vs solution, animations, some warnings fixed
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// text.h
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#ifndef TEXT_RENDERER_H
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#define TEXT_RENDERER_H
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#include <stdint.h>
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struct text_t;
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extern "C" {
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text_t* text_init(int width, int height);
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// shares cache, prefer when using the same font to save memory
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text_t* text_init_shared(text_t* source, int width, int height);
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void text_destroy(text_t* text);
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void text_push(text_t* text,
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const char* str,
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float size,
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float speed,
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const char* font_path,
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bool outline);
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// finish current text immediately
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void text_show_all_current(text_t* text);
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bool text_is_animating(text_t* text);
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// advance, call every frame, returns false when done
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bool text_nextframe(text_t* text);
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uint32_t* text_getfb(text_t* text);
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void text_clear(text_t* text);
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}
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#endif // TEXT_RENDERER_H
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