// Kernel semaphore primitive. This file owns counting wakeups and bounded resource acquisition. #include #include #include #include #include #include // Implements the semaphore Destroy operation. static void KiSemaphoreDestroy(OBJECT* obj) { (void)obj; } // Implements the semaphore Create operation. __declspec(dllexport) KSTATUS KeSemaphoreCreate(int32_t initial, int32_t max, SEMAPHORE **out) { if (!out || initial < 0 || max < 1 || initial > max) return STATUS_INVALID_PARAMETER; SEMAPHORE* s = (SEMAPHORE *)ObAllocateObject(ObjectTypeSemaphore, sizeof(SEMAPHORE)); if (!s) return STATUS_NO_MEMORY; s->Header.Destroy = KiSemaphoreDestroy; s->Lock = (SPINLOCK)SPINLOCK_INIT; s->Count = initial; s->MaxCount = max; LIST_INIT(&s->WaitList); *out = s; return STATUS_SUCCESS; } // Waits for semaphore. __declspec(dllexport) KSTATUS KeWaitSemaphore(SEMAPHORE* sem) { if (!sem) return STATUS_INVALID_PARAMETER; if (!KeCanWait()) return STATUS_INVALID_IRQL; THREAD* self = KeGetCurrentThread(); uintptr_t flags = KeAcquireSpinlock(&sem->Lock); if (sem->Count > 0) { sem->Count--; KeReleaseSpinlock(&sem->Lock, flags); return STATUS_SUCCESS; } KePrepareBlockThread(self, &sem->Header, 0); ListInsertTail(&sem->WaitList, &self->SchedulerLink); KeSetThreadWaitList(self, &sem->WaitList); KeReleaseSpinlock(&sem->Lock, flags); return KeCommitBlockThread(self, 0); } // Implements the try Semaphore operation. __declspec(dllexport) KSTATUS KeTrySemaphore(SEMAPHORE* sem) { if (!sem) return STATUS_INVALID_PARAMETER; uintptr_t flags = KeAcquireSpinlock(&sem->Lock); if (sem->Count > 0) { sem->Count--; KeReleaseSpinlock(&sem->Lock, flags); return STATUS_SUCCESS; } KeReleaseSpinlock(&sem->Lock, flags); return STATUS_FAILURE; } // Signals semaphore. __declspec(dllexport) void KeSignalSemaphore(SEMAPHORE* sem) { if (!sem) return; uintptr_t flags = KeAcquireSpinlock(&sem->Lock); if (!LIST_IS_EMPTY(&sem->WaitList)) { // Transfer this semaphore release directly to the selected waiter. The // count stays unchanged; the waiter returns success without looping and // consuming a count later. LIST_ENTRY* node = ListPopHead(&sem->WaitList); THREAD* waiter = CONTAINING_RECORD(node, THREAD, SchedulerLink); KeSetThreadWaitList(waiter, (LIST_ENTRY*)0); KeReleaseSpinlock(&sem->Lock, flags); KeUnblockThreadWithStatus(waiter, STATUS_SUCCESS); return; } if (sem->Count < sem->MaxCount) sem->Count++; KeReleaseSpinlock(&sem->Lock, flags); }