// ke_event.c - synchronisation events #include #include #include #include #include static void EventDestroy(OBJECT* obj) { (void)obj; } KSTATUS KeEventCreate(EVENT_TYPE type, uint32_t initialState, EVENT **out) { if (!out) return STATUS_INVALID_PARAMETER; EVENT* e = (EVENT *)ObAllocateObject(ObjectTypeEvent, sizeof(EVENT)); if (!e) return STATUS_NO_MEMORY; e->Header.Destroy = EventDestroy; e->Lock = (SPINLOCK)SPINLOCK_INIT; e->Type = type; e->Signaled = initialState ? 1 : 0; LIST_INIT(&e->WaitList); *out = e; return STATUS_SUCCESS; } void KeSignalEvent(EVENT* event) { if (!event) return; uintptr_t flags = KeAcquireSpinlock(&event->Lock); if (event->Type == EventManualReset) { event->Signaled = 1; while (!LIST_IS_EMPTY(&event->WaitList)) { LIST_ENTRY* node = ListPopHead(&event->WaitList); THREAD* t = CONTAINING_RECORD(node, THREAD, SchedulerLink); KeReleaseSpinlock(&event->Lock, flags); KeUnblockThread(t); flags = KeAcquireSpinlock(&event->Lock); } } else { event->Signaled = 1; if (!LIST_IS_EMPTY(&event->WaitList)) { LIST_ENTRY* node = ListPopHead(&event->WaitList); THREAD* t = CONTAINING_RECORD(node, THREAD, SchedulerLink); KeReleaseSpinlock(&event->Lock, flags); KeUnblockThread(t); return; } } KeReleaseSpinlock(&event->Lock, flags); } void KeClearEvent(EVENT* event) { if (!event) return; uintptr_t flags = KeAcquireSpinlock(&event->Lock); event->Signaled = 0; KeReleaseSpinlock(&event->Lock, flags); } KSTATUS KeWaitForEvent(EVENT* event) { if (!event) return STATUS_INVALID_PARAMETER; THREAD* self = KeCurrentThread(); while (true) { uintptr_t flags = KeAcquireSpinlock(&event->Lock); if (event->Signaled) { if (event->Type == EventAutoReset) event->Signaled = 0; KeReleaseSpinlock(&event->Lock, flags); return STATUS_SUCCESS; } ListInsertTail(&event->WaitList, &self->SchedulerLink); KeReleaseSpinlock(&event->Lock, flags); KeBlockThread(self, &event->Header); } }