TOTAL_DURATION(3000)  // 3 seconds total

SINE 0 1000 440 1.0 0 3 5 0.05 0.3    // sine with slow vibrato and long decay
SQUARE 500 1000 330 0.7 0.25 6 4 0.01 0.2  // square with duty cycle and sweep
NOISE 1500 400 0 0.8 0 0 0 0.02 0.1  // noise burst
DPCM 2000 800 /* boilerplate */ 0 0 0 0 0 0 1.0 snare.wav