add mouse and cursor
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@@ -1,5 +1,5 @@
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#pragma once
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// font8x16.h - embedded 8x16 VGA bitmap font, printable ASCII (0x20–0x7E)
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// font8x16.h - embedded 8x16 VGA bitmap font, printable ASCII (0x20-0x7E)
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// 95 glyphs × 16 bytes = 1520 bytes total.
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// Each byte is one scanline; bit 7 = leftmost pixel.
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#include <stdint.h>
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@@ -135,7 +135,7 @@ static const uint8_t Font8x16[95 * 16] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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// 0x60 '`'
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0x0C,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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// 0x61–0x7A lowercase - condensed to save space, using same shapes as upper offset by 32
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// 0x61-0x7A lowercase - condensed to save space, using same shapes as upper offset by 32
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// 0x61 'a'
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0x00,0x00,0x00,0x1C,0x30,0x3C,0x33,0x33,0x6E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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// 0x62 'b'
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