905 lines
32 KiB
C++
905 lines
32 KiB
C++
#include <efi.h>
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#include <efilib.h>
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#include <x86_64\pe.h>
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#include <immintrin.h>
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#include <compiler_defines.h>
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#include "bink.h"
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#include "print.h"
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#pragma region
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// Macro to define function pointer and global variable
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#define DECL_FN(ret, name, args, ptr) typedef ret (__cdecl *name##_t) args; name##_t p##name = NULL;
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DECL_FN(void *, BinkLogoAddress, (void), )
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DECL_FN(void, BinkSetError, (char const * err), *)
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DECL_FN(char *, BinkGetError, (void), )
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DECL_FN(HBINK, BinkOpen, (char const * name, U32 flags), *)
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DECL_FN(HBINK, BinkOpenWithOptions, (char const * name, BINK_OPEN_OPTIONS const * boo, U32 flags), *)
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DECL_FN(void, BinkGetFrameBuffersInfo, (HBINK bink, BINKFRAMEBUFFERS * fbset), *)
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DECL_FN(void, BinkRegisterFrameBuffers, (HBINK bink, BINKFRAMEBUFFERS * fbset), *)
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DECL_FN(S32, BinkDoFrame, (HBINK bnk), *)
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DECL_FN(S32, BinkDoFramePlane, (HBINK bnk, U32 which_planes), *)
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DECL_FN(void, BinkNextFrame, (HBINK bnk), *)
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DECL_FN(S32, BinkWait, (HBINK bnk), *)
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DECL_FN(void, BinkClose, (HBINK bnk), *)
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DECL_FN(S32, BinkPause, (HBINK bnk, S32 pause), *)
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DECL_FN(S32, BinkCopyToBuffer, (HBINK bnk, void* dest, S32 destpitch, U32 destheight, U32 destx, U32 desty, U32 flags), *)
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DECL_FN(S32, BinkCopyToBufferRect, (HBINK bnk, void* dest, S32 destpitch, U32 destheight, U32 destx, U32 desty, U32 srcx, U32 srcy, U32 srcw, U32 srch, U32 flags), *)
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DECL_FN(S32, BinkGetRects, (HBINK bnk, U32 flags), *)
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DECL_FN(void, BinkGoto, (HBINK bnk, U32 frame, S32 flags), *)
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DECL_FN(U32, BinkGetKeyFrame, (HBINK bnk, U32 frame, S32 flags), *)
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DECL_FN(void, BinkFreeGlobals, (void), *)
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DECL_FN(S32, BinkGetPlatformInfo, (S32 bink_platform_enum, void * output), *)
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DECL_FN(void, BinkRegisterGPUDataBuffers, (HBINK bink, BINKGPUDATABUFFERS * gpu), *)
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DECL_FN(S32, BinkGetGPUDataBuffersInfo, (HBINK bink, BINKGPUDATABUFFERS * gpu), *)
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DECL_FN(S32, BinkSetVideoOnOff, (HBINK bnk, S32 onoff), *)
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DECL_FN(S32, BinkSetSoundOnOff, (HBINK bnk, S32 onoff), *)
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DECL_FN(void, BinkSetVolume, (HBINK bnk, U32 trackid, S32 volume), *)
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DECL_FN(void, BinkSetPan, (HBINK bnk, U32 trackid, S32 pan), *)
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DECL_FN(void, BinkSetSpeakerVolumes, (HBINK bnk, U32 trackid, U32 * speaker_indexes, S32 * volumes, U32 total), *)
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DECL_FN(void, BinkService, (HBINK bink), *)
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DECL_FN(S32, BinkShouldSkip, (HBINK bink), *)
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DECL_FN(S32, BinkControlBackgroundIO, (HBINK bink, U32 control), *)
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DECL_FN(void, BinkSetWillLoop, (HBINK bink, S32 onoff), *)
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DECL_FN(S32, BinkStartAsyncThread, (S32 thread_num, void const * param), *)
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DECL_FN(S32, BinkDoFrameAsync, (HBINK bink, U32 thread_one, U32 thread_two), *)
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DECL_FN(S32, BinkDoFrameAsyncMulti, (HBINK bink, U32* threads, S32 thread_count), *)
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DECL_FN(S32, BinkDoFrameAsyncWait, (HBINK bink, S32 us), *)
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DECL_FN(S32, BinkRequestStopAsyncThread, (S32 thread_num), *)
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DECL_FN(S32, BinkWaitStopAsyncThread, (S32 thread_num), *)
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DECL_FN(HBINKTRACK, BinkOpenTrack, (HBINK bnk, U32 trackindex), *)
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DECL_FN(void, BinkCloseTrack, (HBINKTRACK bnkt), *)
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DECL_FN(U32, BinkGetTrackData, (HBINKTRACK bnkt, void * dest), *)
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DECL_FN(U32, BinkGetTrackType, (HBINK bnk, U32 trackindex), *)
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DECL_FN(U32, BinkGetTrackMaxSize, (HBINK bnk, U32 trackindex), *)
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DECL_FN(U32, BinkGetTrackID, (HBINK bnk, U32 trackindex), *)
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DECL_FN(void, BinkGetSummary, (HBINK bnk, BINKSUMMARY * sum), *)
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DECL_FN(void, BinkGetRealtime, (HBINK bink, BINKREALTIME * run, U32 frames), *)
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DECL_FN(void, BinkSetFileOffset, (U64 offset), *)
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DECL_FN(void, BinkSetSoundTrack, (U32 total_tracks, U32 * tracks), *)
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DECL_FN(void, BinkSetIO, (BINKIOOPEN io), *)
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DECL_FN(void, BinkSetFrameRate, (U32 forcerate, U32 forceratediv), *)
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DECL_FN(void, BinkSetSimulate, (U32 sim), *)
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DECL_FN(void, BinkSetIOSize, (U32 iosize), *)
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DECL_FN(S32, BinkSetSoundSystem, (BINKSNDSYSOPEN open, UINTa param), *)
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DECL_FN(S32, BinkSetSoundSystem2, (BINKSNDSYSOPEN2 open, UINTa param1, UINTa param2), *)
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DECL_FN(BINKSNDOPEN, BinkOpenDirectSound, (UINTa param), *)
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DECL_FN(BINKSNDOPEN, BinkOpenWaveOut, (UINTa param), *)
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DECL_FN(BINKSNDOPEN, BinkOpenXAudio2, (UINTa param), *)
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DECL_FN(void, BinkSetMemory, (BINKMEMALLOC a, BINKMEMFREE f), *)
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#pragma endregion
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#pragma region
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EFI_GRAPHICS_OUTPUT_PROTOCOL* gop;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL* framebuffer;
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EFI_GRAPHICS_OUTPUT_MODE_INFORMATION* mode_info;
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struct BlockHeader {
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uint32_t magic;
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size_t size;
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bool free;
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BlockHeader* next;
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};
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constexpr uint32_t MAGIC_ALLOCATED = 0xCAFEBABE;
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constexpr uint32_t MAGIC_FREED = 0xDEADBEEF;
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static void* g_memoryPool = 0;
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static size_t g_poolSize = 0;
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static struct BlockHeader* g_freeList = 0;
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#define AVX_ALIGN 32
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#define ALIGN_UP(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
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void InitAllocatorFromBuffer(void* buffer, size_t size) {
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PRINT(L"Initializing custom allocator with buffer %p of size %ull\n", buffer, size);
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if (!buffer || size <= sizeof(struct BlockHeader)) {
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Print(L"Invalid buffer or size for allocator initialization\n");
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gBS->Stall(5 * 1000000); // 5 seconds
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gRT->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
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}
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g_memoryPool = buffer;
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g_poolSize = size;
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g_freeList = (struct BlockHeader*)buffer;
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g_freeList->magic = MAGIC_ALLOCATED;
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g_freeList->size = size - sizeof(struct BlockHeader);
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g_freeList->free = true;
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g_freeList->next = 0;
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}
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static bool IsPointerInPool(void* ptr) {
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return ptr >= g_memoryPool &&
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ptr < (void*)((uint8_t*)g_memoryPool + g_poolSize);
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}
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void* Malloc(size_t size) {
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PRINT(L"Allocating memory of size %llu, ptr = ", size);
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size = ALIGN_UP(size, AVX_ALIGN); // ensure AVX alignment
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struct BlockHeader* best = 0;
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struct BlockHeader* bestPrev = 0;
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struct BlockHeader* prev = 0;
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struct BlockHeader* current = g_freeList;
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while (current) {
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if (current->free && current->size >= size) {
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if (!best || current->size < best->size) {
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best = current;
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bestPrev = prev;
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}
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}
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prev = current;
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current = current->next;
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}
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if (!best) {
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PRINT(L"NULL\n");
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return 0;
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}
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uintptr_t payloadAddr = (uintptr_t)(best + 1);
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uintptr_t alignedAddr = ALIGN_UP(payloadAddr, AVX_ALIGN);
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size_t padding = alignedAddr - payloadAddr;
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size_t totalNeeded = size + padding;
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if (best->size < totalNeeded) {
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PRINT(L"NULL not enough space\n");
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return 0; // not enough space
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}
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size_t remaining = best->size - totalNeeded;
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if (remaining > sizeof(struct BlockHeader)) {
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struct BlockHeader* newBlock = (struct BlockHeader*)((uint8_t*)(best + 1) + totalNeeded);
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newBlock->magic = MAGIC_ALLOCATED;
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newBlock->size = remaining - sizeof(struct BlockHeader);
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newBlock->free = true;
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newBlock->next = best->next;
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best->next = newBlock;
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}
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best->magic = MAGIC_ALLOCATED;
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best->free = false;
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best->size = totalNeeded;
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PRINT(L"%p\n", (void*)alignedAddr);
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return (void*)alignedAddr;
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}
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void Free(void* ptr) {
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PRINT(L"Freeing memory at %p\n", ptr);
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if (!ptr || !IsPointerInPool(ptr)) return;
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struct BlockHeader* block = (struct BlockHeader*)((uint8_t*)ptr - sizeof(struct BlockHeader));
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while (block->magic != MAGIC_ALLOCATED && (uint8_t*)block > (uint8_t*)g_memoryPool) {
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block = (struct BlockHeader*)((uint8_t*)block - 1); // backtrack if pointer was aligned forward
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}
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if (!IsPointerInPool(block) || block->magic != MAGIC_ALLOCATED) {
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Print(L"Invalid pointer passed to Free: %p\n", ptr);
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return;
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}
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block->magic = MAGIC_FREED;
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block->free = true;
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// Coalesce
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struct BlockHeader* current = g_freeList;
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while (current) {
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if (current->free) {
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struct BlockHeader* next = current->next;
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while (next && next->free) {
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current->size += sizeof(struct BlockHeader) + next->size;
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current->next = next->next;
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next = next->next;
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}
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}
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current = current->next;
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}
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}
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EFI_STATUS InitializeGop() {
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EFI_STATUS Status;
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// 1. Locate the Graphics Output Protocol
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Status = LibLocateProtocol(&gEfiGraphicsOutputProtocolGuid, (VOID**)&gop);
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if (EFI_ERROR(Status)) {
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Print(L"Failed to locate Graphics Output Protocol: %r\n", Status);
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return Status;
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}
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// 2. Get framebuffer information
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mode_info = gop->Mode->Info;
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framebuffer = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL*)gop->Mode->FrameBufferBase; // yeah yeah blah blah
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return EFI_SUCCESS;
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}
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EFI_FILE_HANDLE GetVolume(EFI_HANDLE ImageHandle)
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{
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EFI_LOADED_IMAGE* loaded_image = NULL; /* image interface */
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EFI_GUID lipGuid = EFI_LOADED_IMAGE_PROTOCOL_GUID; /* image interface GUID */
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EFI_FILE_IO_INTERFACE* IOVolume; /* file system interface */
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EFI_GUID fsGuid = EFI_SIMPLE_FILE_SYSTEM_PROTOCOL_GUID; /* file system interface GUID */
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EFI_FILE_HANDLE Volume; /* the volume's interface */
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/* get the loaded image protocol interface for our "image" */
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BS->HandleProtocol(ImageHandle, &lipGuid, (void**)&loaded_image);
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/* get the volume handle */
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BS->HandleProtocol(loaded_image->DeviceHandle, &fsGuid, (VOID**)&IOVolume);
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IOVolume->OpenVolume(IOVolume, &Volume);
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return Volume;
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}
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UINT64 FileSize(EFI_FILE_HANDLE FileHandle) {
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EFI_FILE_INFO* FileInfo = LibFileInfo(FileHandle);
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UINT64 size = FileInfo->FileSize;
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FreePool(FileInfo);
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return size;
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}
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void* LoadFile(EFI_FILE_HANDLE volume, const wchar_t* filename) {
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EFI_FILE_HANDLE file;
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EFI_STATUS file_loading_status = volume->Open(volume, &file, (wchar_t*)filename,
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EFI_FILE_MODE_READ, 0);
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if (EFI_ERROR(file_loading_status)) {
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Print(L"Failed to open file: %r\n", file_loading_status);
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return NULL;
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}
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// Get the file size
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UINT64 file_size = FileSize(file);
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if (file_size == 0) {
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file->Close(file);
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return NULL;
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}
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VOID* file_buffer = Malloc(file_size);
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if (!file_buffer) { return NULL; }
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SetMem(file_buffer, file_size, 0);
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// Read the file into the allocated buffer
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UINTN read_size = (UINTN)file_size;
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file_loading_status = file->Read(file, &read_size, file_buffer);
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file->Close(file);
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if (EFI_ERROR(file_loading_status)) {
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Print(L"Failed to read file: %r\n", file_loading_status);
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// Free the allocated memory if the read fails
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Free(file_buffer);
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return NULL;
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}
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if (read_size != file_size) {
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Print(L"Read size mismatch: expected %llu, got %llu\n", file_size, read_size);
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Free(file_buffer);
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return NULL;
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}
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return file_buffer;
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}
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#pragma endregion
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#pragma region
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#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
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#define IMAGE_DIRECTORY_ENTRY_EXPORT 0
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#define IMAGE_DIRECTORY_ENTRY_IMPORT 1
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#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5
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#define IMAGE_ORDINAL_FLAG64 0x8000000000000000ULL
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#pragma pack(push, 1)
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typedef struct IMAGE_OPTIONAL_HEADER64 {
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uint16_t Magic;
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uint8_t MajorLinkerVersion;
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uint8_t MinorLinkerVersion;
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uint32_t SizeOfCode;
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uint32_t SizeOfInitializedData;
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uint32_t SizeOfUninitializedData;
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uint32_t AddressOfEntryPoint;
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uint32_t BaseOfCode;
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uint64_t ImageBase;
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uint32_t SectionAlignment;
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uint32_t FileAlignment;
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uint16_t MajorOperatingSystemVersion;
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uint16_t MinorOperatingSystemVersion;
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uint16_t MajorImageVersion;
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uint16_t MinorImageVersion;
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uint16_t MajorSubsystemVersion;
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uint16_t MinorSubsystemVersion;
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uint32_t Win32VersionValue;
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uint32_t SizeOfImage;
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uint32_t SizeOfHeaders;
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uint32_t CheckSum;
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uint16_t Subsystem;
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uint16_t DllCharacteristics;
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uint64_t SizeOfStackReserve;
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uint64_t SizeOfStackCommit;
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uint64_t SizeOfHeapReserve;
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uint64_t SizeOfHeapCommit;
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uint32_t LoaderFlags;
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uint32_t NumberOfRvaAndSizes;
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IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
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} __attribute__((packed)) IMAGE_OPTIONAL_HEADER64;
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typedef struct IMAGE_NT_HEADERS64 {
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uint32_t Signature;
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struct {
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uint16_t Machine;
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uint16_t NumberOfSections;
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uint32_t TimeDateStamp;
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uint32_t PointerToSymbolTable;
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uint32_t NumberOfSymbols;
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uint16_t SizeOfOptionalHeader;
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uint16_t Characteristics;
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} FileHeader;
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IMAGE_OPTIONAL_HEADER64 OptionalHeader;
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} __attribute__((packed)) IMAGE_NT_HEADERS64;
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typedef struct _IMAGE_IMPORT_BY_NAME {
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uint16_t Hint;
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char Name[1];
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} __attribute__((packed)) IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
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typedef struct _IMAGE_THUNK_DATA64 {
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union {
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uint64_t ForwarderString;
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uint64_t Function;
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uint64_t Ordinal;
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uint64_t AddressOfData;
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} u1;
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} __attribute__((packed)) IMAGE_THUNK_DATA64, *PIMAGE_THUNK_DATA64;
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typedef struct _IMAGE_IMPORT_DESCRIPTOR {
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union {
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uint32_t Characteristics;
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uint32_t OriginalFirstThunk;
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} u1;
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uint32_t TimeDateStamp;
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uint32_t ForwarderChain;
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uint32_t Name;
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uint32_t FirstThunk;
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} __attribute__((packed)) IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
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typedef struct _IMAGE_EXPORT_DIRECTORY {
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uint32_t Characteristics;
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uint32_t TimeDateStamp;
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uint16_t MajorVersion;
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uint16_t MinorVersion;
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uint32_t Name;
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uint32_t Base;
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uint32_t NumberOfFunctions;
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uint32_t NumberOfNames;
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uint32_t AddressOfFunctions;
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uint32_t AddressOfNames;
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uint32_t AddressOfNameOrdinals;
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} __attribute__((packed)) IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
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#pragma pack(pop)
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int stricmp(const char *s1, const char *s2) { while (*s1 && ((*s1 | 0x20) == (*s2 | 0x20))) { s1++; s2++; } return *(const unsigned char*)s1 - *(const unsigned char*)s2; }
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extern void* ResolveUser32(const char* functionName);
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extern void* ResolveKernel32(const char* functionName);
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extern void* ResolveOle32(const char* functionName);
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extern void* ResolveWinMM(const char* functionName);
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void* ResolveImport(const char* dllName, const char* functionName) {
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// user32
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if (stricmp(dllName, "user32.dll") == 0) {
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return ResolveUser32(functionName);
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} else if (stricmp(dllName, "kernel32.dll") == 0) {
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return ResolveKernel32(functionName);
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} else if (stricmp(dllName, "ole32.dll") == 0) {
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return ResolveOle32(functionName);
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} else if (stricmp(dllName, "winmm.dll") == 0) {
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return ResolveWinMM(functionName);
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}
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// If the import is not a known dependency, print an error
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Print(L"Unknown dll: %a\n", dllName);
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return NULL;
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}
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void* GetExportByName(void* imageBase, const char* functionName) {
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if (!imageBase || !functionName) return NULL;
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uint8_t* base = (uint8_t*)imageBase;
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IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)base;
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IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(base + dos->e_lfanew);
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// Get the export directory
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IMAGE_DATA_DIRECTORY exportDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
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if (exportDirEntry.Size == 0) {
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return NULL; // No export directory
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}
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IMAGE_EXPORT_DIRECTORY* exportDir = (IMAGE_EXPORT_DIRECTORY*)(base + exportDirEntry.VirtualAddress);
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// Get pointers to the key tables
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uint32_t* names = (uint32_t*)(base + exportDir->AddressOfNames);
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uint32_t* functions = (uint32_t*)(base + exportDir->AddressOfFunctions);
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uint16_t* ordinals = (uint16_t*)(base + exportDir->AddressOfNameOrdinals);
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// Search for the function by name
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for (uint32_t i = 0; i < exportDir->NumberOfNames; i++) {
|
|
const char* currentName = (const char*)(base + names[i]);
|
|
if (stricmp(functionName, currentName) == 0) {
|
|
// Name found, get the ordinal
|
|
uint16_t ordinal = ordinals[i];
|
|
// Use the ordinal to find the function's RVA
|
|
uint32_t functionRva = functions[ordinal];
|
|
// Return the absolute address
|
|
return (void*)(base + functionRva);
|
|
}
|
|
}
|
|
|
|
return NULL; // Function not found
|
|
}
|
|
|
|
void* LoadPeImage(void* buffer) {
|
|
uint8_t* data = (uint8_t*)buffer;
|
|
IMAGE_DOS_HEADER* dos = (IMAGE_DOS_HEADER*)data;
|
|
if (dos->e_magic != IMAGE_DOS_SIGNATURE) {
|
|
Print(L"Invalid MZ header\n");
|
|
return NULL;
|
|
}
|
|
|
|
IMAGE_NT_HEADERS64* pe = (IMAGE_NT_HEADERS64*)(data + dos->e_lfanew);
|
|
if (pe->Signature != IMAGE_NT_SIGNATURE) {
|
|
Print(L"Invalid PE header\n");
|
|
return NULL;
|
|
}
|
|
|
|
if (pe->OptionalHeader.Magic != IMAGE_NT_OPTIONAL_HDR64_MAGIC) {
|
|
Print(L"Not PE32+\n");
|
|
return NULL;
|
|
}
|
|
|
|
// Allocate memory for the full image
|
|
uint64_t imageSize = pe->OptionalHeader.SizeOfImage;
|
|
uint64_t imageBase = (uint64_t)Malloc(imageSize);
|
|
if (!imageBase) {
|
|
Print(L"Failed to allocate image memory\n");
|
|
return NULL;
|
|
}
|
|
|
|
ZeroMem((void*)imageBase, imageSize);
|
|
|
|
// Copy headers
|
|
CopyMem((void*)imageBase, data, pe->OptionalHeader.SizeOfHeaders);
|
|
|
|
// Copy each section
|
|
IMAGE_SECTION_HEADER* sections = (IMAGE_SECTION_HEADER*)((uint8_t*)&pe->OptionalHeader + pe->FileHeader.SizeOfOptionalHeader);
|
|
for (uint64_t i = 0; i < pe->FileHeader.NumberOfSections; i++) {
|
|
void* dest = (void*)(imageBase + sections[i].VirtualAddress);
|
|
void* src = (void*)(data + sections[i].PointerToRawData);
|
|
uint64_t size = sections[i].SizeOfRawData;
|
|
if (size > 0) {
|
|
CopyMem(dest, src, size);
|
|
}
|
|
}
|
|
|
|
// Relocation
|
|
uint64_t imageDelta = imageBase - pe->OptionalHeader.ImageBase;
|
|
if (imageDelta != 0 && pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_BASERELOC) {
|
|
IMAGE_DATA_DIRECTORY relocDir = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC];
|
|
if (relocDir.Size > 0) {
|
|
uint8_t* relocBase = (uint8_t*)(imageBase + relocDir.VirtualAddress);
|
|
uint8_t* relocEnd = relocBase + relocDir.Size;
|
|
|
|
while (relocBase < relocEnd) {
|
|
IMAGE_BASE_RELOCATION* rel = (IMAGE_BASE_RELOCATION*)relocBase;
|
|
if (rel->SizeOfBlock < sizeof(IMAGE_BASE_RELOCATION)) {
|
|
Print(L"Relocation block too small at %p\n", rel);
|
|
return NULL;
|
|
}
|
|
uint64_t entryCount = (rel->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(uint16_t);
|
|
uint16_t* relocs = (uint16_t*)(rel + 1);
|
|
|
|
for (uint64_t i = 0; i < entryCount; i++) {
|
|
uint16_t entry = relocs[i];
|
|
uint16_t type = entry >> 12;
|
|
uint16_t offset = entry & 0xFFF;
|
|
|
|
if (type == IMAGE_REL_BASED_DIR64) {
|
|
uint64_t* patchAddr = (uint64_t*)(imageBase + rel->VirtualAddress + offset);
|
|
// Check patchAddr is within image
|
|
if ((uintptr_t)patchAddr < imageBase || (uintptr_t)patchAddr >= imageBase + imageSize) {
|
|
Print(L"Relocation address out of bounds: %p\n", patchAddr);
|
|
return NULL;
|
|
}
|
|
*patchAddr += imageDelta;
|
|
} else if (type != 0) {
|
|
Print(L"Unknown relocation type %u at RVA %x\n", type, (unsigned)(rel->VirtualAddress + offset));
|
|
return NULL;
|
|
}
|
|
}
|
|
relocBase += rel->SizeOfBlock;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pe->OptionalHeader.NumberOfRvaAndSizes > IMAGE_DIRECTORY_ENTRY_IMPORT) {
|
|
IMAGE_DATA_DIRECTORY importDirEntry = pe->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
|
|
if (importDirEntry.Size > 0) {
|
|
IMAGE_IMPORT_DESCRIPTOR* importDesc = (IMAGE_IMPORT_DESCRIPTOR*)(imageBase + importDirEntry.VirtualAddress);
|
|
|
|
// Iterate over each DLL descriptor
|
|
while (importDesc->Name != 0) {
|
|
const char* dllName = (const char*)(imageBase + importDesc->Name);
|
|
IMAGE_THUNK_DATA64* thunkINT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->u1.OriginalFirstThunk);
|
|
IMAGE_THUNK_DATA64* thunkIAT = (IMAGE_THUNK_DATA64*)(imageBase + importDesc->FirstThunk);
|
|
|
|
// Iterate over each function in the DLL
|
|
while (thunkINT->u1.AddressOfData != 0) {
|
|
void* funcPtr = NULL;
|
|
if (thunkINT->u1.Ordinal & IMAGE_ORDINAL_FLAG64) {
|
|
// Import by ordinal - your ResolveImport doesn't support this
|
|
Print(L"Import by ordinal is not supported.\n");
|
|
return NULL;
|
|
} else {
|
|
// Import by name
|
|
IMAGE_IMPORT_BY_NAME* importByName = (IMAGE_IMPORT_BY_NAME*)(imageBase + thunkINT->u1.AddressOfData);
|
|
const char* funcName = importByName->Name;
|
|
funcPtr = ResolveImport(dllName, funcName);
|
|
|
|
if (!funcPtr) {
|
|
Print(L"Failed to resolve import: %a -> %a\n", dllName, importByName->Name);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
// Write the resolved address into the IAT
|
|
thunkIAT->u1.Function = (uint64_t)funcPtr;
|
|
|
|
thunkINT++;
|
|
thunkIAT++;
|
|
}
|
|
importDesc++; // Move to the next DLL
|
|
}
|
|
}
|
|
}
|
|
|
|
// Return base
|
|
return (void*)imageBase;
|
|
}
|
|
|
|
bool LoadBinkDLL(EFI_FILE_HANDLE volume) {
|
|
void* binkFileBuffer = LoadFile(volume, L"bink2w64.dll");
|
|
if (!binkFileBuffer) {
|
|
return false;
|
|
}
|
|
|
|
void* binkBase = LoadPeImage(binkFileBuffer);
|
|
Free(binkFileBuffer); // Free the file buffer, as LoadPeImage copied it.
|
|
if (!binkBase) {
|
|
return false;
|
|
}
|
|
|
|
// Grab exports
|
|
#define GRAB(name) p##name = (name##_t)GetExportByName(binkBase, #name); \
|
|
if (!p##name) { Print(L"Missing export: %a\n", #name); return false; }
|
|
|
|
GRAB(BinkLogoAddress)
|
|
GRAB(BinkSetError)
|
|
GRAB(BinkGetError)
|
|
GRAB(BinkOpen)
|
|
GRAB(BinkOpenWithOptions)
|
|
GRAB(BinkGetFrameBuffersInfo)
|
|
GRAB(BinkRegisterFrameBuffers)
|
|
GRAB(BinkDoFrame)
|
|
GRAB(BinkDoFramePlane)
|
|
GRAB(BinkNextFrame)
|
|
GRAB(BinkWait)
|
|
GRAB(BinkClose)
|
|
GRAB(BinkPause)
|
|
GRAB(BinkCopyToBuffer)
|
|
GRAB(BinkCopyToBufferRect)
|
|
GRAB(BinkGetRects)
|
|
GRAB(BinkGoto)
|
|
GRAB(BinkGetKeyFrame)
|
|
GRAB(BinkFreeGlobals)
|
|
GRAB(BinkGetPlatformInfo)
|
|
GRAB(BinkRegisterGPUDataBuffers)
|
|
GRAB(BinkGetGPUDataBuffersInfo)
|
|
GRAB(BinkSetVideoOnOff)
|
|
GRAB(BinkSetSoundOnOff)
|
|
GRAB(BinkSetVolume)
|
|
GRAB(BinkSetPan)
|
|
GRAB(BinkSetSpeakerVolumes)
|
|
GRAB(BinkService)
|
|
GRAB(BinkShouldSkip)
|
|
GRAB(BinkControlBackgroundIO)
|
|
GRAB(BinkSetWillLoop)
|
|
GRAB(BinkStartAsyncThread)
|
|
GRAB(BinkDoFrameAsync)
|
|
GRAB(BinkDoFrameAsyncMulti)
|
|
GRAB(BinkDoFrameAsyncWait)
|
|
GRAB(BinkRequestStopAsyncThread)
|
|
GRAB(BinkWaitStopAsyncThread)
|
|
GRAB(BinkOpenTrack)
|
|
GRAB(BinkCloseTrack)
|
|
GRAB(BinkGetTrackData)
|
|
GRAB(BinkGetTrackType)
|
|
GRAB(BinkGetTrackMaxSize)
|
|
GRAB(BinkGetTrackID)
|
|
GRAB(BinkGetSummary)
|
|
GRAB(BinkGetRealtime)
|
|
GRAB(BinkSetFileOffset)
|
|
GRAB(BinkSetSoundTrack)
|
|
GRAB(BinkSetIO)
|
|
GRAB(BinkSetFrameRate)
|
|
GRAB(BinkSetSimulate)
|
|
GRAB(BinkSetIOSize)
|
|
GRAB(BinkSetSoundSystem)
|
|
GRAB(BinkSetSoundSystem2)
|
|
GRAB(BinkOpenDirectSound)
|
|
GRAB(BinkOpenWaveOut)
|
|
GRAB(BinkOpenXAudio2)
|
|
GRAB(BinkSetMemory)
|
|
|
|
#undef GRAB
|
|
return true;
|
|
}
|
|
#pragma endregion
|
|
|
|
void Blit_AVX2_NT(
|
|
EFI_GRAPHICS_OUTPUT_PROTOCOL *Gop,
|
|
uint32_t *src,
|
|
UINTN src_width, UINTN src_height
|
|
) {
|
|
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION *info = Gop->Mode->Info;
|
|
UINTN fb_width = info->HorizontalResolution;
|
|
UINTN fb_height = info->VerticalResolution;
|
|
UINTN stride = info->PixelsPerScanLine;
|
|
|
|
uint32_t *fb = (uint32_t *)Gop->Mode->FrameBufferBase;
|
|
|
|
// Center offsets
|
|
UINTN x0 = (fb_width - src_width) / 2;
|
|
UINTN y0 = (fb_height - src_height) / 2;
|
|
|
|
for (UINTN y = 0; y < src_height; y++) {
|
|
uint32_t *dst = fb + (y0 + y) * stride + x0;
|
|
uint32_t *s = src + y * src_width;
|
|
|
|
UINTN x = 0;
|
|
|
|
// Align destination pointer to 32-byte boundary for AVX2 streaming
|
|
for (; ((uintptr_t)(dst + x) & 31) && x < src_width; x++)
|
|
dst[x] = s[x];
|
|
|
|
// Copy 8 pixels (32 bytes) at a time using AVX2 non-temporal stores
|
|
for (; x + 7 < src_width; x += 8) {
|
|
__m256i data = _mm256_loadu_si256((__m256i *)(s + x));
|
|
_mm256_stream_si256((__m256i *)(dst + x), data);
|
|
}
|
|
|
|
// Copy any remaining pixels
|
|
for (; x < src_width; x++)
|
|
dst[x] = s[x];
|
|
}
|
|
|
|
// Ensure non-temporal stores are flushed to memory
|
|
_mm_sfence();
|
|
}
|
|
|
|
EFI_STATUS SetMaxResolution(EFI_GRAPHICS_OUTPUT_PROTOCOL *Gop) {
|
|
EFI_STATUS Status;
|
|
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION *MaxModeInfo;
|
|
UINTN MaxModeNumber;
|
|
|
|
// Iterate through all available modes to find the one with the maximum resolution
|
|
MaxModeNumber = 0;
|
|
MaxModeInfo = NULL;
|
|
for (UINTN i = 0; i < Gop->Mode->MaxMode; i++) {
|
|
EFI_GRAPHICS_OUTPUT_MODE_INFORMATION *Info;
|
|
UINTN SizeOfInfo;
|
|
|
|
Status = Gop->QueryMode(Gop, i, &SizeOfInfo, &Info);
|
|
if (EFI_ERROR(Status)) {
|
|
continue;
|
|
}
|
|
|
|
// Compare resolutions
|
|
if (Info->HorizontalResolution > Gop->Mode->Info->HorizontalResolution ||
|
|
(Info->HorizontalResolution == Gop->Mode->Info->HorizontalResolution && Info->VerticalResolution > Gop->Mode->Info->VerticalResolution)) {
|
|
MaxModeNumber = i;
|
|
MaxModeInfo = Info;
|
|
}
|
|
}
|
|
|
|
if (MaxModeInfo) {
|
|
Print(L"Found max resolution mode: %u x %u at mode %u\n",
|
|
MaxModeInfo->HorizontalResolution, MaxModeInfo->VerticalResolution, MaxModeNumber);
|
|
|
|
// Set the mode to the maximum resolution
|
|
Status = Gop->SetMode(Gop, MaxModeNumber);
|
|
if (EFI_ERROR(Status)) {
|
|
Print(L"Failed to set mode: %r\n", Status);
|
|
} else {
|
|
Print(L"Successfully set max resolution mode.\n");
|
|
}
|
|
FreePool(MaxModeInfo); // Free the memory for MaxModeInfo
|
|
} else {
|
|
Print(L"Could not find a valid mode.\n");
|
|
Status = EFI_NOT_FOUND;
|
|
}
|
|
|
|
return Status;
|
|
}
|
|
|
|
extern "C" void enable_avx2();
|
|
|
|
EFI_STATUS efi_main(EFI_HANDLE ImageHandle, EFI_SYSTEM_TABLE* SystemTable) {
|
|
InitializeLib(ImageHandle, SystemTable);
|
|
SystemTable->BootServices->SetWatchdogTimer(0, 0, 0, NULL);
|
|
Print(L"Hello, World!\n");
|
|
|
|
VOID* HeapMemory = NULL;
|
|
UINTN AllocationSize = 512 * 1024 * 1024; // 512 MB
|
|
UINTN Pages = AllocationSize / 4096; // UEFI page size is 4KB
|
|
|
|
EFI_STATUS Status = gBS->AllocatePages(
|
|
AllocateAnyPages,
|
|
EfiLoaderData,
|
|
Pages,
|
|
(EFI_PHYSICAL_ADDRESS*)&HeapMemory
|
|
);
|
|
|
|
if (EFI_ERROR(Status)) {
|
|
Print(L"Failed to allocate memory pool pages: %r\n", Status);
|
|
gBS->Stall(5 * 1000 * 1000);
|
|
gST->RuntimeServices->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
|
|
return Status;
|
|
}
|
|
|
|
InitAllocatorFromBuffer(HeapMemory, AllocationSize);
|
|
Print(L"Custom allocator initialized\n");
|
|
|
|
InitializeGop();
|
|
Print(L"GOP initialized\n");
|
|
|
|
SetMaxResolution(gop);
|
|
|
|
enable_avx2();
|
|
|
|
EFI_FILE_HANDLE volume = GetVolume(ImageHandle);
|
|
Print(L"Got volume\n");
|
|
|
|
if (!LoadBinkDLL(volume)) {
|
|
Print(L"Failed to load Bink Video DLL\n");
|
|
gBS->Stall(5 * 1000 * 1000);
|
|
gST->RuntimeServices->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
|
|
return 1;
|
|
}
|
|
|
|
Print(L"Bink function pointers initialized (propably)!\n");
|
|
|
|
//pBinkSetSoundSystem(pBinkOpenWaveOut, 0);
|
|
pBinkSetMemory((BINKMEMALLOC)Malloc, (BINKMEMFREE)Free); // debug allocators
|
|
pBinkSetIO(0); // no io
|
|
|
|
Print(L"BinkSet* called\n");
|
|
|
|
void* video_file = LoadFile(volume, L"video.bk2");
|
|
|
|
Print(L"Video file loaded into memory\n");
|
|
|
|
HBINK bink = NULL;
|
|
bink = pBinkOpen((const char*)video_file, BINKFROMMEMORY | BINKNOSKIP | BINKNOTHREADEDIO);
|
|
Print(L"Opened Bink!\n");
|
|
|
|
int width = bink->Width, height = bink->Height;
|
|
Print(L"Width: %d, Height: %d\n", width, height);
|
|
|
|
// Allocate framebuffer
|
|
uint32_t* framebuffer = (uint32_t*)Malloc(width * height * sizeof(uint32_t));
|
|
if (!framebuffer) {
|
|
Print(L"Failed to allocate framebuffer!\n");
|
|
gBS->Stall(5 * 1000 * 1000);
|
|
pBinkClose(bink);
|
|
Free(video_file);
|
|
return 1;
|
|
}
|
|
|
|
Print(L"Framebuffer allocated!\n");
|
|
|
|
size_t skipped_frames = 0;
|
|
EFI_INPUT_KEY key;
|
|
bool paused = false;
|
|
|
|
// start the decode loop
|
|
while (true) {
|
|
EFI_STATUS key_status = gST->ConIn->ReadKeyStroke(gST->ConIn, &key);
|
|
if (key_status == EFI_SUCCESS) {
|
|
if (key.UnicodeChar == 'q') {
|
|
Print(L"\nExiting");
|
|
break;
|
|
}
|
|
else if (key.UnicodeChar == 'r') {
|
|
pBinkGoto(bink, 1, 0);
|
|
}
|
|
else if (key.UnicodeChar == 'p') {
|
|
pBinkPause(bink, paused);
|
|
paused = !paused;
|
|
}
|
|
}
|
|
|
|
// Check if the video is done
|
|
if (bink->FrameNum >= bink->Frames) {
|
|
Print(L"\nVideo playback finished!\n");
|
|
break; // exit the loop if the video is done
|
|
}
|
|
|
|
// Wait for the next frame
|
|
if (pBinkWait(bink)) {
|
|
_mm_pause(); // don't burn CPU cycles
|
|
continue; // wait for the next frame
|
|
}
|
|
|
|
// Check if we should skip the frame
|
|
if (pBinkShouldSkip(bink)) {
|
|
pBinkNextFrame(bink);
|
|
skipped_frames++;
|
|
continue; // skip this frame
|
|
}
|
|
|
|
int code = pBinkDoFrame(bink);
|
|
if (code != 0) {
|
|
Print(L"BinkDoFrame failed!\n");
|
|
pBinkClose(bink);
|
|
Free(video_file);
|
|
gBS->Stall(5 * 1000 * 1000);
|
|
gST->RuntimeServices->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
|
|
return 1;
|
|
}
|
|
|
|
// Copy frame to our buffer
|
|
code = pBinkCopyToBuffer(
|
|
bink,
|
|
framebuffer,
|
|
width * 4,
|
|
height,
|
|
0,
|
|
0,
|
|
BINKSURFACE32 | BINKCOPYALL
|
|
);
|
|
if (code != 0 && code != 1) {
|
|
Print(L"BinkCopyToBuffer failed!\n");
|
|
pBinkClose(bink);
|
|
Free(video_file);
|
|
gBS->Stall(5 * 1000 * 1000);
|
|
gST->RuntimeServices->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
|
|
return 1;
|
|
}
|
|
|
|
pBinkNextFrame(bink);
|
|
|
|
Blit_AVX2_NT(gop, framebuffer, width, height);
|
|
|
|
Print(L"\rframe %d done ", bink->FrameNum); // oh yeah it can go down now so we have to account for that
|
|
}
|
|
|
|
Print(L"\nSkipped frames: %u\n", skipped_frames);
|
|
if (skipped_frames < 10)
|
|
Print(L"That's pretty damn good!\n");
|
|
|
|
pBinkClose(bink);
|
|
|
|
Free(video_file);
|
|
Free(framebuffer);
|
|
|
|
Print(L"Exiting...\n");
|
|
gBS->Stall(4 * 1000 * 1000);
|
|
gST->RuntimeServices->ResetSystem(EfiResetShutdown, EFI_SUCCESS, 0, NULL);
|
|
|
|
return 0;
|
|
}
|