how did i never notice the time was off? main.cpp split into take_care_of_bink.cpp, now videos can have arbitrary resolution.
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@@ -0,0 +1,413 @@
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#include <efi.h>
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#include <efilib.h>
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#include <x86_64\pe.h>
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#include "bink.h"
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#include "print.h"
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struct BlockHeader {
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uint32_t magic;
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size_t size;
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bool free;
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BlockHeader* next;
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};
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constexpr uint32_t MAGIC_ALLOCATED = 0xCAFEBABE;
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constexpr uint32_t MAGIC_FREED = 0xDEADBEEF;
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static void* g_memoryPool = 0;
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static size_t g_poolSize = 0;
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static struct BlockHeader* g_freeList = 0;
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#define AVX_ALIGN 32
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#define ALIGN_UP(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
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void InitAllocatorFromBuffer(void* buffer, size_t size) {
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PRINT(L"Initializing custom allocator with buffer %p of size %ull\n", buffer, size);
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if (!buffer || size <= sizeof(struct BlockHeader)) {
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Print(L"Invalid buffer or size for allocator initialization\n");
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gBS->Stall(5 * 1000000); // 5 seconds
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gRT->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
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}
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g_memoryPool = buffer;
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g_poolSize = size;
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g_freeList = (struct BlockHeader*)buffer;
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g_freeList->magic = MAGIC_ALLOCATED;
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g_freeList->size = size - sizeof(struct BlockHeader);
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g_freeList->free = true;
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g_freeList->next = 0;
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}
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static bool IsPointerInPool(void* ptr) {
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return ptr >= g_memoryPool &&
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ptr < (void*)((uint8_t*)g_memoryPool + g_poolSize);
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}
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void* Malloc(size_t size) {
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PRINT(L"Allocating memory of size %llu, ptr = ", size);
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size = ALIGN_UP(size, AVX_ALIGN); // ensure AVX alignment
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struct BlockHeader* best = 0;
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struct BlockHeader* bestPrev = 0;
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struct BlockHeader* prev = 0;
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struct BlockHeader* current = g_freeList;
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while (current) {
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if (current->free && current->size >= size) {
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if (!best || current->size < best->size) {
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best = current;
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bestPrev = prev;
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}
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}
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prev = current;
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current = current->next;
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}
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if (!best) {
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PRINT(L"NULL\n");
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return 0;
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}
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uintptr_t payloadAddr = (uintptr_t)(best + 1);
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uintptr_t alignedAddr = ALIGN_UP(payloadAddr, AVX_ALIGN);
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size_t padding = alignedAddr - payloadAddr;
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size_t totalNeeded = size + padding;
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if (best->size < totalNeeded) {
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PRINT(L"NULL not enough space\n");
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return 0; // not enough space
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}
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size_t remaining = best->size - totalNeeded;
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if (remaining > sizeof(struct BlockHeader)) {
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struct BlockHeader* newBlock = (struct BlockHeader*)((uint8_t*)(best + 1) + totalNeeded);
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newBlock->magic = MAGIC_ALLOCATED;
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newBlock->size = remaining - sizeof(struct BlockHeader);
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newBlock->free = true;
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newBlock->next = best->next;
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best->next = newBlock;
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}
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best->magic = MAGIC_ALLOCATED;
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best->free = false;
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best->size = totalNeeded;
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PRINT(L"%p\n", (void*)alignedAddr);
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return (void*)alignedAddr;
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}
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void Free(void* ptr) {
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PRINT(L"Freeing memory at %p\n", ptr);
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if (!ptr || !IsPointerInPool(ptr)) return;
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struct BlockHeader* block = (struct BlockHeader*)((uint8_t*)ptr - sizeof(struct BlockHeader));
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while (block->magic != MAGIC_ALLOCATED && (uint8_t*)block > (uint8_t*)g_memoryPool) {
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block = (struct BlockHeader*)((uint8_t*)block - 1); // backtrack if pointer was aligned forward
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}
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if (!IsPointerInPool(block) || block->magic != MAGIC_ALLOCATED) {
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Print(L"Invalid pointer passed to Free: %p\n", ptr);
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return;
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}
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block->magic = MAGIC_FREED;
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block->free = true;
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// Coalesce
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struct BlockHeader* current = g_freeList;
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while (current) {
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if (current->free) {
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struct BlockHeader* next = current->next;
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while (next && next->free) {
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current->size += sizeof(struct BlockHeader) + next->size;
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current->next = next->next;
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next = next->next;
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}
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}
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current = current->next;
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}
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}
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#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
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#define IMAGE_DIRECTORY_ENTRY_EXPORT 0
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#define IMAGE_DIRECTORY_ENTRY_IMPORT 1
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#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5
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#define IMAGE_ORDINAL_FLAG64 0x8000000000000000ULL
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#pragma pack(push, 1)
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typedef struct IMAGE_OPTIONAL_HEADER64 {
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uint16_t Magic;
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uint8_t MajorLinkerVersion;
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uint8_t MinorLinkerVersion;
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uint32_t SizeOfCode;
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uint32_t SizeOfInitializedData;
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uint32_t SizeOfUninitializedData;
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uint32_t AddressOfEntryPoint;
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uint32_t BaseOfCode;
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uint64_t ImageBase;
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uint32_t SectionAlignment;
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uint32_t FileAlignment;
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uint16_t MajorOperatingSystemVersion;
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uint16_t MinorOperatingSystemVersion;
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uint16_t MajorImageVersion;
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uint16_t MinorImageVersion;
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uint16_t MajorSubsystemVersion;
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uint16_t MinorSubsystemVersion;
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uint32_t Win32VersionValue;
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uint32_t SizeOfImage;
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uint32_t SizeOfHeaders;
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uint32_t CheckSum;
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uint16_t Subsystem;
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uint16_t DllCharacteristics;
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uint64_t SizeOfStackReserve;
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uint64_t SizeOfStackCommit;
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uint64_t SizeOfHeapReserve;
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uint64_t SizeOfHeapCommit;
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uint32_t LoaderFlags;
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uint32_t NumberOfRvaAndSizes;
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IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
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} __attribute__((packed)) IMAGE_OPTIONAL_HEADER64;
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typedef struct IMAGE_NT_HEADERS64 {
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uint32_t Signature;
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struct {
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uint16_t Machine;
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uint16_t NumberOfSections;
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uint32_t TimeDateStamp;
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uint32_t PointerToSymbolTable;
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uint32_t NumberOfSymbols;
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uint16_t SizeOfOptionalHeader;
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uint16_t Characteristics;
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} FileHeader;
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IMAGE_OPTIONAL_HEADER64 OptionalHeader;
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} __attribute__((packed)) IMAGE_NT_HEADERS64;
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typedef struct _IMAGE_IMPORT_BY_NAME {
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uint16_t Hint;
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char Name[1];
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} __attribute__((packed)) IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
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typedef struct _IMAGE_THUNK_DATA64 {
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union {
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uint64_t ForwarderString;
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uint64_t Function;
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uint64_t Ordinal;
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uint64_t AddressOfData;
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} u1;
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} __attribute__((packed)) IMAGE_THUNK_DATA64, *PIMAGE_THUNK_DATA64;
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typedef struct _IMAGE_IMPORT_DESCRIPTOR {
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union {
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uint32_t Characteristics;
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uint32_t OriginalFirstThunk;
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} u1;
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uint32_t TimeDateStamp;
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uint32_t ForwarderChain;
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uint32_t Name;
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uint32_t FirstThunk;
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} __attribute__((packed)) IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
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typedef struct _IMAGE_EXPORT_DIRECTORY {
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uint32_t Characteristics;
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uint32_t TimeDateStamp;
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uint16_t MajorVersion;
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uint16_t MinorVersion;
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uint32_t Name;
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uint32_t Base;
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uint32_t NumberOfFunctions;
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uint32_t NumberOfNames;
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uint32_t AddressOfFunctions;
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uint32_t AddressOfNames;
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uint32_t AddressOfNameOrdinals;
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} __attribute__((packed)) IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
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#pragma pack(pop)
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int stricmp(const char *s1, const char *s2) { while (*s1 && ((*s1 | 0x20) == (*s2 | 0x20))) { s1++; s2++; } return *(const unsigned char*)s1 - *(const unsigned char*)s2; }
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extern void* ResolveUser32(const char* functionName);
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extern void* ResolveKernel32(const char* functionName);
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extern void* ResolveOle32(const char* functionName);
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extern void* ResolveWinMM(const char* functionName);
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void* ResolveImport(const char* dllName, const char* functionName) {
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// user32
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if (stricmp(dllName, "user32.dll") == 0) {
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return ResolveUser32(functionName);
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} else if (stricmp(dllName, "kernel32.dll") == 0) {
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return ResolveKernel32(functionName);
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} else if (stricmp(dllName, "ole32.dll") == 0) {
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return ResolveOle32(functionName);
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} else if (stricmp(dllName, "winmm.dll") == 0) {
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return ResolveWinMM(functionName);
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}
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// If the import is not a known dependency, print an error
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Print(L"Unknown dll: %a\n", dllName);
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return NULL;
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}
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void* GetExportByName(void* imageBase, const char* functionName) {
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if (!imageBase || !functionName) return NULL;
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uint8_t* base = (uint8_t*)imageBase;
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IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)base;
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IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(base + dos->e_lfanew);
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// Get the export directory
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IMAGE_DATA_DIRECTORY exportDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
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if (exportDirEntry.Size == 0) {
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return NULL; // No export directory
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}
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IMAGE_EXPORT_DIRECTORY* exportDir = (IMAGE_EXPORT_DIRECTORY*)(base + exportDirEntry.VirtualAddress);
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// Get pointers to the key tables
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uint32_t* names = (uint32_t*)(base + exportDir->AddressOfNames);
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uint32_t* functions = (uint32_t*)(base + exportDir->AddressOfFunctions);
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uint16_t* ordinals = (uint16_t*)(base + exportDir->AddressOfNameOrdinals);
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// Search for the function by name
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for (uint32_t i = 0; i < exportDir->NumberOfNames; i++) {
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const char* currentName = (const char*)(base + names[i]);
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if (stricmp(functionName, currentName) == 0) {
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// Name found, get the ordinal
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uint16_t ordinal = ordinals[i];
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// Use the ordinal to find the function's RVA
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uint32_t functionRva = functions[ordinal];
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// Return the absolute address
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return (void*)(base + functionRva);
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}
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}
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return NULL; // Function not found
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}
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void* LoadPeImage(void* buffer) {
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uint8_t* data = (uint8_t*)buffer;
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IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)data;
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if (dos->e_magic != IMAGE_DOS_SIGNATURE) {
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Print(L"Invalid MZ header\n");
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return NULL;
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}
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IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(data + dos->e_lfanew);
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if (pe->Signature != IMAGE_NT_SIGNATURE) {
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Print(L"Invalid PE header\n");
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return NULL;
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}
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if (pe->OptionalHeader.Magic != IMAGE_NT_OPTIONAL_HDR64_MAGIC) {
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Print(L"Not PE32+\n");
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return NULL;
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}
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// Allocate memory for the full image
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uint64_t imageSize = pe->OptionalHeader.SizeOfImage;
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uint64_t imageBase = (uint64_t)Malloc(imageSize);
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if (!imageBase) {
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Print(L"Failed to allocate image memory\n");
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return NULL;
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}
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ZeroMem((void*)imageBase, imageSize);
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// Copy headers
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CopyMem((void*)imageBase, data, pe->OptionalHeader.SizeOfHeaders);
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// Copy each section
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IMAGE_SECTION_HEADER* sections = (IMAGE_SECTION_HEADER*)((uint8_t*)&pe->OptionalHeader + pe->FileHeader.SizeOfOptionalHeader);
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for (uint64_t i = 0; i < pe->FileHeader.NumberOfSections; i++) {
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void* dest = (void*)(imageBase + sections[i].VirtualAddress);
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void* src = (void*)(data + sections[i].PointerToRawData);
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uint64_t size = sections[i].SizeOfRawData;
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if (size > 0) {
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CopyMem(dest, src, size);
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}
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}
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// Relocation
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uint64_t imageDelta = imageBase - pe->OptionalHeader.ImageBase;
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if (imageDelta != 0 && pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_BASERELOC) {
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IMAGE_DATA_DIRECTORY relocDir = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC];
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if (relocDir.Size > 0) {
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uint8_t* relocBase = (uint8_t*)(imageBase + relocDir.VirtualAddress);
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uint8_t* relocEnd = relocBase + relocDir.Size;
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while (relocBase < relocEnd) {
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IMAGE_BASE_RELOCATION* rel = (IMAGE_BASE_RELOCATION*)relocBase;
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if (rel->SizeOfBlock < sizeof(IMAGE_BASE_RELOCATION)) {
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Print(L"Relocation block too small at %p\n", rel);
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return NULL;
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}
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uint64_t entryCount = (rel->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(uint16_t);
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uint16_t* relocs = (uint16_t*)(rel + 1);
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for (uint64_t i = 0; i < entryCount; i++) {
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uint16_t entry = relocs[i];
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uint16_t type = entry >> 12;
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uint16_t offset = entry & 0xFFF;
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if (type == IMAGE_REL_BASED_DIR64) {
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uint64_t* patchAddr = (uint64_t*)(imageBase + rel->VirtualAddress + offset);
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// Check patchAddr is within image
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if ((uintptr_t)patchAddr < imageBase || (uintptr_t)patchAddr >= imageBase + imageSize) {
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Print(L"Relocation address out of bounds: %p\n", patchAddr);
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return NULL;
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}
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*patchAddr += imageDelta;
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} else if (type != 0) {
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Print(L"Unknown relocation type %u at RVA %x\n", type, (unsigned)(rel->VirtualAddress + offset));
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return NULL;
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}
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}
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relocBase += rel->SizeOfBlock;
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}
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}
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}
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if (pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_IMPORT) {
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IMAGE_DATA_DIRECTORY importDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
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if (importDirEntry.Size > 0) {
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IMAGE_IMPORT_DESCRIPTOR* importDesc = (IMAGE_IMPORT_DESCRIPTOR*)(imageBase + importDirEntry.VirtualAddress);
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// Iterate over each DLL descriptor
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while (importDesc->Name != 0) {
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const char* dllName = (const char*)(imageBase + importDesc->Name);
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IMAGE_THUNK_DATA64* thunkINT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->u1.OriginalFirstThunk);
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IMAGE_THUNK_DATA64* thunkIAT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->FirstThunk);
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// Iterate over each function in the DLL
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while (thunkINT->u1.AddressOfData != 0) {
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void* funcPtr = NULL;
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if (thunkINT->u1.Ordinal & IMAGE_ORDINAL_FLAG64) {
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// Import by ordinal - your ResolveImport doesn't support this
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Print(L"Import by ordinal is not supported.\n");
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return NULL;
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} else {
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// Import by name
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IMAGE_IMPORT_BY_NAME* importByName = (IMAGE_IMPORT_BY_NAME*)(imageBase + thunkINT->u1.AddressOfData);
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const char* funcName = importByName->Name;
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funcPtr = ResolveImport(dllName, funcName);
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if (!funcPtr) {
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Print(L"Failed to resolve import: %a -> %a\n", dllName, importByName->Name);
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return NULL;
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}
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}
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// Write the resolved address into the IAT
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thunkIAT->u1.Function = (uint64_t)funcPtr;
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thunkINT++;
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thunkIAT++;
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}
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importDesc++; // Move to the next DLL
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}
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}
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}
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// Return base
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return (void*)imageBase;
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}
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