implement user mode catchable exceptions, refactor system status codes to use NTLSTATUS_ prefix, update build scripts to use shared literal macros for linker arguments, update named queue lifetime cleanup to include KeNamedQueueUnpublishHandle.

This commit is contained in:
maksw committed 2026-06-27 20:38:43 +02:00
1 parent 1f5477cf66
commit b7fcfce6f7
140 files changed
+7649 -3943

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@@ -62,21 +62,21 @@ static void expect_status(const char* what, uint32_t got, uint32_t expected) {
int main(void) {
print("input_api_smoke: start\n");
expect_status("poll keyboard null", SysPollKeyboard((INPUT_KEY*)0), STATUS_INVALID_PARAMETER);
expect_status("is key down null", SysIsKeyDown(INPUT_KEY_A, (bool*)0), STATUS_INVALID_PARAMETER);
expect_status("read key null", SysReadKey((INPUT_KEY*)0), STATUS_INVALID_PARAMETER);
expect_status("read char null", SysReadKeyboardChar((char*)0), STATUS_INVALID_PARAMETER);
expect_status("poll keyboard null", SysPollKeyboard((INPUT_KEY*)0), NTLSTATUS_INVALID_PARAMETER);
expect_status("is key down null", SysIsKeyDown(INPUT_KEY_A, (bool*)0), NTLSTATUS_INVALID_PARAMETER);
expect_status("read key null", SysReadKey((INPUT_KEY*)0), NTLSTATUS_INVALID_PARAMETER);
expect_status("read char null", SysReadKeyboardChar((char*)0), NTLSTATUS_INVALID_PARAMETER);
bool down = true;
uint32_t status = SysIsKeyDown(INPUT_KEY_A, &down);
if (status != STATUS_SUCCESS)
if (status != NTLSTATUS_SUCCESS)
fail_status("is key down", status);
INPUT_KEY key = INPUT_KEY_A;
status = SysPollKeyboard(&key);
if (status != STATUS_SUCCESS && status != STATUS_WOULD_BLOCK)
if (status != NTLSTATUS_SUCCESS && status != NTLSTATUS_WOULD_BLOCK)
fail_status("poll keyboard", status);
if (status == STATUS_WOULD_BLOCK && key != INPUT_KEY_NONE)
if (status == NTLSTATUS_WOULD_BLOCK && key != INPUT_KEY_NONE)
fail_status("poll keyboard would-block key", key);
INPUT_KEY_RECORD input;
@@ -87,33 +87,33 @@ int main(void) {
inputReq.TimeoutMilliseconds = 0;
inputReq.RecordOut = &input;
expect_status("peek input null", SysPeekInputEvent((const SYS_INPUT_EVENT_REQUEST*)0), STATUS_INVALID_PARAMETER);
expect_status("peek input null", SysPeekInputEvent((const SYS_INPUT_EVENT_REQUEST*)0), NTLSTATUS_INVALID_PARAMETER);
status = SysPeekInputEvent(&inputReq);
if (status != STATUS_SUCCESS && status != STATUS_WOULD_BLOCK)
if (status != NTLSTATUS_SUCCESS && status != NTLSTATUS_WOULD_BLOCK)
fail_status("peek input", status);
INPUT_MOUSE_EVENT mouse;
expect_status("peek mouse null", SysPeekMouse((INPUT_MOUSE_EVENT*)0), STATUS_INVALID_PARAMETER);
expect_status("read mouse null", SysReadMouse((INPUT_MOUSE_EVENT*)0), STATUS_INVALID_PARAMETER);
expect_status("peek mouse null", SysPeekMouse((INPUT_MOUSE_EVENT*)0), NTLSTATUS_INVALID_PARAMETER);
expect_status("read mouse null", SysReadMouse((INPUT_MOUSE_EVENT*)0), NTLSTATUS_INVALID_PARAMETER);
status = SysPeekMouse(&mouse);
if (status != STATUS_SUCCESS && status != STATUS_WOULD_BLOCK)
if (status != NTLSTATUS_SUCCESS && status != NTLSTATUS_WOULD_BLOCK)
fail_status("peek mouse", status);
uint32_t readStatus = SysReadMouse(&mouse);
if (status == STATUS_SUCCESS) {
if (readStatus != STATUS_SUCCESS)
if (status == NTLSTATUS_SUCCESS) {
if (readStatus != NTLSTATUS_SUCCESS)
fail_status("read mouse after peek", readStatus);
} else if (readStatus != STATUS_WOULD_BLOCK) {
} else if (readStatus != NTLSTATUS_WOULD_BLOCK) {
fail_status("read mouse would-block", readStatus);
}
int x = 0;
int y = 0;
expect_status("get mouse pos null x", SysGetMousePos((int*)0, &y), STATUS_INVALID_PARAMETER);
expect_status("get mouse pos null y", SysGetMousePos(&x, (int*)0), STATUS_INVALID_PARAMETER);
expect_status("get mouse pos null x", SysGetMousePos((int*)0, &y), NTLSTATUS_INVALID_PARAMETER);
expect_status("get mouse pos null y", SysGetMousePos(&x, (int*)0), NTLSTATUS_INVALID_PARAMETER);
status = SysGetMousePos(&x, &y);
if (status != STATUS_SUCCESS)
if (status != NTLSTATUS_SUCCESS)
fail_status("get mouse pos", status);
print("input_api_smoke: PASS\n");