint32_t Name;
uint32_t Base;
uint32_t NumberOfFunctions;
uint32_t NumberOfNames;
uint32_t AddressOfFunctions;
uint32_t AddressOfNames;
uint32_t AddressOfNameOrdinals;
} __attribute__((packed)) IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
#pragma pack(pop)
int stricmp(const char *s1, const char *s2) { while (*s1 && ((*s1 | 0x20) == (*s2 | 0x20))) { s1++; s2++; } return *(const unsigned char*)s1 - *(const unsigned char*)s2; }
extern void* ResolveUser32(const char* functionName);
extern void* ResolveKernel32(const char* functionName);
extern void* ResolveOle32(const char* functionName);
extern void* ResolveWinMM(const char* functionName);
void* ResolveImport(const char* dllName, const char* functionName) {
// user32
if (stricmp(dllName, "user32.dll") == 0) {
return ResolveUser32(functionName);
} else if (stricmp(dllName, "kernel32.dll") == 0) {
return ResolveKernel32(functionName);
} else if (stricmp(dllName, "ole32.dll") == 0) {
return ResolveOle32(functionName);
} else if (stricmp(dllName, "winmm.dll") == 0) {
return ResolveWinMM(functionName);
}
// If the import is not a known dependency, print an error
Print(L"Unknown dll: %a\n", dllName);
return NULL;
}
void* GetExportByName(void* imageBase, const char* functionName) {
if (!imageBase || !functionName) return NULL;
uint8_t* base = (uint8_t*)imageBase;
IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)base;
IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(base + dos->e_lfanew);
// Get the export directory
IMAGE_DATA_DIRECTORY exportDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
if (exportDirEntry.Size == 0) {
return NULL; // No export directory
}
IMAGE_EXPORT_DIRECTORY* exportDir = (IMAGE_EXPORT_DIRECTORY*)(base + exportDirEntry.VirtualAddress);
// Get pointers to the key tables
uint32_t* names = (uint32_t*)(base + exportDir->AddressOfNames);
uint32_t* functions = (uint32_t*)(base + exportDir->AddressOfFunctions);
uint16_t* ordinals = (uint16_t*)(base + exportDir->AddressOfNameOrdinals);
// Search for the function by name
for (uint32_t i = 0; i < exportDir->NumberOfNames; i++) {
const char* currentName = (const char*)(base + names[i]);
if (stricmp(functionName, currentName) == 0) {
// Name found, get the ordinal
uint16_t ordinal = ordinals[i];
// Use the ordinal to find the function's RVA
uint32_t functionRva = functions[ordinal];
// Return the absolute address
return (void*)(base + functionRva);
}
}
return NULL; // Function not found
}
void* LoadPeImage(void* buffer) {
uint8_t* data = (uint8_t*)buffer;
IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)data;
if (dos->e_magic != IMAGE_DOS_SIGNATURE) {
Print(L"Invalid MZ header\n");
return NULL;
}
IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(data + dos->e_lfanew);
if (pe->Signature != IMAGE_NT_SIGNATURE) {
Print(L"Invalid PE header\n");
return NULL;
}
if (pe->OptionalHeader.Magic != IMAGE_NT_OPTIONAL_HDR64_MAGIC) {
Print(L"Not PE32+\n");
return NULL;
}
// Allocate memory for the full image
uint64_t imageSize = pe->OptionalHeader.SizeOfImage;
uint64_t imageBase = (uint64_t)Malloc(imageSize);
if (!imageBase) {
Print(L"Failed to allocate image memory\n");
return NULL;
}
ZeroMem((void*)imageBase, imageSize);
// Copy headers
CopyMem((void*)imageBase, data, pe->OptionalHeader.SizeOfHeaders);
// Copy each section
IMAGE_SECTION_HEADER* sections = (IMAGE_SECTION_HEADER*)((uint8_t*)&pe->OptionalHeader + pe->FileHeader.SizeOfOptionalHeader);
for (uint64_t i = 0; i < pe->FileHeader.NumberOfSections; i++) {
void* dest = (void*)(imageBase + sections[i].VirtualAddress);
void* src = (void*)(data + sections[i].PointerToRawData);
uint64_t size = sections[i].SizeOfRawData;
if (size > 0) {
CopyMem(dest, src, size);
}
}
// Relocation
uint64_t imageDelta = imageBase - pe->OptionalHeader.ImageBase;
if (imageDelta != 0 && pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_BASERELOC) {
IMAGE_DATA_DIRECTORY relocDir = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC];
if (relocDir.Size > 0) {
uint8_t* relocBase = (uint8_t*)(imageBase + relocDir.VirtualAddress);
uint8_t* relocEnd = relocBase + relocDir.Size;
while (relocBase < relocEnd) {
IMAGE_BASE_RELOCATION* rel = (IMAGE_BASE_RELOCATION*)relocBase;
if (rel->SizeOfBlock < sizeof(IMAGE_BASE_RELOCATION)) {
Print(L"Relocation block too small at %p\n", rel);
return NULL;
}
uint64_t entryCount = (rel->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(uint16_t);
uint16_t* relocs = (uint16_t*)(rel + 1);
for (uint64_t i = 0; i < entryCount; i++) {
uint16_t entry = relocs[i];
uint16_t type = entry >> 12;
uint16_t offset = entry & 0xFFF;
if (type == IMAGE_REL_BASED_DIR64) {
uint64_t* patchAddr = (uint64_t*)(imageBase + rel->VirtualAddress + offset);
// Check patchAddr is within image
if ((uintptr_t)patchAddr < imageBase || (uintptr_t)patchAddr >= imageBase + imageSize) {
Print(L"Relocation address out of bounds: %p\n", patchAddr);
return NULL;
}
*patchAddr += imageDelta;
} else if (type != 0) {
Print(L"Unknown relocation type %u at RVA %x\n", type, (unsigned)(rel->VirtualAddress + offset));
return NULL;
}
}
relocBase += rel->SizeOfBlock;
}
}
}
if (pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_IMPORT) {
IMAGE_DATA_DIRECTORY importDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
if (importDirEntry.Size > 0) {
IMAGE_IMPORT_DESCRIPTOR* importDesc = (IMAGE_IMPORT_DESCRIPTOR*)(imageBase + importDirEntry.VirtualAddress);
// Iterate over each DLL descriptor
while (importDesc->Name != 0) {
const char* dllName = (const char*)(imageBase + importDesc->Name);
IMAGE_THUNK_DATA64* thunkINT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->u1.OriginalFirstThunk);
IMAGE_THUNK_DATA64* thunkIAT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->FirstThunk);
// Iterate over each function in the DLL
while (thunkINT->u1.AddressOfData != 0) {
void* funcPtr = NULL;
if (thunkINT->u1.Ordinal & IMAGE_ORDINAL_FLAG64) {
// Import by ordinal - your ResolveImport doesn't support this
Print(L"Import by ordinal is not supported.\n");
return NULL;
} else {
// Import by name
IMAGE_IMPORT_BY_NAME* importByName = (IMAGE_IMPORT_BY_NAME*)(imageBase + thunkINT->u1.AddressOfData);
const char* funcName = importByName->Name;
funcPtr = ResolveImport(dllName, funcName);
if (!funcPtr) {
Print(L"Failed to resolve import: %a -> %a\n", dllName, importByName->Name);
return NULL;
}
}
// Write the resolved address into the IAT
thunkIAT->u1.Function = (uint64_t)funcPtr;
thunkINT++;
thunkIAT++;
}
importDesc++; // Move to the next DLL
}
}
}
// Return base
return (void*)imageBase;
}