commit 48dc9ec180d20a961c6d4b91b858bd015cdde5b8 Author: Maksymilian Wilczyński Date: Fri May 9 22:30:12 2025 +0200 working first prototype diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..47dc208 --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +*.exe +*.obj +*.wav diff --git a/Chorium_fork.sf2 b/Chorium_fork.sf2 new file mode 100644 index 0000000..39de5d4 Binary files /dev/null and b/Chorium_fork.sf2 differ diff --git a/Rapapara_POL_07753.mid b/Rapapara_POL_07753.mid new file mode 100644 index 0000000..3d31647 Binary files /dev/null and b/Rapapara_POL_07753.mid differ diff --git a/bass.dll b/bass.dll new file mode 100644 index 0000000..e02c370 Binary files /dev/null and b/bass.dll differ diff --git a/bass.h b/bass.h new file mode 100644 index 0000000..1e3a86f --- /dev/null +++ b/bass.h @@ -0,0 +1,1149 @@ +/* + BASS 2.4 C/C++ header file + Copyright (c) 1999-2022 Un4seen Developments Ltd. + + See the BASS.CHM file for more detailed documentation +*/ + +#ifndef BASS_H +#define BASS_H + +#ifdef _WIN32 +#ifdef WINAPI_FAMILY +#include +#endif +#include +typedef unsigned __int64 QWORD; +#else +#include +#define WINAPI +#define CALLBACK +typedef uint8_t BYTE; +typedef uint16_t WORD; +typedef uint32_t DWORD; +typedef uint64_t QWORD; +#ifdef __OBJC__ +typedef int BOOL32; +#define BOOL BOOL32 // override objc's BOOL +#else +typedef int BOOL; +#endif +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif +#define LOBYTE(a) (BYTE)(a) +#define HIBYTE(a) (BYTE)((a)>>8) +#define LOWORD(a) (WORD)(a) +#define HIWORD(a) (WORD)((a)>>16) +#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) +#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define BASSVERSION 0x204 // API version +#define BASSVERSIONTEXT "2.4" + +#ifndef BASSDEF +#define BASSDEF(f) WINAPI f +#else +#define NOBASSOVERLOADS +#endif + +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // sample playback handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // effect handle +typedef DWORD HPLUGIN; // plugin handle + +// Error codes returned by BASS_ErrorGetCode +#define BASS_OK 0 // all is OK +#define BASS_ERROR_MEM 1 // memory error +#define BASS_ERROR_FILEOPEN 2 // can't open the file +#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver +#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost +#define BASS_ERROR_HANDLE 5 // invalid handle +#define BASS_ERROR_FORMAT 6 // unsupported sample format +#define BASS_ERROR_POSITION 7 // invalid position +#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called +#define BASS_ERROR_START 9 // BASS_Start has not been successfully called +#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available +#define BASS_ERROR_REINIT 11 // device needs to be reinitialized +#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever +#define BASS_ERROR_NOTAUDIO 17 // file does not contain audio +#define BASS_ERROR_NOCHAN 18 // can't get a free channel +#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified +#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified +#define BASS_ERROR_NO3D 21 // no 3D support +#define BASS_ERROR_NOEAX 22 // no EAX support +#define BASS_ERROR_DEVICE 23 // illegal device number +#define BASS_ERROR_NOPLAY 24 // not playing +#define BASS_ERROR_FREQ 25 // illegal sample rate +#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream +#define BASS_ERROR_NOHW 29 // no hardware voices available +#define BASS_ERROR_EMPTY 31 // the file has no sample data +#define BASS_ERROR_NONET 32 // no internet connection could be opened +#define BASS_ERROR_CREATE 33 // couldn't create the file +#define BASS_ERROR_NOFX 34 // effects are not available +#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available +#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" +#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT 40 // connection timedout +#define BASS_ERROR_FILEFORM 41 // unsupported file format +#define BASS_ERROR_SPEAKER 42 // unavailable speaker +#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC 44 // codec is not available/supported +#define BASS_ERROR_ENDED 45 // the channel/file has ended +#define BASS_ERROR_BUSY 46 // the device is busy +#define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file +#define BASS_ERROR_PROTOCOL 48 // unsupported protocol +#define BASS_ERROR_DENIED 49 // access denied +#define BASS_ERROR_UNKNOWN -1 // some other mystery problem + +// BASS_SetConfig options +#define BASS_CONFIG_BUFFER 0 +#define BASS_CONFIG_UPDATEPERIOD 1 +#define BASS_CONFIG_GVOL_SAMPLE 4 +#define BASS_CONFIG_GVOL_STREAM 5 +#define BASS_CONFIG_GVOL_MUSIC 6 +#define BASS_CONFIG_CURVE_VOL 7 +#define BASS_CONFIG_CURVE_PAN 8 +#define BASS_CONFIG_FLOATDSP 9 +#define BASS_CONFIG_3DALGORITHM 10 +#define BASS_CONFIG_NET_TIMEOUT 11 +#define BASS_CONFIG_NET_BUFFER 12 +#define BASS_CONFIG_PAUSE_NOPLAY 13 +#define BASS_CONFIG_NET_PREBUF 15 +#define BASS_CONFIG_NET_PASSIVE 18 +#define BASS_CONFIG_REC_BUFFER 19 +#define BASS_CONFIG_NET_PLAYLIST 21 +#define BASS_CONFIG_MUSIC_VIRTUAL 22 +#define BASS_CONFIG_VERIFY 23 +#define BASS_CONFIG_UPDATETHREADS 24 +#define BASS_CONFIG_DEV_BUFFER 27 +#define BASS_CONFIG_REC_LOOPBACK 28 +#define BASS_CONFIG_VISTA_TRUEPOS 30 +#define BASS_CONFIG_IOS_SESSION 34 +#define BASS_CONFIG_IOS_MIXAUDIO 34 +#define BASS_CONFIG_DEV_DEFAULT 36 +#define BASS_CONFIG_NET_READTIMEOUT 37 +#define BASS_CONFIG_VISTA_SPEAKERS 38 +#define BASS_CONFIG_IOS_SPEAKER 39 +#define BASS_CONFIG_MF_DISABLE 40 +#define BASS_CONFIG_HANDLES 41 +#define BASS_CONFIG_UNICODE 42 +#define BASS_CONFIG_SRC 43 +#define BASS_CONFIG_SRC_SAMPLE 44 +#define BASS_CONFIG_ASYNCFILE_BUFFER 45 +#define BASS_CONFIG_OGG_PRESCAN 47 +#define BASS_CONFIG_MF_VIDEO 48 +#define BASS_CONFIG_AIRPLAY 49 +#define BASS_CONFIG_DEV_NONSTOP 50 +#define BASS_CONFIG_IOS_NOCATEGORY 51 +#define BASS_CONFIG_VERIFY_NET 52 +#define BASS_CONFIG_DEV_PERIOD 53 +#define BASS_CONFIG_FLOAT 54 +#define BASS_CONFIG_NET_SEEK 56 +#define BASS_CONFIG_AM_DISABLE 58 +#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 +#define BASS_CONFIG_NET_PREBUF_WAIT 60 +#define BASS_CONFIG_ANDROID_SESSIONID 62 +#define BASS_CONFIG_WASAPI_PERSIST 65 +#define BASS_CONFIG_REC_WASAPI 66 +#define BASS_CONFIG_ANDROID_AAUDIO 67 +#define BASS_CONFIG_SAMPLE_ONEHANDLE 69 +#define BASS_CONFIG_NET_META 71 +#define BASS_CONFIG_NET_RESTRATE 72 +#define BASS_CONFIG_REC_DEFAULT 73 +#define BASS_CONFIG_NORAMP 74 + +// BASS_SetConfigPtr options +#define BASS_CONFIG_NET_AGENT 16 +#define BASS_CONFIG_NET_PROXY 17 +#define BASS_CONFIG_IOS_NOTIFY 46 +#define BASS_CONFIG_ANDROID_JAVAVM 63 +#define BASS_CONFIG_LIBSSL 64 +#define BASS_CONFIG_FILENAME 75 + +#define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting + +// BASS_CONFIG_IOS_SESSION flags +#define BASS_IOS_SESSION_MIX 1 +#define BASS_IOS_SESSION_DUCK 2 +#define BASS_IOS_SESSION_AMBIENT 4 +#define BASS_IOS_SESSION_SPEAKER 8 +#define BASS_IOS_SESSION_DISABLE 16 +#define BASS_IOS_SESSION_DEACTIVATE 32 +#define BASS_IOS_SESSION_AIRPLAY 64 +#define BASS_IOS_SESSION_BTHFP 128 +#define BASS_IOS_SESSION_BTA2DP 0x100 + +// BASS_Init flags +#define BASS_DEVICE_8BITS 1 // unused +#define BASS_DEVICE_MONO 2 // mono +#define BASS_DEVICE_3D 4 // unused +#define BASS_DEVICE_16BITS 8 // limit output to 16-bit +#define BASS_DEVICE_REINIT 128 // reinitialize +#define BASS_DEVICE_LATENCY 0x100 // unused +#define BASS_DEVICE_CPSPEAKERS 0x400 // unused +#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement +#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin +#define BASS_DEVICE_FREQ 0x4000 // set device sample rate +#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo +#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode +#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output +#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output +#define BASS_DEVICE_SOFTWARE 0x80000 // disable hardware/fastpath output + +// DirectSound interfaces (for use with BASS_GetDSoundObject) +#define BASS_OBJECT_DS 1 // IDirectSound +#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener + +// Device info structure +typedef struct { +#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // description + const wchar_t *driver; // driver +#else + const char *name; // description + const char *driver; // driver +#endif + DWORD flags; +} BASS_DEVICEINFO; + +// BASS_DEVICEINFO flags +#define BASS_DEVICE_ENABLED 1 +#define BASS_DEVICE_DEFAULT 2 +#define BASS_DEVICE_INIT 4 +#define BASS_DEVICE_LOOPBACK 8 +#define BASS_DEVICE_DEFAULTCOM 128 + +#define BASS_DEVICE_TYPE_MASK 0xff000000 +#define BASS_DEVICE_TYPE_NETWORK 0x01000000 +#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 +#define BASS_DEVICE_TYPE_LINE 0x03000000 +#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 +#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 +#define BASS_DEVICE_TYPE_HEADSET 0x06000000 +#define BASS_DEVICE_TYPE_HANDSET 0x07000000 +#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 +#define BASS_DEVICE_TYPE_SPDIF 0x09000000 +#define BASS_DEVICE_TYPE_HDMI 0x0a000000 +#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 + +// BASS_GetDeviceInfo flags +#define BASS_DEVICES_AIRPLAY 0x1000000 + +typedef struct { + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // unused + DWORD hwfree; // unused + DWORD freesam; // unused + DWORD free3d; // unused + DWORD minrate; // unused + DWORD maxrate; // unused + BOOL eax; // unused + DWORD minbuf; // recommended minimum buffer length in ms + DWORD dsver; // DirectSound version + DWORD latency; // average delay (in ms) before start of playback + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate +} BASS_INFO; + +// BASS_INFO flags (from DSOUND.H) +#define DSCAPS_EMULDRIVER 0x00000020 // device does not have hardware DirectSound support +#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft + +#define DSCAPS_HARDWARE 0x80000000 // hardware mixed + +// Recording device info structure +typedef struct { + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate +} BASS_RECORDINFO; + +// BASS_RECORDINFO flags (from DSOUND.H) +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does not have hardware DirectSound recording support +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft + +// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) +#ifndef WAVE_FORMAT_1M08 +#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ +#endif + +// Sample info structure +typedef struct { + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // unused + DWORD priority; // unused +} BASS_SAMPLE; + +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // unused +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // unused +#define BASS_SAMPLE_FX 128 // unused +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN 0x20000 // scan file for accurate seeking and length +#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stops/ends +#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file stream +#define BASS_STREAM_BLOCK 0x100000 // download internet file stream in small blocks +#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode +#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info +#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN + +#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D BASS_SAMPLE_3D +#define BASS_MUSIC_FX BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length +#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples + +// Speaker assignment flags +#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_SIDE 0x4000000 // side speakers (7.1) +#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_SIDELEFT BASS_SPEAKER_SIDE | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_SIDERIGHT BASS_SPEAKER_SIDE | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2 BASS_SPEAKER_SIDE +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_SIDELEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_SIDERIGHT + +#define BASS_ASYNCFILE 0x40000000 // read file asynchronously +#define BASS_UNICODE 0x80000000 // UTF-16 + +#define BASS_RECORD_ECHOCANCEL 0x2000 +#define BASS_RECORD_AGC 0x4000 +#define BASS_RECORD_PAUSE 0x8000 // start recording paused + +// DX7 voice allocation & management flags +#define BASS_VAM_HARDWARE 1 +#define BASS_VAM_SOFTWARE 2 +#define BASS_VAM_TERM_TIME 4 +#define BASS_VAM_TERM_DIST 8 +#define BASS_VAM_TERM_PRIO 16 + +// Channel info structure +typedef struct { + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; + HSAMPLE sample; + const char *filename; +} BASS_CHANNELINFO; + +#define BASS_ORIGRES_FLOAT 0x10000 + +// BASS_CHANNELINFO types +#define BASS_CTYPE_SAMPLE 1 +#define BASS_CTYPE_RECORD 2 +#define BASS_CTYPE_STREAM 0x10000 +#define BASS_CTYPE_STREAM_VORBIS 0x10002 +#define BASS_CTYPE_STREAM_OGG 0x10002 +#define BASS_CTYPE_STREAM_MP1 0x10003 +#define BASS_CTYPE_STREAM_MP2 0x10004 +#define BASS_CTYPE_STREAM_MP3 0x10005 +#define BASS_CTYPE_STREAM_AIFF 0x10006 +#define BASS_CTYPE_STREAM_CA 0x10007 +#define BASS_CTYPE_STREAM_MF 0x10008 +#define BASS_CTYPE_STREAM_AM 0x10009 +#define BASS_CTYPE_STREAM_SAMPLE 0x1000a +#define BASS_CTYPE_STREAM_DUMMY 0x18000 +#define BASS_CTYPE_STREAM_DEVICE 0x18001 +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag (LOWORD=codec) +#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 +#define BASS_CTYPE_MUSIC_MOD 0x20000 +#define BASS_CTYPE_MUSIC_MTM 0x20001 +#define BASS_CTYPE_MUSIC_S3M 0x20002 +#define BASS_CTYPE_MUSIC_XM 0x20003 +#define BASS_CTYPE_MUSIC_IT 0x20004 +#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag + +// BASS_PluginLoad flags +#define BASS_PLUGIN_PROC 1 + +typedef struct { + DWORD ctype; // channel type +#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) +#else + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) +#endif +} BASS_PLUGINFORM; + +typedef struct { + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats +} BASS_PLUGININFO; + +// 3D vector (for 3D positions/velocities/orientations) +typedef struct BASS_3DVECTOR { +#ifdef __cplusplus + BASS_3DVECTOR() {} + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} +#endif + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind +} BASS_3DVECTOR; + +// 3D channel modes +#define BASS_3DMODE_NORMAL 0 // normal 3D processing +#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener +#define BASS_3DMODE_OFF 2 // no 3D processing + +// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) +#define BASS_3DALG_DEFAULT 0 +#define BASS_3DALG_OFF 1 +#define BASS_3DALG_FULL 2 +#define BASS_3DALG_LIGHT 3 + +// BASS_SampleGetChannel flags +#define BASS_SAMCHAN_NEW 1 // get a new playback channel +#define BASS_SAMCHAN_STREAM 2 // create a stream + +typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); +/* User stream callback function. +handle : The stream that needs writing +buffer : Buffer to write the samples in +length : Number of bytes to write +user : The 'user' parameter value given when calling BASS_StreamCreate +RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ + +#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag + +// Special STREAMPROCs +#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream +#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream +#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream +#define STREAMPROC_DEVICE_3D (STREAMPROC*)-3 // device 3D mix stream + +// BASS_StreamCreateFileUser file systems +#define STREAMFILE_NOBUFFER 0 +#define STREAMFILE_BUFFER 1 +#define STREAMFILE_BUFFERPUSH 2 + +// User file stream callback functions +typedef void (CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD (CALLBACK FILELENPROC)(void *user); +typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); + +typedef struct { + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; +} BASS_FILEPROCS; + +// BASS_StreamPutFileData options +#define BASS_FILEDATA_END 0 // end & close the file + +// BASS_StreamGetFilePosition modes +#define BASS_FILEPOS_CURRENT 0 +#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD 1 +#define BASS_FILEPOS_END 2 +#define BASS_FILEPOS_START 3 +#define BASS_FILEPOS_CONNECTED 4 +#define BASS_FILEPOS_BUFFER 5 +#define BASS_FILEPOS_SOCKET 6 +#define BASS_FILEPOS_ASYNCBUF 7 +#define BASS_FILEPOS_SIZE 8 +#define BASS_FILEPOS_BUFFERING 9 +#define BASS_FILEPOS_AVAILABLE 10 + +typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +/* Internet stream download callback function. +buffer : Buffer containing the downloaded data... NULL=end of download +length : Number of bytes in the buffer +user : The 'user' parameter value given when calling BASS_StreamCreateURL */ + +// BASS_ChannelSetSync types +#define BASS_SYNC_POS 0 +#define BASS_SYNC_END 2 +#define BASS_SYNC_META 4 +#define BASS_SYNC_SLIDE 5 +#define BASS_SYNC_STALL 6 +#define BASS_SYNC_DOWNLOAD 7 +#define BASS_SYNC_FREE 8 +#define BASS_SYNC_SETPOS 11 +#define BASS_SYNC_MUSICPOS 10 +#define BASS_SYNC_MUSICINST 1 +#define BASS_SYNC_MUSICFX 3 +#define BASS_SYNC_OGG_CHANGE 12 +#define BASS_SYNC_DEV_FAIL 14 +#define BASS_SYNC_DEV_FORMAT 15 +#define BASS_SYNC_THREAD 0x20000000 // flag: call sync in other thread +#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously + +typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +/* Sync callback function. +handle : The sync that has occured +channel: Channel that the sync occured in +data : Additional data associated with the sync's occurance +user : The 'user' parameter given when calling BASS_ChannelSetSync */ + +typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +/* DSP callback function. +handle : The DSP handle +channel: Channel that the DSP is being applied to +buffer : Buffer to apply the DSP to +length : Number of bytes in the buffer +user : The 'user' parameter given when calling BASS_ChannelSetDSP */ + +typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +/* Recording callback function. +handle : The recording handle +buffer : Buffer containing the recorded sample data +length : Number of bytes +user : The 'user' parameter value given when calling BASS_RecordStart +RETURN : TRUE = continue recording, FALSE = stop */ + +// BASS_ChannelIsActive return values +#define BASS_ACTIVE_STOPPED 0 +#define BASS_ACTIVE_PLAYING 1 +#define BASS_ACTIVE_STALLED 2 +#define BASS_ACTIVE_PAUSED 3 +#define BASS_ACTIVE_PAUSED_DEVICE 4 + +// Channel attributes +#define BASS_ATTRIB_FREQ 1 +#define BASS_ATTRIB_VOL 2 +#define BASS_ATTRIB_PAN 3 +#define BASS_ATTRIB_EAXMIX 4 +#define BASS_ATTRIB_NOBUFFER 5 +#define BASS_ATTRIB_VBR 6 +#define BASS_ATTRIB_CPU 7 +#define BASS_ATTRIB_SRC 8 +#define BASS_ATTRIB_NET_RESUME 9 +#define BASS_ATTRIB_SCANINFO 10 +#define BASS_ATTRIB_NORAMP 11 +#define BASS_ATTRIB_BITRATE 12 +#define BASS_ATTRIB_BUFFER 13 +#define BASS_ATTRIB_GRANULE 14 +#define BASS_ATTRIB_USER 15 +#define BASS_ATTRIB_TAIL 16 +#define BASS_ATTRIB_PUSH_LIMIT 17 +#define BASS_ATTRIB_DOWNLOADPROC 18 +#define BASS_ATTRIB_VOLDSP 19 +#define BASS_ATTRIB_VOLDSP_PRIORITY 20 +#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 +#define BASS_ATTRIB_MUSIC_PANSEP 0x101 +#define BASS_ATTRIB_MUSIC_PSCALER 0x102 +#define BASS_ATTRIB_MUSIC_BPM 0x103 +#define BASS_ATTRIB_MUSIC_SPEED 0x104 +#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 +#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 +#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # + +// BASS_ChannelSlideAttribute flags +#define BASS_SLIDE_LOG 0x1000000 + +// BASS_ChannelGetData flags +#define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer +#define BASS_DATA_FIXED 0x20000000 // unused +#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data +#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT +#define BASS_DATA_FFT512 0x80000001 // 512 FFT +#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT +#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT +#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT +#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT +#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT +#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT +#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias +#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data +#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value + +// BASS_ChannelGetLevelEx flags +#define BASS_LEVEL_MONO 1 // get mono level +#define BASS_LEVEL_STEREO 2 // get stereo level +#define BASS_LEVEL_RMS 4 // get RMS levels +#define BASS_LEVEL_VOLPAN 8 // apply VOL/PAN attributes to the levels +#define BASS_LEVEL_NOREMOVE 16 // don't remove data from recording buffer + +// BASS_ChannelGetTags types : what's returned +#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ASCII strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings +#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings +#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings +#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings +#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure +#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string +#define BASS_TAG_ID3V2_2 17 // ID3v2 tags (2nd block) : variable length block +#define BASS_TAG_AM_MIME 18 // Android Media MIME type : ASCII string +#define BASS_TAG_LOCATION 19 // redirected URL : ASCII string +#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure +#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string +#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure +#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure +#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure +#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string +#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_CHAN 0x10200 // + channel #, MOD channel name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string + +// ID3v1 tag structure +typedef struct { + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; +} TAG_ID3; + +// Binary APE tag structure +typedef struct { + const char *key; + const void *data; + DWORD length; +} TAG_APE_BINARY; + +// BWF "bext" tag structure +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4200) +#endif +#pragma pack(push,1) +typedef struct { + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__<3 + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history +#else + char CodingHistory[1]; // history +#endif +} TAG_BEXT; +#pragma pack(pop) + +// BWF "cart" tag structures +typedef struct +{ + DWORD dwUsage; // FOURCC timer usage ID + DWORD dwValue; // timer value in samples from head +} TAG_CART_TIMER; + +typedef struct +{ + char Version[4]; // version of the data structure + char Title[64]; // title of cart audio sequence + char Artist[64]; // artist or creator name + char CutID[64]; // cut number identification + char ClientID[64]; // client identification + char Category[64]; // category ID, PSA, NEWS, etc + char Classification[64]; // classification or auxiliary key + char OutCue[64]; // out cue text + char StartDate[10]; // yyyy-mm-dd + char StartTime[8]; // hh:mm:ss + char EndDate[10]; // yyyy-mm-dd + char EndTime[8]; // hh:mm:ss + char ProducerAppID[64]; // name of vendor or application + char ProducerAppVersion[64]; // version of producer application + char UserDef[64]; // user defined text + DWORD dwLevelReference; // sample value for 0 dB reference + TAG_CART_TIMER PostTimer[8]; // 8 time markers after head + char Reserved[276]; + char URL[1024]; // uniform resource locator +#if defined(__GNUC__) && __GNUC__<3 + char TagText[0]; // free form text for scripts or tags +#elif 1 // change to 0 if compiler fails the following line + char TagText[]; // free form text for scripts or tags +#else + char TagText[1]; // free form text for scripts or tags +#endif +} TAG_CART; + +// RIFF "cue " tag structures +typedef struct +{ + DWORD dwName; + DWORD dwPosition; + DWORD fccChunk; + DWORD dwChunkStart; + DWORD dwBlockStart; + DWORD dwSampleOffset; +} TAG_CUE_POINT; + +typedef struct +{ + DWORD dwCuePoints; +#if defined(__GNUC__) && __GNUC__<3 + TAG_CUE_POINT CuePoints[0]; +#elif 1 // change to 0 if compiler fails the following line + TAG_CUE_POINT CuePoints[]; +#else + TAG_CUE_POINT CuePoints[1]; +#endif +} TAG_CUE; + +// RIFF "smpl" tag structures +typedef struct +{ + DWORD dwIdentifier; + DWORD dwType; + DWORD dwStart; + DWORD dwEnd; + DWORD dwFraction; + DWORD dwPlayCount; +} TAG_SMPL_LOOP; + +typedef struct +{ + DWORD dwManufacturer; + DWORD dwProduct; + DWORD dwSamplePeriod; + DWORD dwMIDIUnityNote; + DWORD dwMIDIPitchFraction; + DWORD dwSMPTEFormat; + DWORD dwSMPTEOffset; + DWORD cSampleLoops; + DWORD cbSamplerData; +#if defined(__GNUC__) && __GNUC__<3 + TAG_SMPL_LOOP SampleLoops[0]; +#elif 1 // change to 0 if compiler fails the following line + TAG_SMPL_LOOP SampleLoops[]; +#else + TAG_SMPL_LOOP SampleLoops[1]; +#endif +} TAG_SMPL; +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +// CoreAudio codec info structure +typedef struct { + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description +} TAG_CA_CODEC; + +#ifndef _WAVEFORMATEX_ +#define _WAVEFORMATEX_ +#pragma pack(push,1) +typedef struct tWAVEFORMATEX +{ + WORD wFormatTag; + WORD nChannels; + DWORD nSamplesPerSec; + DWORD nAvgBytesPerSec; + WORD nBlockAlign; + WORD wBitsPerSample; + WORD cbSize; +} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; +typedef const WAVEFORMATEX *LPCWAVEFORMATEX; +#pragma pack(pop) +#endif + +// BASS_ChannelGetLength/GetPosition/SetPosition modes +#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_OGG 3 // OGG bitstream number +#define BASS_POS_END 0x10 // trimmed end position +#define BASS_POS_LOOP 0x11 // loop start positiom +#define BASS_POS_FLUSH 0x1000000 // flag: flush decoder/FX buffers +#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers +#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position +#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position +#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking +#define BASS_POS_SCAN 0x40000000 // flag: scan to the position + +// BASS_ChannelSetDevice/GetDevice option +#define BASS_NODEVICE 0x20000 + +// BASS_RecordSetInput flags +#define BASS_INPUT_OFF 0x10000 +#define BASS_INPUT_ON 0x20000 + +#define BASS_INPUT_TYPE_MASK 0xff000000 +#define BASS_INPUT_TYPE_UNDEF 0x00000000 +#define BASS_INPUT_TYPE_DIGITAL 0x01000000 +#define BASS_INPUT_TYPE_LINE 0x02000000 +#define BASS_INPUT_TYPE_MIC 0x03000000 +#define BASS_INPUT_TYPE_SYNTH 0x04000000 +#define BASS_INPUT_TYPE_CD 0x05000000 +#define BASS_INPUT_TYPE_PHONE 0x06000000 +#define BASS_INPUT_TYPE_SPEAKER 0x07000000 +#define BASS_INPUT_TYPE_WAVE 0x08000000 +#define BASS_INPUT_TYPE_AUX 0x09000000 +#define BASS_INPUT_TYPE_ANALOG 0x0a000000 + +// BASS_ChannelSetFX effect types +#define BASS_FX_DX8_CHORUS 0 +#define BASS_FX_DX8_COMPRESSOR 1 +#define BASS_FX_DX8_DISTORTION 2 +#define BASS_FX_DX8_ECHO 3 +#define BASS_FX_DX8_FLANGER 4 +#define BASS_FX_DX8_GARGLE 5 +#define BASS_FX_DX8_I3DL2REVERB 6 +#define BASS_FX_DX8_PARAMEQ 7 +#define BASS_FX_DX8_REVERB 8 +#define BASS_FX_VOLUME 9 + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_CHORUS; + +typedef struct { + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; +} BASS_DX8_COMPRESSOR; + +typedef struct { + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; +} BASS_DX8_DISTORTION; + +typedef struct { + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; +} BASS_DX8_ECHO; + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_FLANGER; + +typedef struct { + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square +} BASS_DX8_GARGLE; + +typedef struct { + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz +} BASS_DX8_I3DL2REVERB; + +typedef struct { + float fCenter; + float fBandwidth; + float fGain; +} BASS_DX8_PARAMEQ; + +typedef struct { + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 +} BASS_DX8_REVERB; + +#define BASS_DX8_PHASE_NEG_180 0 +#define BASS_DX8_PHASE_NEG_90 1 +#define BASS_DX8_PHASE_ZERO 2 +#define BASS_DX8_PHASE_90 3 +#define BASS_DX8_PHASE_180 4 + +typedef struct { + float fTarget; + float fCurrent; + float fTime; + DWORD lCurve; +} BASS_FX_VOLUME_PARAM; + +typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status); +/* iOS notification callback function. +status : The notification (BASS_IOSNOTIFY_xxx) */ + +#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started +#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended + +BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); +DWORD BASSDEF(BASS_GetConfig)(DWORD option); +BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); +const void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(void); +int BASSDEF(BASS_ErrorGetCode)(void); + +BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid); +#else +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid); +#endif +BOOL BASSDEF(BASS_Free)(void); +BOOL BASSDEF(BASS_SetDevice)(DWORD device); +DWORD BASSDEF(BASS_GetDevice)(void); +BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); +BOOL BASSDEF(BASS_Start)(void); +BOOL BASSDEF(BASS_Stop)(void); +BOOL BASSDEF(BASS_Pause)(void); +DWORD BASSDEF(BASS_IsStarted)(void); +BOOL BASSDEF(BASS_Update)(DWORD length); +float BASSDEF(BASS_GetCPU)(void); +BOOL BASSDEF(BASS_SetVolume)(float volume); +float BASSDEF(BASS_GetVolume)(void); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +void *BASSDEF(BASS_GetDSoundObject)(DWORD object); +#endif + +BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); +BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); +void BASSDEF(BASS_Apply3D)(void); + +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); + +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); +BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); +BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); +BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); +BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); +BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); +DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags); +DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); +BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); + +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); +BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); +QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); + +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); + +BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_RecordInit)(int device); +BOOL BASSDEF(BASS_RecordFree)(void); +BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); +DWORD BASSDEF(BASS_RecordGetDevice)(void); +BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); +const char *BASSDEF(BASS_RecordGetInputName)(int input); +BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); +DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); + +double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); +QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); +DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); +DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); +const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); +DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); +BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelFree)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); +BOOL BASSDEF(BASS_ChannelStart)(DWORD handle); +BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); +BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); +BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); +BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); +QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); +DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); +DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); +BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); +BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); +HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); +BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); + +BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); +BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); +BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); +BOOL BASSDEF(BASS_FXReset)(DWORD handle); + +#ifdef __cplusplus +} + +#if defined(_WIN32) && !defined(NOBASSOVERLOADS) +static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) +{ + return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE); +} + +static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) +{ + return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq); +} + +static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) +{ + return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE); +} + +static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) +{ + return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE); +} + +static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) +{ + return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user); +} + +static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) +{ + return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value); +} +#endif +#endif + +#ifdef __OBJC__ +#undef BOOL +#endif + +#endif diff --git a/bass.lib b/bass.lib new file mode 100644 index 0000000..4e11da3 Binary files /dev/null and b/bass.lib differ diff --git a/bassmidi.dll b/bassmidi.dll new file mode 100644 index 0000000..57c5881 Binary files /dev/null and b/bassmidi.dll differ diff --git a/bassmidi.h b/bassmidi.h new file mode 100644 index 0000000..30e5447 --- /dev/null +++ b/bassmidi.h @@ -0,0 +1,442 @@ +/* + BASSMIDI 2.4 C/C++ header file + Copyright (c) 2006-2024 Un4seen Developments Ltd. + + See the BASSMIDI.CHM file for more detailed documentation +*/ + +#ifndef BASSMIDI_H +#define BASSMIDI_H + +#include "bass.h" + +#if BASSVERSION!=0x204 +#error conflicting BASS and BASSMIDI versions +#endif + +#ifdef __OBJC__ +typedef int BOOL32; +#define BOOL BOOL32 // override objc's BOOL +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef BASSMIDIDEF +#define BASSMIDIDEF(f) WINAPI f +#else +#define NOBASSMIDIOVERLOADS +#endif + +typedef DWORD HSOUNDFONT; // soundfont handle + +// Additional error codes returned by BASS_ErrorGetCode +#define BASS_ERROR_MIDI_INCLUDE 7000 // SFZ include file could not be opened + +// Additional BASS_SetConfig options +#define BASS_CONFIG_MIDI_COMPACT 0x10400 +#define BASS_CONFIG_MIDI_VOICES 0x10401 +#define BASS_CONFIG_MIDI_AUTOFONT 0x10402 +#define BASS_CONFIG_MIDI_IN_PORTS 0x10404 +#define BASS_CONFIG_MIDI_SAMPLETHREADS 0x10406 +#define BASS_CONFIG_MIDI_SAMPLEMEM 0x10407 +#define BASS_CONFIG_MIDI_SAMPLEREAD 0x10408 +#define BASS_CONFIG_MIDI_SAMPLELOADING 0x1040a + +// Additional BASS_SetConfigPtr options +#define BASS_CONFIG_MIDI_DEFFONT 0x10403 +#define BASS_CONFIG_MIDI_SFZHEAD 0x10409 + +// Additional sync types +#define BASS_SYNC_MIDI_MARK 0x10000 +#define BASS_SYNC_MIDI_MARKER 0x10000 +#define BASS_SYNC_MIDI_CUE 0x10001 +#define BASS_SYNC_MIDI_LYRIC 0x10002 +#define BASS_SYNC_MIDI_TEXT 0x10003 +#define BASS_SYNC_MIDI_EVENT 0x10004 +#define BASS_SYNC_MIDI_TICK 0x10005 +#define BASS_SYNC_MIDI_TIMESIG 0x10006 +#define BASS_SYNC_MIDI_KEYSIG 0x10007 + +// Additional BASS_MIDI_StreamCreateFile/etc flags +#define BASS_MIDI_NODRUMPARAMUSER 0x200 +#define BASS_MIDI_NODRUMPARAM 0x400 +#define BASS_MIDI_NOSYSRESET 0x800 +#define BASS_MIDI_DECAYEND 0x1000 +#define BASS_MIDI_NOFX 0x2000 +#define BASS_MIDI_DECAYSEEK 0x4000 +#define BASS_MIDI_NOCROP 0x8000 +#define BASS_MIDI_NOTEOFF1 0x10000 +#define BASS_MIDI_ASYNC 0x400000 +#define BASS_MIDI_SINCINTER 0x800000 + +// BASS_MIDI_FontInit flags +#define BASS_MIDI_FONT_MEM 0x10000 +#define BASS_MIDI_FONT_MMAP 0x20000 +#define BASS_MIDI_FONT_XGDRUMS 0x40000 +#define BASS_MIDI_FONT_NOFX 0x80000 +#define BASS_MIDI_FONT_LINATTMOD 0x100000 +#define BASS_MIDI_FONT_LINDECVOL 0x200000 +#define BASS_MIDI_FONT_NORAMPIN 0x400000 +#define BASS_MIDI_FONT_NOSBLIMITS 0x800000 +#define BASS_MIDI_FONT_NOLIMITS BASS_MIDI_FONT_NOSBLIMITS +#define BASS_MIDI_FONT_MINFX 0x1000000 +#define BASS_MIDI_FONT_SBLIMITS 0x2000000 + +typedef struct { + HSOUNDFONT font; // soundfont + int preset; // preset number (-1=all) + int bank; +} BASS_MIDI_FONT; + +typedef struct { + HSOUNDFONT font; // soundfont + int spreset; // source preset number + int sbank; // source bank number + int dpreset; // destination preset/program number + int dbank; // destination bank number + int dbanklsb; // destination bank number LSB +} BASS_MIDI_FONTEX; + +typedef struct { + HSOUNDFONT font; // soundfont + int spreset; // source preset number + int sbank; // source bank number + int dpreset; // destination preset/program number + int dbank; // destination bank number + int dbanklsb; // destination bank number LSB + DWORD minchan; // minimum channel number + DWORD numchan; // number of channels from minchan +} BASS_MIDI_FONTEX2; + +// BASS_MIDI_StreamSet/GetFonts flag +#define BASS_MIDI_FONT_EX 0x1000000 // BASS_MIDI_FONTEX +#define BASS_MIDI_FONT_EX2 0x2000000 // BASS_MIDI_FONTEX2 + +typedef struct { + const char *name; + const char *copyright; + const char *comment; + DWORD presets; // number of presets/instruments + DWORD samsize; // total size (in bytes) of the sample data + DWORD samload; // amount of sample data currently loaded + DWORD samtype; // sample format (CTYPE) if packed +} BASS_MIDI_FONTINFO; + +typedef struct { + DWORD track; // track containing marker + DWORD pos; // marker position + const char *text; // marker text +} BASS_MIDI_MARK; + +// Marker types +#define BASS_MIDI_MARK_MARKER 0 // marker +#define BASS_MIDI_MARK_CUE 1 // cue point +#define BASS_MIDI_MARK_LYRIC 2 // lyric +#define BASS_MIDI_MARK_TEXT 3 // text +#define BASS_MIDI_MARK_TIMESIG 4 // time signature +#define BASS_MIDI_MARK_KEYSIG 5 // key signature +#define BASS_MIDI_MARK_COPY 6 // copyright notice +#define BASS_MIDI_MARK_TRACK 7 // track name +#define BASS_MIDI_MARK_INST 8 // instrument name +#define BASS_MIDI_MARK_TRACKSTART 9 // track start (SMF2) +#define BASS_MIDI_MARK_SEQSPEC 10 // sequencer-specific +#define BASS_MIDI_MARK_TICK 0x10000 // flag: get position in ticks (otherwise bytes) + +// MIDI events +#define MIDI_EVENT_NOTE 1 +#define MIDI_EVENT_PROGRAM 2 +#define MIDI_EVENT_CHANPRES 3 +#define MIDI_EVENT_PITCH 4 +#define MIDI_EVENT_PITCHRANGE 5 +#define MIDI_EVENT_DRUMS 6 +#define MIDI_EVENT_FINETUNE 7 +#define MIDI_EVENT_COARSETUNE 8 +#define MIDI_EVENT_MASTERVOL 9 +#define MIDI_EVENT_BANK 10 +#define MIDI_EVENT_MODULATION 11 +#define MIDI_EVENT_VOLUME 12 +#define MIDI_EVENT_PAN 13 +#define MIDI_EVENT_EXPRESSION 14 +#define MIDI_EVENT_SUSTAIN 15 +#define MIDI_EVENT_SOUNDOFF 16 +#define MIDI_EVENT_RESET 17 +#define MIDI_EVENT_NOTESOFF 18 +#define MIDI_EVENT_PORTAMENTO 19 +#define MIDI_EVENT_PORTATIME 20 +#define MIDI_EVENT_PORTANOTE 21 +#define MIDI_EVENT_MODE 22 +#define MIDI_EVENT_REVERB 23 +#define MIDI_EVENT_CHORUS 24 +#define MIDI_EVENT_CUTOFF 25 +#define MIDI_EVENT_RESONANCE 26 +#define MIDI_EVENT_RELEASE 27 +#define MIDI_EVENT_ATTACK 28 +#define MIDI_EVENT_DECAY 29 +#define MIDI_EVENT_REVERB_MACRO 30 +#define MIDI_EVENT_CHORUS_MACRO 31 +#define MIDI_EVENT_REVERB_TIME 32 +#define MIDI_EVENT_REVERB_DELAY 33 +#define MIDI_EVENT_REVERB_LOCUTOFF 34 +#define MIDI_EVENT_REVERB_HICUTOFF 35 +#define MIDI_EVENT_REVERB_LEVEL 36 +#define MIDI_EVENT_CHORUS_DELAY 37 +#define MIDI_EVENT_CHORUS_DEPTH 38 +#define MIDI_EVENT_CHORUS_RATE 39 +#define MIDI_EVENT_CHORUS_FEEDBACK 40 +#define MIDI_EVENT_CHORUS_LEVEL 41 +#define MIDI_EVENT_CHORUS_REVERB 42 +#define MIDI_EVENT_USERFX 43 +#define MIDI_EVENT_USERFX_LEVEL 44 +#define MIDI_EVENT_USERFX_REVERB 45 +#define MIDI_EVENT_USERFX_CHORUS 46 +#define MIDI_EVENT_DRUM_FINETUNE 50 +#define MIDI_EVENT_DRUM_COARSETUNE 51 +#define MIDI_EVENT_DRUM_PAN 52 +#define MIDI_EVENT_DRUM_REVERB 53 +#define MIDI_EVENT_DRUM_CHORUS 54 +#define MIDI_EVENT_DRUM_CUTOFF 55 +#define MIDI_EVENT_DRUM_RESONANCE 56 +#define MIDI_EVENT_DRUM_LEVEL 57 +#define MIDI_EVENT_DRUM_USERFX 58 +#define MIDI_EVENT_SOFT 60 +#define MIDI_EVENT_SYSTEM 61 +#define MIDI_EVENT_TEMPO 62 +#define MIDI_EVENT_SCALETUNING 63 +#define MIDI_EVENT_CONTROL 64 +#define MIDI_EVENT_CHANPRES_VIBRATO 65 +#define MIDI_EVENT_CHANPRES_PITCH 66 +#define MIDI_EVENT_CHANPRES_FILTER 67 +#define MIDI_EVENT_CHANPRES_VOLUME 68 +#define MIDI_EVENT_MOD_VIBRATO 69 +#define MIDI_EVENT_MODRANGE 69 +#define MIDI_EVENT_BANK_LSB 70 +#define MIDI_EVENT_KEYPRES 71 +#define MIDI_EVENT_KEYPRES_VIBRATO 72 +#define MIDI_EVENT_KEYPRES_PITCH 73 +#define MIDI_EVENT_KEYPRES_FILTER 74 +#define MIDI_EVENT_KEYPRES_VOLUME 75 +#define MIDI_EVENT_SOSTENUTO 76 +#define MIDI_EVENT_MOD_PITCH 77 +#define MIDI_EVENT_MOD_FILTER 78 +#define MIDI_EVENT_MOD_VOLUME 79 +#define MIDI_EVENT_VIBRATO_RATE 80 +#define MIDI_EVENT_VIBRATO_DEPTH 81 +#define MIDI_EVENT_VIBRATO_DELAY 82 +#define MIDI_EVENT_MASTER_FINETUNE 83 +#define MIDI_EVENT_MASTER_COARSETUNE 84 +#define MIDI_EVENT_MIXLEVEL 0x10000 +#define MIDI_EVENT_TRANSPOSE 0x10001 +#define MIDI_EVENT_SYSTEMEX 0x10002 +#define MIDI_EVENT_SPEED 0x10004 +#define MIDI_EVENT_DEFDRUMS 0x10006 + +#define MIDI_EVENT_END 0 +#define MIDI_EVENT_END_TRACK 0x10003 + +#define MIDI_EVENT_NOTES 0x20000 +#define MIDI_EVENT_VOICES 0x20001 + +#define MIDI_SYSTEM_DEFAULT 0 +#define MIDI_SYSTEM_GM1 1 +#define MIDI_SYSTEM_GM2 2 +#define MIDI_SYSTEM_XG 3 +#define MIDI_SYSTEM_GS 4 + +typedef struct { + DWORD event; // MIDI_EVENT_xxx + DWORD param; + DWORD chan; + DWORD tick; // event position (ticks) + DWORD pos; // event position (bytes) +} BASS_MIDI_EVENT; + +// BASS_MIDI_StreamEvents modes +#define BASS_MIDI_EVENTS_STRUCT 0 // BASS_MIDI_EVENT structures +#define BASS_MIDI_EVENTS_RAW 0x10000 // raw MIDI event data +#define BASS_MIDI_EVENTS_SYNC 0x1000000 // flag: trigger event syncs +#define BASS_MIDI_EVENTS_NORSTATUS 0x2000000 // flag: no running status +#define BASS_MIDI_EVENTS_CANCEL 0x4000000 // flag: cancel pending events +#define BASS_MIDI_EVENTS_TIME 0x8000000 // flag: delta-time info is present +#define BASS_MIDI_EVENTS_ABSTIME 0x10000000 // flag: absolute time info is present +#define BASS_MIDI_EVENTS_ASYNC 0x20000000 // flag: process asynchronously +#define BASS_MIDI_EVENTS_FILTER 0x40000000 // flag: apply filtering +#define BASS_MIDI_EVENTS_FLUSH 0x80000000 // flag: flush async events + +// BASS_MIDI_StreamGetChannel special channels +#define BASS_MIDI_CHAN_CHORUS (DWORD)-1 +#define BASS_MIDI_CHAN_REVERB (DWORD)-2 +#define BASS_MIDI_CHAN_USERFX (DWORD)-3 + +// BASS_CHANNELINFO type +#define BASS_CTYPE_STREAM_MIDI 0x10d00 + +// Additional attributes +#define BASS_ATTRIB_MIDI_PPQN 0x12000 +#define BASS_ATTRIB_MIDI_CPU 0x12001 +#define BASS_ATTRIB_MIDI_CHANS 0x12002 +#define BASS_ATTRIB_MIDI_VOICES 0x12003 +#define BASS_ATTRIB_MIDI_VOICES_ACTIVE 0x12004 +#define BASS_ATTRIB_MIDI_STATE 0x12005 +#define BASS_ATTRIB_MIDI_SRC 0x12006 +#define BASS_ATTRIB_MIDI_KILL 0x12007 +#define BASS_ATTRIB_MIDI_SPEED 0x12008 +#define BASS_ATTRIB_MIDI_REVERB 0x12009 +#define BASS_ATTRIB_MIDI_VOL 0x1200a +#define BASS_ATTRIB_MIDI_QUEUE_TICK 0x1200b +#define BASS_ATTRIB_MIDI_QUEUE_BYTE 0x1200c +#define BASS_ATTRIB_MIDI_QUEUE_ASYNC 0x1200d +#define BASS_ATTRIB_MIDI_TRACK_VOL 0x12100 // + track # + +// Additional tag type +#define BASS_TAG_MIDI_TRACK 0x11000 // + track #, track text : array of null-terminated ANSI strings + +// BASS_ChannelGetLength/GetPosition/SetPosition mode +#define BASS_POS_MIDI_TICK 2 // tick position + +typedef BOOL (CALLBACK MIDIFILTERPROC)(HSTREAM handle, int track, BASS_MIDI_EVENT *event, BOOL seeking, void *user); +/* Event filtering callback function. +handle : MIDI stream handle +track : Track containing the event +event : The event +seeking: TRUE = the event is being processed while seeking, FALSE = it is being played +user : The 'user' parameter value given when calling BASS_MIDI_StreamSetFilter +RETURN : TRUE = process the event, FALSE = drop the event */ + +// BASS_MIDI_FontLoadEx flags +#define BASS_MIDI_FONTLOAD_NOWAIT 1 // don't want for the samples to load +#define BASS_MIDI_FONTLOAD_COMPACT 2 // compact samples +#define BASS_MIDI_FONTLOAD_NOLOAD 4 // don't load (only compact) +#define BASS_MIDI_FONTLOAD_TIME 8 // length is in milliseconds +#define BASS_MIDI_FONTLOAD_KEEPDEC 16 // keep decoders + +// BASS_MIDI_FontPack flags +#define BASS_MIDI_PACK_NOHEAD 1 // don't send a WAV header to the encoder +#define BASS_MIDI_PACK_16BIT 2 // discard low 8 bits of 24-bit sample data +#define BASS_MIDI_PACK_48KHZ 4 // set encoding rate to 48000 Hz (else 44100 Hz) + +typedef struct { + const char *name; // description + DWORD id; + DWORD flags; +} BASS_MIDI_DEVICEINFO; + +typedef void (CALLBACK MIDIINPROC)(DWORD device, double time, const BYTE *buffer, DWORD length, void *user); +/* MIDI input callback function. +device : MIDI input device +time : Timestamp +buffer : Buffer containing MIDI data +length : Number of bytes of data +user : The 'user' parameter value given when calling BASS_MIDI_InInit */ + +DWORD BASSMIDIDEF(BASS_MIDI_GetVersion)(void); + +HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreate)(DWORD channels, DWORD flags, DWORD freq); +HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags, DWORD freq); +HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user, DWORD freq); +HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user, DWORD freq); +HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateEvents)(const BASS_MIDI_EVENT *events, DWORD ppqn, DWORD flags, DWORD freq); +BOOL BASSMIDIDEF(BASS_MIDI_StreamGetMark)(HSTREAM handle, DWORD type, DWORD index, BASS_MIDI_MARK *mark); +DWORD BASSMIDIDEF(BASS_MIDI_StreamGetMarks)(HSTREAM handle, int track, DWORD type, BASS_MIDI_MARK *marks); +BOOL BASSMIDIDEF(BASS_MIDI_StreamSetFonts)(HSTREAM handle, const void *fonts, DWORD count); +DWORD BASSMIDIDEF(BASS_MIDI_StreamGetFonts)(HSTREAM handle, void *fonts, DWORD count); +BOOL BASSMIDIDEF(BASS_MIDI_StreamLoadSamples)(HSTREAM handle); +BOOL BASSMIDIDEF(BASS_MIDI_StreamEvent)(HSTREAM handle, DWORD chan, DWORD event, DWORD param); +DWORD BASSMIDIDEF(BASS_MIDI_StreamEvents)(HSTREAM handle, DWORD mode, const void *events, DWORD length); +DWORD BASSMIDIDEF(BASS_MIDI_StreamGetEvent)(HSTREAM handle, DWORD chan, DWORD event); +DWORD BASSMIDIDEF(BASS_MIDI_StreamGetEvents)(HSTREAM handle, int track, DWORD filter, BASS_MIDI_EVENT *events); +DWORD BASSMIDIDEF(BASS_MIDI_StreamGetEventsEx)(HSTREAM handle, int track, DWORD filter, BASS_MIDI_EVENT *events, DWORD start, DWORD count); +BOOL BASSMIDIDEF(BASS_MIDI_StreamGetPreset)(HSTREAM handle, DWORD chan, BASS_MIDI_FONT *font); +HSTREAM BASSMIDIDEF(BASS_MIDI_StreamGetChannel)(HSTREAM handle, DWORD chan); +BOOL BASSMIDIDEF(BASS_MIDI_StreamSetFilter)(HSTREAM handle, BOOL seeking, MIDIFILTERPROC *proc, void *user); + +HSOUNDFONT BASSMIDIDEF(BASS_MIDI_FontInit)(const void *file, DWORD flags); +HSOUNDFONT BASSMIDIDEF(BASS_MIDI_FontInitUser)(const BASS_FILEPROCS *procs, void *user, DWORD flags); +BOOL BASSMIDIDEF(BASS_MIDI_FontFree)(HSOUNDFONT handle); +BOOL BASSMIDIDEF(BASS_MIDI_FontGetInfo)(HSOUNDFONT handle, BASS_MIDI_FONTINFO *info); +BOOL BASSMIDIDEF(BASS_MIDI_FontGetPresets)(HSOUNDFONT handle, DWORD *presets); +const char *BASSMIDIDEF(BASS_MIDI_FontGetPreset)(HSOUNDFONT handle, int preset, int bank); +BOOL BASSMIDIDEF(BASS_MIDI_FontLoad)(HSOUNDFONT handle, int preset, int bank); +BOOL BASSMIDIDEF(BASS_MIDI_FontLoadEx)(HSOUNDFONT handle, int preset, int bank, DWORD length, DWORD flags); +BOOL BASSMIDIDEF(BASS_MIDI_FontUnload)(HSOUNDFONT handle, int preset, int bank); +BOOL BASSMIDIDEF(BASS_MIDI_FontCompact)(HSOUNDFONT handle); +BOOL BASSMIDIDEF(BASS_MIDI_FontPack)(HSOUNDFONT handle, const void *outfile, const void *encoder, DWORD flags); +BOOL BASSMIDIDEF(BASS_MIDI_FontUnpack)(HSOUNDFONT handle, const void *outfile, DWORD flags); +DWORD BASSMIDIDEF(BASS_MIDI_FontFlags)(HSOUNDFONT handle, DWORD flags, DWORD mask); +BOOL BASSMIDIDEF(BASS_MIDI_FontSetVolume)(HSOUNDFONT handle, float volume); +float BASSMIDIDEF(BASS_MIDI_FontGetVolume)(HSOUNDFONT handle); + +DWORD BASSMIDIDEF(BASS_MIDI_ConvertEvents)(const BYTE *data, DWORD length, BASS_MIDI_EVENT *events, DWORD count, DWORD flags); + +BOOL BASSMIDIDEF(BASS_MIDI_InGetDeviceInfo)(DWORD device, BASS_MIDI_DEVICEINFO *info); +BOOL BASSMIDIDEF(BASS_MIDI_InInit)(DWORD device, MIDIINPROC *proc, void *user); +BOOL BASSMIDIDEF(BASS_MIDI_InFree)(DWORD device); +BOOL BASSMIDIDEF(BASS_MIDI_InStart)(DWORD device); +BOOL BASSMIDIDEF(BASS_MIDI_InStop)(DWORD device); + +#ifdef __cplusplus +} + +#ifndef NOBASSMIDIOVERLOADS +static inline BOOL BASS_MIDI_StreamSetFonts(HSTREAM handle, const BASS_MIDI_FONTEX *fonts, DWORD count) +{ + return BASS_MIDI_StreamSetFonts(handle, (const void*)fonts, count | BASS_MIDI_FONT_EX); +} + +static inline BOOL BASS_MIDI_StreamSetFonts(HSTREAM handle, const BASS_MIDI_FONTEX2 *fonts, DWORD count) +{ + return BASS_MIDI_StreamSetFonts(handle, (const void*)fonts, count | BASS_MIDI_FONT_EX2); +} + +static inline DWORD BASS_MIDI_StreamGetFonts(HSTREAM handle, BASS_MIDI_FONTEX *fonts, DWORD count) +{ + return BASS_MIDI_StreamGetFonts(handle, (void*)fonts, count | BASS_MIDI_FONT_EX); +} + +static inline DWORD BASS_MIDI_StreamGetFonts(HSTREAM handle, BASS_MIDI_FONTEX2 *fonts, DWORD count) +{ + return BASS_MIDI_StreamGetFonts(handle, (void*)fonts, count | BASS_MIDI_FONT_EX2); +} + +#if __cplusplus >= 200707 || _MSC_VER >= 1600 +static inline DWORD BASS_MIDI_StreamGetFonts(HSTREAM handle, decltype(nullptr) fonts, DWORD count) +{ + return BASS_MIDI_StreamGetFonts(handle, (void*)fonts, count); +} +#endif + +#ifdef _WIN32 +static inline HSTREAM BASS_MIDI_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags, DWORD freq) +{ + return BASS_MIDI_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq); +} + +static inline HSTREAM BASS_MIDI_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user, DWORD freq) +{ + return BASS_MIDI_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user, freq); +} + +static inline HSOUNDFONT BASS_MIDI_FontInit(const WCHAR *file, DWORD flags) +{ + return BASS_MIDI_FontInit((const void*)file, flags|BASS_UNICODE); +} + +static inline BOOL BASS_MIDI_FontPack(HSOUNDFONT handle, const WCHAR *outfile, const WCHAR *encoder, DWORD flags) +{ + return BASS_MIDI_FontPack(handle, (const void*)outfile, (const void*)encoder, flags | BASS_UNICODE); +} + +static inline BOOL BASS_MIDI_FontUnpack(HSOUNDFONT handle, const WCHAR *outfile, DWORD flags) +{ + return BASS_MIDI_FontUnpack(handle, (const void*)outfile, flags | BASS_UNICODE); +} +#endif +#endif +#endif + +#ifdef __OBJC__ +#undef BOOL +#endif + +#endif diff --git a/bassmidi.lib b/bassmidi.lib new file mode 100644 index 0000000..acc16a1 Binary files /dev/null and b/bassmidi.lib differ diff --git a/chorium.sf2pack b/chorium.sf2pack new file mode 100644 index 0000000..a5a70ea Binary files /dev/null and b/chorium.sf2pack differ diff --git a/main.cpp b/main.cpp new file mode 100644 index 0000000..3f281cf --- /dev/null +++ b/main.cpp @@ -0,0 +1,113 @@ +#include "bass.h" // BASS core API +#include "bassmidi.h" // BASSMIDI extension API +#include +#include +#include + +void WriteWAVHeader(std::ofstream &file, DWORD length) { + DWORD dataChunkSize = length; + DWORD fmtChunkSize = 16; + DWORD sampleRate = 44100; + WORD bitsPerSample = 16; + WORD channels = 2; + DWORD byteRate = sampleRate * channels * bitsPerSample / 8; + WORD blockAlign = channels * bitsPerSample / 8; + DWORD totalSize = 4 + (8 + fmtChunkSize) + (8 + dataChunkSize); + + file.write("RIFF", 4); + file.write(reinterpret_cast(&totalSize), 4); + file.write("WAVE", 4); + + // fmt chunk + file.write("fmt ", 4); + file.write(reinterpret_cast(&fmtChunkSize), 4); + WORD formatTag = 1; // PCM + file.write(reinterpret_cast(&formatTag), 2); + file.write(reinterpret_cast(&channels), 2); + file.write(reinterpret_cast(&sampleRate), 4); + file.write(reinterpret_cast(&byteRate), 4); + file.write(reinterpret_cast(&blockAlign), 2); + file.write(reinterpret_cast(&bitsPerSample), 2); + + // data chunk + file.write("data", 4); + file.write(reinterpret_cast(&dataChunkSize), 4); +} + +int main() { + // 1) Initialize BASS: default device, 44100 Hz, no flags + if (!BASS_Init(-1, 44100, 0, NULL, NULL)) { + std::cerr << "BASS_Init error: " << BASS_ErrorGetCode() << std::endl; + return 1; + } + + // 2) Load the SF2PACK soundfont + HSOUNDFONT sfont = BASS_MIDI_FontInit("Chorium_fork.sf2", 0); + if (!sfont) { + std::cerr << "BASS_MIDI_FontInit error: " << BASS_ErrorGetCode() << std::endl; + BASS_Free(); + return 1; + } + + // Create decoding stream (no playback) + HSTREAM midiStream = BASS_MIDI_StreamCreateFile(FALSE, "Rapapara_POL_07753.mid", 0, 0, + BASS_STREAM_DECODE | BASS_SAMPLE_FLOAT, 44100); + if (!midiStream) { + std::cerr << "BASS_MIDI_StreamCreateFile error: " << BASS_ErrorGetCode() << std::endl; + BASS_MIDI_FontFree(sfont); + BASS_Free(); + return 1; + } + + // Assign soundfont + BASS_MIDI_FONT fontConfig{ sfont, -1, 0 }; + if (!BASS_MIDI_StreamSetFonts(midiStream, &fontConfig, 1)) { + std::cerr << "BASS_MIDI_StreamSetFonts error: " << BASS_ErrorGetCode() << std::endl; + BASS_StreamFree(midiStream); + BASS_MIDI_FontFree(sfont); + BASS_Free(); + return 1; + } + + std::ofstream wav("output.wav", std::ios::binary); + if (!wav) { + std::cerr << "Can't open output.wav for writing" << std::endl; + return 1; + } + + WriteWAVHeader(wav, 0); + + DWORD totalBytes = 0; + const int bufferSize = 44100 * 2 * sizeof(float); // 1 second float stereo + float buffer[44100 * 2]; + + while (true) { + int bytes = BASS_ChannelGetData(midiStream, buffer, bufferSize); + if (bytes <= 0) break; + + // Convert float samples to 16-bit PCM + short pcm[44100 * 2]; + for (int i = 0; i < bytes / 4; ++i) { + float sample = buffer[i] * 32767.0f; + if (sample > 32767.0f) sample = 32767.0f; + if (sample < -32768.0f) sample = -32768.0f; + pcm[i] = static_cast(sample); + } + + wav.write(reinterpret_cast(pcm), bytes / 2); // float->16bit halves size + totalBytes += bytes / 2; + } + + wav.seekp(0); + WriteWAVHeader(wav, totalBytes); + wav.close(); + + std::cout << "Exported to output.wav" << std::endl; + + // 6) Clean up + BASS_StreamFree(midiStream); // free stream + BASS_MIDI_FontFree(sfont); // unload soundfont + BASS_Free(); // shut down BASS + + return 0; +}