implement proper IRQL, DPCs, kernel and user APCs, alertable waits, async file I/O with cancellation, trap frames, selftests, a real driver/device model, native async FAT32, VFAT dotfile fixes, syscall ABI cleanup, async_apc and async_cancel tests, POSIX multi-volume paths, and pimp the readme.

This commit is contained in:
maksw committed 2026-05-19 20:56:15 +02:00
1 parent f5fd7bdd75
commit 529f816166
75 files changed
+9969 -5675

No files matched your search

+35 -34
View File
@@ -1,34 +1,35 @@
#pragma once
// ob_object.h - executive object model
// Every resource the kernel tracks is a typed, reference-counted OBJECT.
// The OBJECT header must be the first member of any derived struct.
#include <stdint.h>
#include <stddef.h>
#include <ke_status.h>
typedef enum OBJECT_TYPE {
ObjectTypeProcess = 1,
ObjectTypeThread = 2,
ObjectTypeMutex = 3,
ObjectTypeSemaphore = 4,
ObjectTypeEvent = 5,
ObjectTypeQueue = 6,
ObjectTypeFile = 7,
ObjectTypeDir = 8,
} OBJECT_TYPE;
typedef struct OBJECT {
OBJECT_TYPE Type;
volatile long RefCount; // interlocked
void (*Destroy)(struct OBJECT* self);
} OBJECT;
// Increment the reference count. Call whenever ownership is shared.
void ObReferenceObject(OBJECT* object);
// Decrement. Calls Destroy() and frees the object when count reaches zero.
void ObDereferenceObject(OBJECT* object);
// Allocate a zeroed object of the given size from kernel pool.
// Caller must fill Type and Destroy before publishing the pointer.
OBJECT* ObAllocateObject(OBJECT_TYPE type, size_t size);
#pragma once
// ob_object.h - executive object model
// Every resource the kernel tracks is a typed, reference-counted OBJECT.
// The OBJECT header must be the first member of any derived struct.
#include <stdint.h>
#include <stddef.h>
#include <ke_status.h>
typedef enum OBJECT_TYPE {
ObjectTypeProcess = 1,
ObjectTypeThread = 2,
ObjectTypeMutex = 3,
ObjectTypeSemaphore = 4,
ObjectTypeEvent = 5,
ObjectTypeQueue = 6,
ObjectTypeFile = 7,
ObjectTypeDir = 8,
ObjectTypeAsyncIo = 9,
} OBJECT_TYPE;
typedef struct OBJECT {
OBJECT_TYPE Type;
volatile long RefCount; // interlocked
void (*Destroy)(struct OBJECT* self);
} OBJECT;
// Increment the reference count. Call whenever ownership is shared.
void ObReferenceObject(OBJECT* object);
// Decrement. Calls Destroy() and frees the object when count reaches zero.
void ObDereferenceObject(OBJECT* object);
// Allocate a zeroed object of the given size from kernel pool.
// Caller must fill Type and Destroy before publishing the pointer.
OBJECT* ObAllocateObject(OBJECT_TYPE type, size_t size);